Your Allies Cannot Turn into Panic or Faint by Attacks Other than Panic and Faint
Your Allies Become Much More Useful than Normal
Other Benefits May Be Added in the Future
Plan
New Boss
New Cards
Quest
0.93b UPDATE
From the 2nd Boss Battle, the Setting Where New Bosses Appear One by One Has Been Changed so That the Bosses Will Appear Among All the Bosses
900M Slimmed Down and Improved Performance
In Addition, Some Fixes
0.93a UPDATE
Fixed a Little
0.93 UPDATE
0.93 Update
Added Quest System and First Quests
Survivors Other than Merchants Will Make Various Requests
It will Start After the First Boss Battle, But Can Be Started at Any Time Depending on the Settings, However, if You Switch Settings After Selecting a Place, the Quest Will Not Occur at That Place
After the Quest Occurs, Click the Left Edge of the Screen to Switch Between Displaying and Hiding the Current Quests
If You Don't Have Enough Space in Your Bag, You May Lose Items and Get Stuck in the Quests, but That Has Nothing to Do with Clearing the Game
When the Reward Is an Item, It Will Change to a Gold Reward if Your Bag Is Full
Plan
New Boss
New Cards
Quest
0.92h UPDATE
Renewed the Tooltip and Solved the Problem with Chinese Display
In Addition, Some Fixes
0.92g UPDATE
Changed the Setting Criteria That Increases the Base Value of the Enemy's HP the Further You Go
In Addition, Some Fixes
0.92f UPDATE
Fixed a Bug That Occurred in the Main Menu
0.92d UPDATE
0.92d Update
Changed so That Monsters Will Never Appear Immediately After Defeating the First Enemy, and Changed the Settings to Make the Enemies in the Second and Third Places Weaker to Some Extent
In Addition, Some Fixes
Plan
New Boss
New Cards
Quest
Now on Sale
Now on Sale I Will Continue to Develop and Update in the Future, so Please Enjoy In the Dark