Industries of Titan cover
Industries of Titan screenshot
Genre: Simulator, Strategy, Indie

Industries of Titan

Council Report #1 - Week One Done

Hello Founder. Today, we close our logs on an incredible first week of Early Access and prepare for the future. We truly can't thank you enough for the support we've received so far. Thanks to you, we...
  • Made it to the front page of Steam
  • Became a global top seller
  • Were one of the most watched livestreams all week

We've gotten a lot of feedback from you over the course of this last week, so we wanted to take some time to address the most common pieces of feedback we've received, and let you know our upcoming plans, as well as when you can expect our next patch. This is going to be a long one, so strap in.



Feedback



The feedback we received from you can fall into five main categories: Tutorial, Ships and Blueprint Mode, Combat, Waste Management, and Balance. So let's talk about those.

Tutorial



As is the nature of early access, Industries of Titan has undergone a lot of changes and additions. This means that the tutorial has and will undergo a lot of changes as well. As it stands, the tutorial is long. We are constantly trying to find a balance between what is just the right amount, and what is too much. Are players able to figure this out themselves through tooltips/UI? Are we curbing player creativity by over-explaining this? Will this overwhelm the player with too much information?

There's a lot to consider and we have been very close to this game for a long time, so we greatly appreciate your feedback on aspects of the game you find confusing.

So far, these are the main areas that we've identified from you that need more fine-tuning:
  • Fuel and Xethane
  • Processing and Refinement
  • Ships and Ship Building

There are already fuel and Xethane tutorial updates that we're including in the next patch. We have also noted that, while there is an option to call your Advisors for more tips, players generally tend not to, so we'd like to address this in the future as well.

Ships and Blueprint Mode



Probably the most received feedback is that players don't want to keep having to build every ship from scratch. To address this, we are working on a 'blueprint' mode, which will allow you to better plan and replicate ship designs in the future.

Combat



We've heard the feedback that rebel bases, especially when they have several Level 3 turrets in close proximity with each other, are very difficult to destroy.

We've also received a lot of feedback on ship to ship combat, and ship to building combat in general. Because our combat was designed to be FTL-like, there are several complications to things like multi-selecting ships, and multiple ships being able to attack a single target.

This is something we really want. We have planned for this since the beginning, but we've found that the technical challenges are not simple. It will require revisiting how combat logic works, and require a whole new UI to switch between different targets. We have to apply VFX across multiple scenes and evaluate the performance costs. The bottom line is we want this feature a lot; we just can't say for certain when it will come because of how much work is involved.

Waste Management



Many players have told us that they struggle with managing the waste produced by their city-corporation. We are re-evaluating the logic for how waste jobs are created and believe we can improve the AI to be more efficient with less fiddly parts. Some of our logic isn't working as well as we had hoped, like the truck slider for Smokestacks, so we have some solutions in mind to make it more intuitive and smarter. We also want to give players control over which buildings are prioritized for waste cleanup.

In the meantime, here are some tips for you!
  • Keep some dedicated employees working on cleaning up waste
  • Move cleaning waste up your employee prioritization list
  • Make sure your smokestacks and storage are connect by roads, and have your Smokestack set to be delivered by 'Trucks' or 'Both'

Waste management is tough, but we believe in you!

Balance



We touched on this a little bit already in the previous two points in that 1) we are planning to balance turrets, and 2) we have plans to better manage waste, but there are a couple other points that we noted from the community. Namely, most players felt that rebel waves were far too easy and were over with too quickly. At the same time, players stated that 'Hard' difficulty was too difficult, so we'll be adjusting that too.

Tactical combat is a key aspect of Titan's design and we've found that combat waves are over before interesting strategies can emerge. As a result, we will be increasing the HP of ships so players in ship vs ship combat can have more time to strategize about how to disable an enemy ship. All buildings will have proportionally increased HP to maintain the current balance. The overall effect is that all DPS is now lower so combat lasts longer.

There were other pieces of feedback we received, but these points were the majority of it. There will be other fixes and updates in the next patch to things like better ways to understand employee prioritization, UI, tooltips, leaderboards, achievements (to make them less grindy), and the minimap, so you can also look forward to those.



What's Next?



You can expect the next patch on Tuesday, July 6th at 11:00AM PST // 6:00PM UTC. As a general note, all of our major monthly updates will occur on the first Tuesday of every month at around that time. We fondly dub these update days Titan Tuesdays.

Please take a look at our roadmap below to see more of what to expect for future Titan Tuesdays.



That will be all, Founder. We continue to expect great things from you.

- Maddie, Council Representative

Patch 0.14.1

CHANGES AS OF 0.14.1



🪐 indicates changes due to community feedback!
  • 🪐 Updated our fonts for Japanese text


FIXES AS OF 0.14.1


  • 🪐 Fixed an issue with Steam Cloud not collecting the right files, causing save files to be invalidated
  • Fixed an issue that was causing framerate to be locked at 10FPS occasionally 
  • Fixed some Rebel ships having invalid layouts with missing or clipping devices
  • Fixed some common crashes


YOU CAN FIND THE FULL LIST OF KNOWN ISSUES HERE.

Industries of Titan is out NOW!

This is not a drill! Industries of Titan is officially out NOW, and we're celebrating with a 20% launch discount!

Strike down your enemies, design powerful factories, and stake your claim to the industries of Titan.

[previewyoutube="nohV2UcZxHk;full"]

And this is just the beginning. We have a lot in store for the months to come, and we're excited to have you on this Early Access journey with us. If you want to see what we have planned, check out our roadmap below.



