Changed : Added one column in Bestiary so that all monsters of the same color line up Changed : Renamed some equipment (Glove -> Gloves, Bronze Shoulder -> Bronze Spaulder, Wizard Helm -> Wizard Hood, etc) Fixed : With Lazy Questing Mode, after finishing favorite quests but before the hero meets requirement of a rebirth, now hero will go to the favorite area Fixed : Queue on General Upgrade 2 [Equipment Inventory Slot] didn't work Fixed : Town Research unintentionally persisted on World Ascension without Area Mission Milestone #1200/ WA Accomplishment Reward #60
IEH2 Call for Translators
We hear that people in various countries want more localizations. Some of our wonderful translators are making their language texts in game. Let me introduce them! @Papillon : Chinese @RhenaudTheLukark : French @Lucky Netoπ : Portuguese @JAJO : Polish
At this time, we are recruiting for more IEH2 Translators. If you're willing to help us translate IEH2 into any language, please DM me (@Hitan) in Discord. We hope more and more people all over the world will be hooked on IEH2! Thank you very much for your cooperation π
IEH2 [ver. 1.1.14.1] Hyper Optimization And More Nitro Speed!
Additions
Added : A lot of New Area Mission Milestones up to #2000 such as Nitro Speed + 0.5x and QoL stuff persisting on WA. Added : New Tier 1 World Ascension Upgrade [Nitro Improvements] Added : Expanded the cap of Tier 1 World Ascension Upgrade [Guild EXP Booster][Area Booster] to Lv 100 and [WA Milestone Point Efficiency] to Lv 10 Added : New Tier 1 World Ascension Accomplishments [Defeat Raid Boss +Lv300 within X hours] [Get to Guild Lv 80+] Added : New Global Quest [How to be a Nitro Booster Geek 9-15] [Capturing Monsters 6-12] Added : 2 Passive Effects for [Tune of Total Taming] Added : Purple Treant Pet Passive Effect Added : The top left multiplier up to 1.000T Added : You can now change a questing area of General Quests except for complete-area type quests. Shift + Right-Click the questing button to register the current area as the questing area. The questing area needs to have the target monsters of the quest. Added : Nitro Cap Breakdowns in the Nitro Booster tooltip Added : Slime Coin interest time count in the Slime Coin tooltip Added : Skill description for each skill Added : Help>Statistics>[Area Mission], where you can see the current mission clear counts per area per difficulty. Quick access button in the area table of World Map (it shows up after first WA) Added : Hotkey: Holding Shift key and click the left/right button in Area Table of World Map : It changes Area Difficulty of all areas in the region at once Added : New Achievements in Help>Achievement Added : Quest descriptions for all title quests and some global quests Added : New Epic Store Items [Persistent Skill Set][Auto Area Progression][Nitro Cap Expansion][Lazy Questing Mode] [Auto Mysterious Water Adder][Passive Playtime Offline Bonus] Added : New In-App Purchase [Update Bundle 1] Added : The [x2] Bonus for Epic Coin In-App Purchases now came back even if you had purchased them previously
Balance & Changes
Balanced : Buffed the effect of Guild Ability [Mining][Synthesizing][Gathering] and reduced the level cap to Lv 20. If you already had more than Lv 20 before this patch, the guild ability will reset when you get this patch Balanced : Area Prestige Upgrade [Explorer's Boon] now has multiplicative effect Balanced : Upgrade Level is now capped at Lv 999.9T Balanced : Slime Bank Upgrade [Slime Coin Cap 1] cost at Lv 10M or higher Balanced : Increased the base EXP and HP of Lv 500+ mob Balanced : Lowered Tamer Skill [Tune of Total Taming]'s capture chance increment per level Balanced : Increased the requirement for the accomplishment milestones after 100 Balanced : Increased Town Research Power hard cap Balanced : If Double/Triple Capture Chance is more than 100%, it will surely trigger once and also lottery. Example: If your Triple Capture Chance is 120%, it has 20% chance to get x6 capture or the other 80% chance to get x3 capture. Changed : Double/Triple Capture Log now shows the actual