IndividuaLand cover
IndividuaLand screenshot
Genre: Role-playing (RPG), Simulator

IndividuaLand

Update 19.10 : Minor Updates and Improvements

Hi I'm IndividuaLand developer MrCheatCode
First of all, thank you for your interest and support to IndividuaLand.

Thanks to your notifications, I am constantly updating and making fixes to make the game better. As a solo developer, updates and fixes can take some time.
Thanks in advance for your understanding and feedback.

Auto Battle Improvements



With this update, we focused primarily on bug fixes and improvements on auto-battle. We've added two small indicators so you can keep track of team members' damage and healing during battles.



New Equipment Mechanics



In order to produce different and better equipment, you now have to buy scrolls or get them by killing creatures in adventures. The more scrolls you collect, the more armor and weapons you will get. Your current blacksmith will automatically learn all the scrolls you have.



Special Skills



To solve the problems you experience when you forget to give your characters a weapon, we have added a simple ability for all characters, but you can complete that adventure.

Each weapon now has its own unique ability. We've created a way for you to properly use characters even if their stats and abilities are incompatible.

Thanks for supporting us. See you again soon. Stay tuned with us.

Reporting Bugs, Sharing Ideas, Making Suggestions
If you encounter an error or want to make a suggestion, please contact us on one of the platforms below. If you want to report a bug, it would be very helpful for us to send your player.log file and screenshot as an extra.

That's it for now, see you in the next update!

Follow Progress
Web Site: https://creedongames.com
IndividuaLand Discord
Reddit /r/Individualand
Twitter @mrcheatcodetr
Twitch MrCheatCodeTr

Update 17.10 : Auto Battle and Bug Fixes

Hi I'm IndividuaLand developer MrCheatCode
First of all, thank you for your interest and support to IndividuaLand.

Thanks to your feedbacks, I am constantly updating and making fixes to make the game better. As a solo developer, updates and fixes can take some time. Thanks in advance for your understanding and feedback.

Auto Battle



It may be the biggest update we have made in terms of the progress of the game. In order to increase the overall flow of the game and to allow the player to focus more on town management, we have temporarily automated battles.

We have achieved an adventure mechanic that allows players to be more involved in the management process and enjoy watching adventurers in the remaining time. We plan to leave the control to you again in the challenging bosses that we plan to add to the game in the future.

Minor Updates and Bug Fixes




  • Option to return to main menu
  • Automatic recording before going on adventures
  • Game Speed
  • Removed required positions for skills ( for a while )
  • Bug fixes

Update 15.10.2022 : Tutorial, Auto-Equip and Minor Bug-Fixes

Hello there! I'm IndividuaLand developer MrCheatCode
First of all, thank you for your interest and support to IndividuaLand.

Our game is now out and we are trying to fix the deficiencies and errors that you reported to us with updates immediately.
In our first update, we completed the tutorial part of the game and added a feature that allows you to automatically equip up your characters.



We've included a tutorial that simply explains each step for you to understand the complex mechanics in-game more easily.



For players who don't want to deal with equipping items and characters, we've added an auto-equipfeature. If you want to get full efficiency from your characters and make precise adjustments, you can manually change all their items one by one, or you can automatically dress them to see the average values of your characters and evaluate their abilities.



Don't forget to let us know what you like about the game and your feedback on what will be better, while we look forward to the release of these independent and adventurous lands, and you, the players, to post screenshots and content.

We look forward to revealing a more playable game thanks to your notifications!

If you have friends that you think would be interested in IndividuaLand, let them know that the early access date is approaching!

Thanks for supporting us. See you again soon. Stay tuned with us.

Reporting Bugs, Sharing Ideas, Making Suggestions
If you encounter an error or want to make a suggestion, please contact us on one of the platforms below. If you want to report a bug, it would be very helpful for us to send your player.log file and screenshot as an extra.

That's it for now, see you in the next update!

Follow Progress
Official Website: https://creedongames.com
Join IndividuaLand Discord
/r/Individualand on Reddit
@mrcheatcodetr on Twitter
Twitch MrCheatCodeTr

A Letter From Developer #2

Hello! I'm IndividuaLand developer MrCheatCode
First of all, thank you for your interest and support to IndividuaLand.

We plan to release our game on October 14th. We're proud to announce that we've introduced many changes and improvements to early access content as the planned date approaches.

Hours before the game's release, we wanted to tell you about the latest updates we made in the game and about the open access process of the game.

As always, we started with bug fixes, improvements and balance changes. When the game was released as open access, your city has 15 different buildings, 3 basic adventure levels, 6 different elemental worlds, over 200 items, 16 different character types and 15 different passive skills with which you can customize your characters.

An overview of your town:




Apart from the production buildings, we tried to make it more fun to form and equip new teams, thanks to the innovations we made in the command center and the blacksmith.



Town events and upgrades to the command center now affect the stats of adventurers visiting your town.



We tried to offer you plenty of adventure with 3 basic adventure levels with 60 different creatures, 6 different element worlds. Your heroes who are customized with abilities and equipment, are waiting for you.



We've improved the research center to make your heroes what you want in the long run. At the same time, you will be able to create new skill kits by teaching your 3 different heroes, the most appropriate skill among 200 skills.



Don't forget to let us know what you like about the game and your feedback on what will be better, as we look forward to the players posting screenshots and content as these independent and adventurous lands are opened to access.

We look forward to revealing a more playable game thanks to your notifications!

If you have friends that you think would be interested in IndividuaLand, let them know that the early access date is approaching!

Thanks for supporting us. See you again soon. Stay tuned with us.

Reporting Bugs, Sharing Ideas, Making Suggestions

If you encounter an error or want to make a suggestion, please contact us on one of the platforms below. If you want to report a bug, it would be very helpful for us to send your player.log file and screenshot as an extra.

That's it for now, see you in the next update!

Follow Progress
Official Website: https://creedongames.com
IndividuaLand Join Discord
/r/Individualand on Reddit
On Twitter @mrcheatcodetr
Twitch MrCheatCodeTr

A Letter From Developer

Hello, I'm IndividuaLand developer MrCheatCode

First of all, thank you for your interest and support for IndividuaLand.

We plan to release our game on October 14th. We are proud to inform you that we have introduced many changes and innovations to the early access content as the planned date approaches.


The main topics we focused on during early access were 16 different personality types and their profound effects on your adventure. Mental problems and physical injuries, team problems or team conflicts can profoundly affect your progression strategy.

As we engage in lengthy discussions about different personality types and how their hundreds of combinations with active and passive abilities will affect your production and adventure process, we have worked hard to make it possible for you to teach new skill kits and customize your characters the way you want.

Don't forget to let us know what you like about the game and your feedback on what will be better as we look forward to the release of these independent and adventurous lands. Make sure you post your screenshots and contents about the game in the discussions forum.

We look forward to revealing a more playable game thanks to your notifications!

If you have friends that you think would be interested in IndividuaLand, let them know that the early access date is approaching!

Thanks for supporting us. See you again soon. Stay tuned with us.