Don't forget to type ‘!contest’ into our Steam stream broadcast chat for a chance to win a $100 Steam Gift Card every 10 minutes.*

*Conditions apply! Please see full contest rules for details: https://braceyourselfgames.com/contestrules/

See you on Titan, Founders.

- Maddie and the Brace Yourself Games team

Make sure to follow us on social media to stay up to date on the latest news!

Discord: https://discord.com/invite/braceyourselfgames
Reddit: https://www.reddit.com/r/IndustriesofTitan
Twitter: @IndustriesGame
Facebook: https://www.facebook.com/IndustriesofTitan
Instagram: https://www.instagram.com/braceyourselfgames
TikTok: https://www.tiktok.com/@braceyourselfgames

Week Long Stream-a-thon!

It's been a crazy month here at Brace Yourself Games. With the Industries of Titan launch just on the horizon, we wanted to share with you a bit more of what you can expect throughout launch week, aside from the 20% discount that is.

First and foremost, you've probably noticed that this news announcement is for a Livestream/Broadcast. That's because we'll be streaming all week long on our store page! Members of our team will be streaming live every day from 1PM - 3PM PST // 8PM - 10PM UTC, with rebroadcasts at other times for those who miss it.

https://store.steampowered.com/app/427940/Industries_of_Titan/

Streams start on June 21st at 10AM PST!



Furthermore, we'll be giving away a $100 Steam gift card every 10 minutes.* Non-stop. All you have to do is type '!contest' into the Steam chat.

For those bad at math like me, that's over 900 gift cards over the course of the week.

That's all for now! We hope to see you on Monday! ːsteamhappyː

- Maddie and the Brace Yourself Games team

*Conditions apply. See full contest rules for details: https://braceyourselfgames.com/contestrules/



Make sure to follow us on social media to stay up to date on the latest news!

Discord: https://discord.com/invite/braceyourselfgames
Reddit: https://www.reddit.com/r/IndustriesofTitan
Twitter: @IndustriesGame
Facebook: https://www.facebook.com/IndustriesofTitan
Instagram: https://www.instagram.com/braceyourselfgames
TikTok: https://www.tiktok.com/@braceyourselfgames
Twitch: https://www.twitch.tv/braceyourselfgames
YouTube: https://www.youtube.com/braceyourselfgames

Industries of Titan Release Date

Industries of Titan is launching on Steam on June 21, 2021.



You heard it here. We're excited for our Early Access journey with you all here on Steam! On release, we'll also have a 20% launch discount so you can celebrate with us. Expect to hear more from us over the course of the next month, with news including Early Access roadmap updates, a cinematic sneak peek, a developer walkthrough, and more!

See our announcement trailer below! 🪐

[previewyoutube="nDtO7cc6fTg;full"]

Make sure to follow us on social media to stay up to date on the latest news!

Discord: https://discord.com/invite/braceyourselfgames
Reddit: https://www.reddit.com/r/IndustriesofTitan
Twitter: @IndustriesGame
Facebook: https://www.facebook.com/IndustriesofTitan
Instagram: https://www.instagram.com/braceyourselfgames
TikTok: https://www.tiktok.com/@braceyourselfgames

Industries of Titan will be at PAX West 2019

Great news, Citizens! Industries of Titan will be at PAX West 2019, and this time we'll have a new demo for you to try.

See both aspects of Industries of Titan come together as you plan, build & defend your Headquarters to overcome your enemies in this brand new demo.

Join us at Booth 411 on Level 4, to try it out. We'll also be demoing Phantom Brigade, and will have some merch available including our Industries of Titan Pinny Arcade pin.

We can't wait to see you there!


NEW DEMO PLAYABLE AT PAX EAST 2019

Hey All,

It's been a while since our last update and we have some VERY exciting news to share!

Industries of Titan will be playable at PAX East 2019, booth #21109!! Our team has been working extra hard to bring you a new demo showing off city building for the very first time!

Explore ruins, harvest resources and customize your buildings and watch your population grow! Trade and gain influence within The Council! Build defenses to protect your city from rival corporations! Featuring all new art by @Sir_Carma & @Gunn3D and hot new tracks by Danny Baranowsky!

While you're at our booth, get your hands on a limited edition "Industries of Titan" T-shirts (in collaboration with Fangamer) and exclusive Pinny Arcade pins! Also, be sure to grab a FREE time-limited EP card featuring awesome downloadable tracks!

We are super excited and hope you are too! Hope to see you all there!

Here's a PAX West Recap for Industries of Titan!

PAX West 2018 Recap


Couldn't make it to PAX West? Don't worry!

Here's a recap video featuring Project Lead - Andy Nguyen.
https://www.youtube.com/watch?v=ZZPdRsoKqAQ

Industries of Titan Combat Gameplay Trailer

I hope you paid your War Bond! Check out this brand new Industries of Titan combat teaser trailer!

https://www.youtube.com/watch?v=wxUbeSjpc38

You're invited to the Brace Yourself FOR PAX Party at PAX West 2018!



We are incredibly excited to announce the "Brace Yourself... FOR PAX" party on Thursday, August 30 @ The Showbox, hosted by Elspeth Eastman!

This FREE 21+ event features live performances by KERO KERO BONITO, Danny Baranowsky (FIRST live performance) & FamilyJules, Chipzel, and Super Square, with DJ sets by A_Rival.

We'll also have exclusive giveaways and two new Brace Yourself Games TRAILER PREMIERES!

Also be sure to drop by our PAX booth where INDUSTRIES OF TITAN will be playable for the very first time!

Register for FREE General Admission here.

For more information, please visit: http://braceyourselfgames.com/pax/