Ahh it wasn't that easy, however I can say that we are slowly approaching the end of the chapter with Defense mode! I think two more patch updates and I'll be able to start adding the new gamemode. In this update I added 2 new enemies (bosses) Monstro and Dammer Statue. I've also added a new tab in the menu "HOW TO PLAY?" which is a tutorial for the game.
What's new in this update? -New zombie AI -Fix zombie spawning -Change zombie stats (HP, Damage, Speed...) -Add new tab in menu "HOW TO PLAY?" -Add 2 new bosses (Dammer Statue and Monstro) -Fix Blyskawica equiping scale -Fix G18KRM Equiping scale -Add swipe sound to melee weapons -Change spawned weapons size
Keep your fingers crossed that I finish the mode as soon as possible! Have fun!
Build 1.24 [Weapons & Animations & Technical]
Hi, this is the last update for this year! I finally managed to finish at the last minute. The update focuses on adding new weapons. You can find the full list in changelog and in game! I hope you will enjoy this update, unfortunately this is the last one so fast, the next ones will take me a little longer because I am going to introduce something that was supposed to be from the beginning of the game, but it is still a surprise! If anyone is reading this I wish you a happy new year!
What's new in this update? -Add new primary gun G18KRM -Add new secondary gun "BGF-A" -Add new secondary gun "TZR-14" -Add new secondary gun "Blyskawica" -Add new melee gun "Katana" -Add new melee gun "Baseball" -Add current eqipment HUD -New Fire Axe attack animations -New Knife Attack animations -New HCX reloading animation -New HCX equiping animation -New rt17 reloading animation -New BigHawk reloading animation -Change AKMS price (6000 > 7500) -Change Ammo price (250 > 350) -New attack paramets to all melee weapons -New recoli to all weapons -Reduced zombie charge attack -Now "Interaction Key" in settings work with shop -Add new Muzzle Effect to weapons -New throw Flare animation -Delete Crouch -New lightning rednering settings -Updated Game engine to new version -Fix ammo HUD between weapon change -New weapon recoil system -New achievement system -Add changing FOV when shooting -Change stats scene text size -Achievements now WORKS!
See you in the new year!
Build 1.23 [GUI & Technical & Graphics]
Hi, after a long and hard work I can finally share a new update [Build 1.23]! The update added many systems fixes, unfortunately I had to disable the ability to earn achievements and player stats. Thus zeroing them out. This was due to the introduction of a new stats system [better secured], in the next update [Build 1.24] everything should be back. Full list of changes you can find below!
What's new in this update? -New weapon upgrade "Magazine Capacity" -New weapon upgrade "Fire Rate" -Change weapon upgrade price -New player upgrade "Informant" -New player upgrade "Master Of Clock" -New player upgrade "Hands Of Steel" -Change player upgrade price -Now, zombie spawn with a random scale -Now, zambie can be faster -Reduced zombie damage -Change zombie maximum health (200HP > 300HP) -2 New zombie skins -Fix zombie ragdoll -Fix ammo bug -Fix weapon reload bug -Fix button in weapon upgrade -Fix ESC bug -Add marker in the middle of the screen, when you don't have any weapon -Add Auto-Reload in options -Add show zombie healthbar in options -Add background in player statistic -Now, you can change keybinds -Changed theme in options -Fix big medic health restore -Now, you can select time cycle ingame -Model optimization -Change minimum mouse sensitivity value (15 > 10) -Change minimum View Distance value (75 > 60) -Change minimum brightness value (-2 > -5) -New aim sensitivity setting -New draw htass setting -New volume setting (environment) -Reduced income every five rounds (150$>50$) -Reduced light intensity -Change weapon bobbing effect -Fix escaped flare light flashing -Reduced weapon FOV (75 > 70)
Develop Changes: -Rebuild achievements system (currently deactivated) -Rebuild player stats system (currently deactivated) -Fix lot of bugs in game code -New options look
And that's it for this update, I hope you like the added content, sooo I'm starting to do another build! See you soon!
Thanks for your patience! 🙂 ~GreQu
INFEES HALLOWEEN EVENT!
Are you ready for Halloween this year?
I hope so! Because INFEES will be featuring a monster discount on prices from October 28 to November 1! Even up to -40%! In-game event runs from October 29 to October 31! Hurry because time is limited!
See you soon in game! ~GreQu
*The event adds new themed environment elements to the game, such as new sounds or models. This does not affect gameplay in any way.