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Infees

Build 1.25 [Enemy & Technical]

Ahh it wasn't that easy, however I can say that we are slowly approaching the end of the chapter with Defense mode! I think two more patch updates and I'll be able to start adding the new gamemode. In this update I added 2 new enemies (bosses) Monstro and Dammer Statue. I've also added a new tab in the menu "HOW TO PLAY?" which is a tutorial for the game.

What's new in this update?
-New zombie AI
-Fix zombie spawning
-Change zombie stats (HP, Damage, Speed...)
-Add new tab in menu "HOW TO PLAY?"
-Add 2 new bosses (Dammer Statue and Monstro)
-Fix Blyskawica equiping scale
-Fix G18KRM Equiping scale
-Add swipe sound to melee weapons
-Change spawned weapons size

Keep your fingers crossed that I finish the mode as soon as possible! Have fun!

Build 1.24 [Weapons & Animations & Technical]

Hi, this is the last update for this year! I finally managed to finish at the last minute. The update focuses on adding new weapons. You can find the full list in changelog and in game!
I hope you will enjoy this update, unfortunately this is the last one so fast, the next ones will take me a little longer because I am going to introduce something that was supposed to be from the beginning of the game, but it is still a surprise! If anyone is reading this I wish you a happy new year!

What's new in this update?
-Add new primary gun G18KRM
-Add new secondary gun "BGF-A"
-Add new secondary gun "TZR-14"
-Add new secondary gun "Blyskawica"
-Add new melee gun "Katana"
-Add new melee gun "Baseball"
-Add current eqipment HUD
-New Fire Axe attack animations
-New Knife Attack animations
-New HCX reloading animation
-New HCX equiping animation
-New rt17 reloading animation
-New BigHawk reloading animation
-Change AKMS price (6000 > 7500)
-Change Ammo price (250 > 350)
-New attack paramets to all melee weapons
-New recoli to all weapons
-Reduced zombie charge attack
-Now "Interaction Key" in settings work with shop
-Add new Muzzle Effect to weapons
-New throw Flare animation
-Delete Crouch
-New lightning rednering settings
-Updated Game engine to new version
-Fix ammo HUD between weapon change
-New weapon recoil system
-New achievement system
-Add changing FOV when shooting
-Change stats scene text size
-Achievements now WORKS!

See you in the new year!

Build 1.23 [GUI & Technical & Graphics]

Hi, after a long and hard work I can finally share a new update [Build 1.23]!
The update added many systems fixes, unfortunately I had to disable the ability to earn achievements and player stats. Thus zeroing them out. This was due to the introduction of a new stats system [better secured], in the next update [Build 1.24] everything should be back.
Full list of changes you can find below!

What's new in this update?
-New weapon upgrade "Magazine Capacity"
-New weapon upgrade "Fire Rate"
-Change weapon upgrade price
-New player upgrade "Informant"
-New player upgrade "Master Of Clock"
-New player upgrade "Hands Of Steel"
-Change player upgrade price
-Now, zombie spawn with a random scale
-Now, zambie can be faster
-Reduced zombie damage
-Change zombie maximum health (200HP > 300HP)
-2 New zombie skins
-Fix zombie ragdoll
-Fix ammo bug
-Fix weapon reload bug
-Fix button in weapon upgrade
-Fix ESC bug
-Add marker in the middle of the screen, when you don't have any weapon
-Add Auto-Reload in options
-Add show zombie healthbar in options
-Add background in player statistic
-Now, you can change keybinds
-Changed theme in options
-Fix big medic health restore
-Now, you can select time cycle ingame
-Model optimization
-Change minimum mouse sensitivity value (15 > 10)
-Change minimum View Distance value (75 > 60)
-Change minimum brightness value (-2 > -5)
-New aim sensitivity setting
-New draw htass setting
-New volume setting (environment)
-Reduced income every five rounds (150$>50$)
-Reduced light intensity
-Change weapon bobbing effect
-Fix escaped flare light flashing
-Reduced weapon FOV (75 > 70)


Develop Changes:
-Rebuild achievements system (currently deactivated)
-Rebuild player stats system (currently deactivated)
-Fix lot of bugs in game code
-New options look

And that's it for this update, I hope you like the added content, sooo I'm starting to do another build! See you soon!

Thanks for your patience! 🙂
~GreQu

INFEES HALLOWEEN EVENT!

Are you ready for Halloween this year?

I hope so! Because INFEES will be featuring a monster discount on prices from October 28 to November 1! Even up to -40%!
In-game event runs from October 29 to October 31!
Hurry because time is limited!

See you soon in game!
~GreQu

*The event adds new themed environment elements to the game, such as new sounds or models. This does not affect gameplay in any way.