- Full support for “Xbox 360 controller for Windows”-compatible gamepads
- Customizable mouse and keyboard controls
- New UI graphics
- Battle music and enemies sounds updates
- Minor fixes
Update 0.6.1166 now live!
Here is version 0.6.1166 changelog:
- Added flying and crawling Critters all around the temple!
- Solved some crash problems
- Performance tuning
- Sound fixes and updates
- Minor graphical tweaks
Update 0.6.1038 now live!
Here is version 0.6.1038 changelog:
- Added German, French and Simplified Chinese localizations
- Statues should not move anymore when hit by other objects
- Fixed “floating” crystals and mushrooms
- Many minor graphical tweaks
- Performance tuning
- Sound fixes and updates
- Updated to most recent UDK version
Update 0.5.936 now live!
Here is version 0.5.936 changelog:
- Solved several microphone-related crashes (at startup and in the menu)
- Savegame compatibility should be preserved
- Fixed bug that caused some objects to disappear after loading a saved games
- Fixed bug that blocked magic spheres in the Decay Way
- Will-o’-wisps are now vulnerable again due to some balancing
- Fixes related to the savage
- Fixed adhesion on surfaces of “mark of fire”
- Added more effects in high level of quality
- Many minor graphical tweaks
- Added some sounds
It may be necessary to reload a previous save for some fixes to take effect.
Update 0.5.822 now live!
Here is version 0.5.822 changelog:
- Solved corrupted saves and superfluous saves issues
- Added more video settings
- Performance and stability enhancements
- The gate at the end of the Decay Way no longer opens unless the right conditions are met
- Added more water pools in critical points
- Some tweak in Saevar’s room
- Fixed a bug that let the player take down the Will-o-Wisp with the Mark of Fire
- Deleted elements that let the player exploit some puzzles
- Fixed some minor documents and inscriptions bugs
- Additional sound fixes
- Several minor fixes and improvements
It may be necessary to reload a previous save for some fixes to take effect
Update 0.5.757 now live!
Here is version 0.5.757 changelog:
- Fixed black screen after loading some saves
- Fixed some crashes
- Fixed global lighting issue in Chapter 1
- Widened rock ways collisions
- Minor volumetric light improvements
- Added more checkpoints in Chapter 1
- Fixed level disappearing in a specific place in Chapter 2
- Fixed water pool where player falls down in Chapter 2
- Added some missing sounds
- Added music in journal
- Fixed some journal texts
- Fixed exceeding and random fall damage
Remember that more monsters, spells and levels will be added in the future. Stay tuned!