Incarnation cover
Incarnation screenshot
Genre: Adventure

Incarnation

Patch Notes 0.218

Patch Notes

08/28/2022
Improvements/Changes

- Replaced UI elements

- New prioritization system for gathering/attacking. Now only unable to gather if an enemy is currently pursuing you.

- Added Interact option to progress through quest dialogue sequences.

- Added materials inventory to crafting menus.

- Added tooltips/Level unlock requirements to affinity skills.

- Added Stat Information to Character Screen, as well as new level xp bar and level widget on main HUD.

- Increase lighting in ruins/caves.

- Removed non gatherable thyme from river area.

- Add crafting stations to villages and portal entrances or at the very beginning inside portals have a camp site they can prepare at.

- Adjusted Affinity XP ratios.

- Rebalanced attribute points and what stats they affect.

- Changed lightning dance functionality to now reduce damage output depending on how many enemies you are chaining (Max 5.)

- Fix loot not dropping properly in dungeon 1.

- Fixed Mandela lightning strike spawning after death.

- Removed Tremble from Land Affinity Stance.

- Re Balance the white tree quest and fix spawning bug.

- Lowered the Azure witchs health.

- Place proper crafting tables at dyanis village

- Fix iron ore quest requirement progress.

- Fixed nameplate and tree location for Vrytenbog trees.

- Fixed master crowe not appearing in path of rememberence quest.

- Fixed Enemies not damaging the player properly.

- Fix Catharsis quest by initializing area progress.

- Overall balance to enemy and player stats in order to encourage crafting. (WIP)

Patch Notes 0.217

Patch Notes

08/25/2022
Improvements/Changes

- Fixed bug causing the player to remain hovering if they were hovering when they died.

- Added Stat Information to Character Screen, as well as new level xp bar and level widget on main HUD.

- Increase lighting in ruins/caves.

- Removed non gatherable thyme from river area.

- Add crafting stations to villages and portal entrances or at the very beginning inside portals have a camp site they can prepare at.

- Adjusted Affinity XP ratios.

- Rebalanced attribute points and what stats they affect.

- Changed lightning dance functionality to now reduce damage output depending on how many enemies you are chaining (Max 5.)

- Fix loot not dropping properly in dungeon 1.

- Fixed Mandela lightning strike spawning after death.

- Removed Tremble from Land Affinity Stance.

- Re Balance the white tree quest and fix spawning bug.

- Lowered the Azure witchs health.

- Place proper crafting tables at dyanis village

- Fix iron ore quest requirement progress.

- Fixed nameplate and tree location for Vrytenbog trees.

- Fixed master crowe not appearing in path of rememberence quest.

- Fixed Enemies not damaging the player properly.

- Fix Catharsis quest by initializing area progress.

- Overall balance to enemy and player stats in order to encourage crafting. (WIP)

Patch Notes 0.216

Patch Notes

08/22/2022
Improvements/Changes

Player Character
- Added new player camera manager to polish aim offsets and camera angles from clipping into the player.

Quests
- Fixed Protecting the village quests from rewarding too much XP when compeleting objectives.
- Added new tutorial widgets after completing quests in the beginning.

Affinity Changes
- All: Removed weapon percentage bonus stat as a main stat drop
- Added affinity progress tracking next to abilities on main HUD.

- Sky/Sun (2H weapon types): Lowered weapon damage guaranteed stat values.

System Changes
- Refinement: Added new refinement station to game for testing. Implemented changes are used to test balancing of material drops and refinement cost rates.

Crafting
- Fixed bug causing menus to open/close when walking away
- Reduced notification display to 2 seconds.

Loot Items
- Changed notification display to 2 seconds.

Leveling
- Added new widget to display when reaching level 2 on any affinity.

Patch Notes 0.214

Patch Notes 0.214

Bug Fixes:
- Fixed issues that made mining veins spawn multiple at one time, causing an indefinite loop of infinite mining veins.
- Fixed affinity level up widget displaying affinity stance currently in
- Fixed bug related to crafting menu not closing when you walk away from it


Improvements:
- Adjusted leather hide drop value from 2-10, to 6-15.
- Adjusted gatherable ore values from 2-10 to 4-10 per destruction level.
- Adjusted enemy xp to 75xp for lesser enemies per level and 150 for elites.
- Added new widget and progress bar to display affinity level currently in depending on your primary/secondary weapons.
- Fixed bug not allowing you to drop items from the different inventories available.
- Added SFX hit sounds to all weapon types.