In.My.Mind is an horror first person survival game: Explore! Solve the puzzles! Survive! Fight! Run!
Become Henry a man whose life took away the most precious thing... Long divorced from Margareth Carson he spends his days lying drunk on the coach or trying without succeeding to work from home as a reporter. One day when everything is settling down something unexpected happens... After a few days in a coma he wakes up somewhere that is not an hospital. In order to find information and made his way out of this place that seems to be a nightmare, Henry will have to face some very odd situations, solve puzzles and meet creepy creatures. In this adventure you will see Henry grows and understands his darkest mysteries guided by a strange entity that he will find out to be...
Known problems: *Game illumination result wrong if you Start from Notebook, but I think it's a bug of game engine.
*Improve game translation in english.
Main Menu *Decrease main menu music volume.
Liv1 *Solved doors' problem.
Liv3 *Changed monster spawn.
*Changed the position of the first file.
Liv5 1/2 *Solved a problem with an object that disappeared once save the game.
Liv5 2/2 *Lightly changed the enigma of the level.
Liv6 *Delited collision that isn't necessary on objects.
Various *Solved a problem of Monsters death sound.
*Solved a problem with jumpscare's sound.
*Improved monsters' script.
*General levels changes.
*General corrections of minus bugs.
(This patch can cause probelms with game saves for the oldest version)
Patch Notes 28/03/2019
Liv 0
*Delited collision that isn't necessary on objects.
*Solved a problem with door's font.
Liv 2
*Solved a problem with gas sound on level 2.
*Increased monsters' Speed.
Liv 4
*Improved illumination in some zones.
*Solved a problem with door's font.
*Improved some scripts.
Liv 5 1/2
*Improved the illumination in some zones.
Liv 5 2/2
*Solved a problem with water on level 5 2/2.
*Lightly changed the enigma of the level.
*Solved a problem with pad's font.
Liv 6
*Lightly changed the enigma of the level.
*Solved a problem with some Monsters.
*Add more Monsters.
Liv 7
*Solved a problem with some sound.
*Solved a problem with some Monsters.
Various
*Solved problems with door's occlusion.
*Solved problems with objects that disappeared after saving the game.
*Solved a problem with saving during the enigma.
*Solved a problem door's saving.
*Improved game difficulty.
Known problems:
*Death Monsters sound reapeats if you enter and exit from the game (Lv. 3-4-5).
*Game illumination result wrong if you Start from Notebook, but I think it's a bug of game engine.
(This patch can cause probelms with game saves for the oldest version)
Patch Notes 15/03/2019
*Fixed a rescue problem in some levels.
*Fixed a problem in the generator enigma.
*General fix of minor bug.