captured # at that time (ex: "Capture x3!" "Capture x6!" "Capture x12!" etc) Changed : Mission clear counts display in area table (It was [clear # this ascension / unlocked #] but now it's [this ascension / overall]) Changed : Shorten the battle result screen time while nitro booster activated Changed : Performance Mode now only disables battle screen. You can click World Map, Area Info, Quick Access etc Changed : Auto-Rebirth Tier now resets to Tier 1 on World Ascension Changed : Now you can set up to 999.9M on Maximum Ability Point Allocation of Auto Ability Point Adder Changed : Favorite Quest which is set on a Quest Mastery [S] quest now persists on World Ascension Changed : When you attempt missions by Attempt button in area info, now it will never close the scroll automatically - that enables you to try missions continuously in an area Changed : Increased the limit purchased # of Epic Store Item [Upgrade Queue] [Alchemy Queue] Changed : Epic Store Items are now unlocked step by step according to game progress. QoL2: Tutorial Quest Guild, QoL3: Rebirth, QoL4: Challenge, Special 2: Rebirth, Ambition 1: Alchemy, Ambition 2: Expedition, Ambition 3: WA. Along with this change, changed the item placement.
Bug Fixes
Fixed : Improved Game Performance a lot especially with high amount of the top left multiplier and the nitro booster - While activating Nitro Booster, the area clear time was sometimes longer than it should be. Now it's more accurate! Fixed : The desync issues such as 0.0 sec area clear time and utility item cooldown stuck etc, after playing the game for a few days Fixed : Queues on general upgrades and slime bank upgrades didn't work at the same time Fixed : When you use [One-Click Challenge] while area info is opened, it didn't work properly Fixed : When you perform Tier 3 Rebirth, the base skill level bonus sometimes didn't work properly Fixed : Guild Ability [Financing] didn't work properly. It was calculated as additive with Slime Bank Upgrade [Upgrade Tab Cost Reduction]. Now it's multiplicative. Fixed : No EQ, Only Base Skill mission attempt sometimes didn't work Fixed : Skill Tooltip didn't show properly when Easy Access hero wasn't the current active hero Fixed : [Swarm Chaser]+[Convene] unintentionally pulled passive heroes out of dungeons Fixed : Epic Store Item [Advanced Auto-Buy Traps] didn't work properly when the top left multiplier is higher than max stack # of Fixed : Other minor bugs/typos
---------------------------- Hi, everybody! Thank you as always for enjoying IEH2 π We have finally released the new patch after the beta test in Discord. Thanks to you all participating in the beta, we could polish the game a lot prior to the public update! In this patch, we successfully improved the game performance especially with a high Nitro speed. We also fixed some of the weird desync bugs such as 0.0 sec area clear time and potions not counting cooldown. We added a lot of new features in this patch too! I believe you will love them and will enjoy the game more and more π In the near future update, we are planning to add a new region Flametiger Volcano, Tier 4 Rebirth, a new type of Challenge and new type of Equipment! Stay tuned for the future updates too! Again, thank you very much for your continued support!
Beta Test for the Next Update is Now Available!
Hi, thank you as always for enjoying IEH2! Today we started a new open beta test in our Discord server! Since the next patch will be very huge and the new features are so complicated to test, we need you to help us for debug. You will now get more than 3.0x nitro speed in this patch. We especially want you to check if there is any lag or crash issues. If you have any chance, please see #ieh2-beta-info and #ieh2-patch-notes in our Discord server to join the beta test! We appreciate you for your contribution π
CAUTION Please make sure you export your current save by both Local Save and Cloud Save before switching to the open beta test. The game progress in the beta MIGHT BE WIPED if there are some game-breaking issues.
IEH2 [ver. 1.1.13.1] New Milestones!
