- New prioritization system for gathering/attacking. Now only unable to gather if an enemy is currently pursuing you.
- Added Interact option to progress through quest dialogue sequences.
- Added materials inventory to crafting menus.
- Added tooltips/Level unlock requirements to affinity skills.
- Added Stat Information to Character Screen, as well as new level xp bar and level widget on main HUD.
- Increase lighting in ruins/caves.
- Removed non gatherable thyme from river area.
- Add crafting stations to villages and portal entrances or at the very beginning inside portals have a camp site they can prepare at.
- Adjusted Affinity XP ratios.
- Rebalanced attribute points and what stats they affect.
- Changed lightning dance functionality to now reduce damage output depending on how many enemies you are chaining (Max 5.)
- Fix loot not dropping properly in dungeon 1.
- Fixed Mandela lightning strike spawning after death.
- Removed Tremble from Land Affinity Stance.
- Re Balance the white tree quest and fix spawning bug.
- Lowered the Azure witchs health.
- Place proper crafting tables at dyanis village
- Fix iron ore quest requirement progress.
- Fixed nameplate and tree location for Vrytenbog trees.
- Fixed master crowe not appearing in path of rememberence quest.
- Fixed Enemies not damaging the player properly.
- Fix Catharsis quest by initializing area progress.
- Overall balance to enemy and player stats in order to encourage crafting. (WIP)
Patch Notes 0.217
Patch Notes
08/25/2022 Improvements/Changes
- Fixed bug causing the player to remain hovering if they were hovering when they died.
- Added Stat Information to Character Screen, as well as new level xp bar and level widget on main HUD.
- Increase lighting in ruins/caves.
- Removed non gatherable thyme from river area.
- Add crafting stations to villages and portal entrances or at the very beginning inside portals have a camp site they can prepare at.
- Adjusted Affinity XP ratios.
- Rebalanced attribute points and what stats they affect.
- Changed lightning dance functionality to now reduce damage output depending on how many enemies you are chaining (Max 5.)
- Fix loot not dropping properly in dungeon 1.
- Fixed Mandela lightning strike spawning after death.
- Removed Tremble from Land Affinity Stance.
- Re Balance the white tree quest and fix spawning bug.
- Lowered the Azure witchs health.
- Place proper crafting tables at dyanis village
- Fix iron ore quest requirement progress.
- Fixed nameplate and tree location for Vrytenbog trees.
- Fixed master crowe not appearing in path of rememberence quest.
- Fixed Enemies not damaging the player properly.
- Fix Catharsis quest by initializing area progress.
- Overall balance to enemy and player stats in order to encourage crafting. (WIP)
Patch Notes 0.216
Patch Notes
08/22/2022 Improvements/Changes
Player Character - Added new player camera manager to polish aim offsets and camera angles from clipping into the player.
Quests - Fixed Protecting the village quests from rewarding too much XP when compeleting objectives. - Added new tutorial widgets after completing quests in the beginning.
Affinity Changes - All: Removed weapon percentage bonus stat as a main stat drop - Added affinity progress tracking next to abilities on main HUD.
System Changes - Refinement: Added new refinement station to game for testing. Implemented changes are used to test balancing of material drops and refinement cost rates.
Crafting - Fixed bug causing menus to open/close when walking away - Reduced notification display to 2 seconds.
Loot Items - Changed notification display to 2 seconds.
Leveling - Added new widget to display when reaching level 2 on any affinity.
Patch Notes 0.214
Patch Notes 0.214
Bug Fixes: - Fixed issues that made mining veins spawn multiple at one time, causing an indefinite loop of infinite mining veins. - Fixed affinity level up widget displaying affinity stance currently in - Fixed bug related to crafting menu not closing when you walk away from it
Improvements: - Adjusted leather hide drop value from 2-10, to 6-15. - Adjusted gatherable ore values from 2-10 to 4-10 per destruction level. - Adjusted enemy xp to 75xp for lesser enemies per level and 150 for elites. - Added new widget and progress bar to display affinity level currently in depending on your primary/secondary weapons. - Fixed bug not allowing you to drop items from the different inventories available. - Added SFX hit sounds to all weapon types.