Incremental Epic Hero 2 cover
Incremental Epic Hero 2 screenshot
Genre: Strategy, Adventure

Incremental Epic Hero 2

IEH2 [ver. 1.1.8.1] One Month Since the Early Access Launch!

Bonus Code
Added : Bonus Code [IEH2onemonth]
- 1000 Epic Coin
- Proficiency Scroll [12h] x5

Improvement of Equip/Enchant Inventory
Added : Holding Shift and Drag&Drop to the same type item can combine Proficiency Scrolls/Anvils effect as a default feature
Added : Toggles in settings [Auto-Combine Proficiency Scroll's effect] and [Auto-Combine Anvil's effect]
Added : Shift+Drag&Drop Proficiency Scroll to an empty slot (like Utility items) to split in half the effect.
Added : Holding Shift+F on equipment tooltips shows the Full Time Left for maximizing the equipment level
Added : New Epic Store [Smart Use of Proficiency Scroll]
Added : Enchant Effects in equipment tooltips now shows its minimum and maximum amount
Added : Enchant Scroll's tooltips now shows the effect amount that counts Blacksmith building's level effect
Changed : Equipment Icons
- Enchant: Plus mark at top right)
- Mastery (Lv10 on the current hero): Star at top left
- Lv Max on the current hero: [M] at top left
- Lock: at bottom left
- Tenacity: at bottom right
- Forge: Orange frame

Additions
Added : New Area Mission Milestone up to 400
Added : New Epic Store [Easy Access [Skill]]
Added : Blessing Effect in Ability stats
Added : Wiki Link in Help

Changes & Balances
Changed : The toggle in settings [Enable holding Shift+F key to show full costs (Max x100)] is removed. Regardless of the toggle, now holding Shift+F shows full costs (Max x100) as a default feature.
Changed : IEH2 Playtest Bonus is now closed
Changed : Summon button in Bestiary now shows which hero is currently summon the pet
Changed : Increased the purchase limit # of Epic Store [Equipment Loadouts]
Balanced : Decreased effects of equipment enchant [Move Speed Adder] and [Move Speed Multiplier]

Bug Fix
Fixed : Improper behaviors with huge amount of move speed
Fixed : Rebirth Point Gain (in Ability tooltips) now counts Temple building's level effect
Fixed : Now [Enchant Slot] won't show up in the select list on enchanting
Fixed : Area Info's Reward EXP sometimes didn't show correct amount
Fixed : Utility items sometimes didn't work properly after unequipping by double-click
Fixed : Sometimes you could get some blessings after offline unintentionally
Fixed : The blackout screen on failing in-app purchase will now removed after 2 mins
Fixed : Optimized game performance particularly in Upgrade tab
Fixed : Other minor bugs/typos

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Hello everybody! Thank you as always for enjoying IEH2 🙂
We are pleased to announce that it's been a month since our Early Access launch!
The achievement of this game is amazing this time too!
- Unique User#: 40,000+
- Daily Active User#: 5,000+
- Concurrent User#: 3,000+
- New Discord Comers: 2000+

Thanks to all of your supports, we are growing up bigger and bigger. As an appreciation gifts for all of you, we prepared a Bonus Code [IEH2onemonth] 😄

We are currently working on a lot of new contents such as new Challenge Bosses, new regions, Rebirth Tier 4 and so on. Please stay tuned for the future updates! We will keep working hard to improve this game more and more!
Lastly, if you feel excited at this game and haven't posted your review yet, please post it on Steam. That means a lot to us! :D
Thank you for your continued support!

Join our Discord to get new updates quickly, report bugs, suggest any ideas, etc!