Additions
Added : New Area Mission Milestone - Active Pet Slot + 5 - Pet Rank Cap + 50 - Upgrade/Alchemy Queue persists on World Ascension - Skill Rank persists at Rank 1 on WA Added : New Expedition Milestone - Expedition Team + 1 - Expedition Pets persist on WA (only 1st slot until WA1 accomplishment 65) - Expedition progress persists on WA (requires WA1 accomplishment 65) - Expedition Speed +% - Expedition Passive Effect +% Added : Town Building [Slime Bank] Rank 5 now unlocks a new Slime Bank upgrade [Slime Coin Cap 2] Added : New Epic Store Items [One-Click Challenges][Scroll Filter] in Ambition 2 tab Added : Right-Click a challenge button to quick start/claim the challenge Added : When you hold Shift key and click expedition's buttons such as start/claim, left/right arrows and dropdown, you can select them for all the expedition teams
Bug Fix & Changes
Changed : Expedition time setup now persists on WA Fixed : Death debuff of thief's skill [Assassination] now works. To balance, lowered the %. Now death debuff occurs only when the target's HP is less than 50%. Fixed : Some monsters had unsuitable element resistance % (Yellow/Red Magicslime etc) Fixed : When you click empty skill slot, game sometimes crashed Fixed : QoL [Best EXP/s Area] wrongly worked during challenge Fixed : Other reported bugs/typos
Bonus Code
IEH2Hapiwaku
-------------------------------- Hi everybody! I'm sorry I have been away for several months. In fact, I had a serious incident with my family that left me emotionally distraught. Little by little, over time, I got better and now I am able to resume development with a very positive attitude. I would like to thank our test team and all the many fans for their messages of support during my absence π
This update is small but we have made some enhancements to the current end content, which have been particularly requested. We hope you enjoy this update π
As Ringold recently announced in Discord, it will likely be April before I fully resume development, but I hope to release small updates until then again. Anyway, I am very passionate about the future updates of IEH2, and I hope you enjoy them as much as I do! Thank you very much for your continued support! π
IEH2 [ver. 1.1.12.7] Hotfix
Changed : Renamed skill's "Effect Range" to "Area of Effect" Changed : Changed the toggle [Use top-left multiplier when auto-buying from shop] to [Use top-left multiplier for pet auto-buy and upgrade queue], which now affects not only shop items but also any upgrades Fixed : When talismans from dungeon chests are auto-disassembled by pets, it didn't increase disassemble # in Talisman page Fixed : Other minor bugs/typos
IEH2 [ver. 1.1.12.6] Hotfix
Changed : Renamed enchanted effect [Hero Skill Effect Range] to [Hero Effect Range] since it was a bit long. Fixed : Right-clicking monsters to capture occasionally didn't work Fixed : Passive heroes sometimes needed clearing areas multiple times to rebirth Fixed : Display bug of World Ascension Accomplishment Fixed : Super Queue for Alchemy sometimes didn't work after World Ascension Fixed : Other minor bugs/typos
IEH2 [ver. 1.1.12.5] Hotfix
Fixed : Area Mission Milestone occasionally didn't count proper amount Fixed : Improved game performance
IEH2 [ver. 1.1.12.4] Hotfix
Added : Shift+D+click an enchant item now disassemble it Added : Hitting L key on an enchant item to lock/unlock from disassembling Fixed : When you set 1e4+ amount in Auto Ability Point Adder, game performance sometimes got worse. Now you can set 0-9999 amount in AAPA. (Max Ability Point Allocation remains as 0-999999) Fixed : When you Shift+D to disassemble an equipment or double click to equip/remove the item, its tooltip remained unintentionally. (Display bug) Fixed : Utility Inventory Slot issues Fixed : Other minor bugs/typos
IEH2 [ver. 1.1.12.3] Hotfix
Fixed : Some people couldn't load the game and were stuck on the title screen - If you are in trouble with this issue even after updating to this patch, please try the following:
1. Input "ieh2hardreset" in Steam>Library>IEH2>Property>Beta 2. Open the game. Your save will be wiped. 3. Play normally for a minute or so and close the game. 4. Switch to the default version of the game in Steam>Library>IEH2>Property>Beta 5. Open the game. 6. Import the previous save file via [Import File] or [Cloud Load] in Settings tab in game.