Infected Battlegrounds cover
Infected Battlegrounds screenshot
Genre: Indie

Infected Battlegrounds

Update 0.7.0.1084


Changes


  • New Map: Abandoned Town
  • Fixed navigation issues in Scene1
  • Decreased volume of water sfx
  • Randomized Zombie AI Speed
  • Improved post processing and ambient occlusion
  • Optimized impostors
  • Optimized LOD system
  • Optimized time of day and weather
  • Optimized camera retrieval
  • Optimized player input
  • Fixed ready status doesn't reset

Update 0.6.0.948

Changes


<*>NEW Weapon: Glock
<*>Weapons now have rarity variants with attachments
<*>Decreased falling speed
<*>Fixed recoil IK issue
<*>Decreased DT22 shot dispersion
<*>Improved weapon recoil consistency
<*>Improved building collider culling
<*>Fixed item swap issue
<*>Fixed weapon ADS rotation
<*>Removed img/url tags from news feed
<*>Fixed alive players melee doesn't hurt zombie players
<*>Fixed ADS issue when aiming at enemy

Update 0.5.6.918

Changes


  • Fixed Global Player Kill Notifications
  • Fixed Flashlight key binding
  • Added new enemy (Mutant)
  • Optimized AI Ragdoll
  • Optimized Buildings/Props/Weapons
  • Fixed room doesn't clean up before restarting (Making game unplayable in certain situations)

Multiplayer Session Tuesday 5PM CDT

There will be a multiplayer session in about 3 hours at 8PM CDT
Join in and invite as many people as you can!

Discord: https://discord.gg/Tu3j6EY

Update 0.5.5.896

Changes


  • Fixed/Improved Vaulting
  • Fixed underwater fog stuck when you die underwater
  • Fixed underwater audio effects stuck when leaving
  • Improved MK18/DT22 Iron Sights
  • Decreased hip fire accuracy
  • Improved Zombie Animations
  • Added Ragdoll to Player/Zombie death

Multiplayer Session Saturday 8PM CDT

There will be a multiplayer session this evening at 8PM CDT
Join in and invite as many people as you can!

Discord: https://discord.gg/Tu3j6EY

Update 0.5.3.882

Gameplay Changes


  • Added Zombie Player vision and player tracking
  • AI will now wander and are attracted to loud noises
  • AI spawn more gradually
  • Fixed AI floating in the air
  • Fixed infected getting stuck under L shaped building
  • Fixed building collider to prevent walking through wall
  • Shipping crate vaulting is easier
  • Fixed Play Area ending in water
  • Fixed Play Area restricting while in Pre-Game

Menu Changes


  • Add news feed to main menu
  • Improved visibility of Ready button
  • Added Guide/Leaderboards links
  • Fixed modal dialog cancel with Esc

(HOT FIX) 0.5.4.883


<*>Fixed extreme lag when pressing certain controller buttons

Multiplayer Session 8PM CDT

There will be a multiplayer session in 3 hours at 8PM CDT
Join in and invite as many people as you can!

Discord: https://discord.gg/Tu3j6EY

Multiplayer Session 4:30PM CDT

There will be a multiplayer session in 2 hours at 4:30PM CDT
Join in and invite as many people as you can! Hopefully we get a decent room going.

Discord: https://discord.gg/Tu3j6EY

Update 0.5.2.850

Changes



  • When a match ends it will automatically start another match with the same people
  • While waiting in a room every player can "Ready Up" to skip the "Match Starts In" timer.
  • You can now join a game in any state, even if it just ended.
  • You can press Play instead of Join/Create and it will automatically find the best game.
  • Fixed time of day and weather
  • The play area is faster to improve the pace of the game.
  • Every time the play area is restricting an audio/visual queue notifies the player.
  • Regional servers have been reduced to increase the available player count globally.