IEH2 [ver. 1.1.7.5] Hotfix

Balanced : Equipment Tenacity's effect% is now calculated with HeroLevel:Ability = 50:50
Fixed : Town Material gains from auto-disassembling equipment now counts gain multipliers
Fixed : Disassembling Equipment that had forge effects didn't work properly
Fixed : Other minor bugs/typos

IEH2 [ver. 1.1.7.4] Hotfix

Added : Hotkey: Right-Click Global/Daily Quest button to accept/claim all quests that are available at once
Fixed : While auto-pick-up Pet is active, passive hero now gains drop materials even if the amount is less than 1 (due to the background efficiency rate)
Fixed : Alchemist Hut's Crystal Research didn't have any effect (Stone research had effect on the essence conversion rate wrongly)
Fixed : World Ascension Milestone effect [Preserve Trapper Rank on World Ascension] didn't work properly
Fixed : With Area Prestige, the wave # 100 or higher didn't work properly
Fixed : Other minor bugs/typos

IEH2 [ver. 1.1.7.2] Hotfix

Added : Swarm Best Score in statistics
Added : SFX on crafting scrolls
Added : A lot of Japanese texts
Fixed : You could access to a monster info that you haven't unlocked
Fixed : Sometimes you could summon two or more of the same pet
Fixed : Red Fairy is now more red than before (It was hard to distinguish between Normal Fairy and Red Fairy)
Fixed : Other minor bugs/typos

IEH2 [ver. 1.1.7.1] Improved Offline Bonus!

Balanced : Buffed Offline Bonus
- Nitro Offline Bonus: You now gain 1 Nitro per 2 offline seconds. (It was originally 1 Nitro per 4 offline seconds)
- Passive Offline Bonus: You now gain **Equipment Proficiency** for all active/passive heroes during offline. The active hero gain rate is now 100%. (It was originally 10% at first)

Added : Shows unspent Area Prestige points the area overview
Added : Right click a monster in the bestiary to toggle its pet active effect
Added : Other minor things

Fixed : Equipment's Element Damage is now additive effect (it was unintentionally multiplicative)
Fixed : When you clear an area within 1 sec, you couldn't get clear reward
Fixed : Other minor bugs/typos

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Hello everybody!
After getting a lot of feedback regarding Offline Progression, we want you to know we have heard you and read all of your fantastic feedback.
We understand that not everyone can leave the game running all of the time, so we've doubled Nitro rewards by improving the interval from +1 every 4 seconds to +1 every 2 seconds and we've raised the option for Offline Progression for the Active Hero to always be 100%! We hope that these changes will help many who were upset with the old offline progression:)

Please remember, this is Early Access, we are working very hard to make this game enjoyable to as large an audience as we can, and we do consider all feedback that we receive! If you'd give us a chance, instead of leaving a negative review, please send us a suggestion for what you'd like to see changed instead. We hope you all enjoy the changes and thank you for your continued support and for enjoying our game! :D

IEH2 [ver. 1.1.6.7]

Added : Quests that require bringing materials now display the current amount you have, regardless of whether you accepted the quest
Added : Different colors for "+" icon on an equipment that has 2+ enchanted effects or enchant slots (except for Thief's mastery effect)
Added : Equipment Inventory Page 6-9
Fixed : a NaN causing bug
Fixed : Other minor bugs/typos

IEH2 [ver. 1.1.6.5] Hotfix

Fixed : Improved the game performance with a huge amount of Ability Point while auto rebirthing
Fixed : Other minor bugs/typos
Added : Japanese/Portuguese texts

IEH2 [ver. 1.1.6.4] Portuguese Language Addition

Added : Portuguese language is now selectable in Settings tab (It's still under construction. Only Help and some other parts are translated to Portuguese, thanks to an IEH2 fan, Yoongi)
Added : The option [Shows Utility Item's cooldown in the battlefield] now shows stack # as well
Added : Hotkey: Holding Shift + D and pick up Equipment in the battlefield instantly disassemble it
Fixed : Epic Store [Swarm Chaser] with [Convene]. When the swarm occurs during dungeon, passive heroes now go to the swarming area
Fixed : When you remove utility item from equip slot by double-click, the locked status was wrongly removed
Fixed : World Ascension Accomplishment [Get to Guild Level 45 within the first 1 hour]'s reward amount was wrong. It was wrongly 9 point but it should be 7
Fixed : Other minor bugs/typos

IEH2 [ver. 1.1.6.3] Hotfix

Fixed : a NaN causing bug
Fixed : Other minor typos

IEH2 [ver. 1.1.6.2] Hotfix

Fixed : Dictionary Upgrade Points weren't displayed
Fixed : Challenge Boss's drop table now shows "This monster has no drop materials" in Bestiary