Weโre bringing you a fresh set of updates to improve your gameplay experience, featuring new content, bug fixes, and adjustments to keep things exciting!
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๐ **New Features**
๐ณ๏ธ **Big Rifts Expansion:** - **Big Rifts** have now been added to **Deadland** and **Desert**, following the success of the Big Rifts for Frozenland from the last patch. - These new rifts are still in an early stage of development and will be adjusted over time, so stay tuned for upcoming tweaks and changes as we fine-tune the experience!
๐ผ **Mnemonic Potion Buff:** - The **Mnemonic Potion** has been buffed! It now increases your chance to successfully read a book from **+90% to +100%**. - With the base chance of reading a book being **50%**, this means you can **no longer fail** when using this item! Currently available through the **Itemshop** and the **Zagan Chest**.
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๐ **Changes**
โ๏ธ **Guild Missions Adjustment:** - Weโve resolved the previous issue with Guild Missions causing server overloads! Maxed out guilds can once again activate up to **5 Missions** without any server stability concerns. Time to rally your guild and get back into action!
โ ๏ธ **Hellcoin Karma Loss Update:** - **Hellcoins** no longer require you to lose **125k Karma** if the **Coinflip** fails. Instead, if you lose the flip, you now only lose **50k Karma**. - However, if the flip is **successful**, you still need to pay **125k Karma**. Be sure to plan your risks accordingly!
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๐ง **Bug Fixes:**
๐ **Rift Bug Fix:** - We have addressed an issue where **45er Rifts** could get stuck, making them impossible to complete. This should now be resolved, and hopefully, players can no longer cause these rifts to become stuck!
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As always, we value your feedback! Please continue to share your thoughts and report any issues you come across. Your input helps us shape the best possible gaming experience.
Happy gaming! ๐
**The Inferna Team**
PATCH NOTES [30.09.2024]
Weโre bringing you a fresh set of updates to improve your gameplay experience, featuring new content, bug fixes, and adjustments to keep things exciting!
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New Features
Big Rifts Expansion: Big Rifts have now been added to Deadland and Desert, following the success of the Big Rifts for Frozenland from the last patch. These new rifts are still in an early stage of development and will be adjusted over time, so stay tuned for upcoming tweaks and changes as we fine-tune the experience!
Mnemonic Potion Buff: The Mnemonic Potion has been buffed! It now increases your chance to successfully read a book from +90% to +100%. With the base chance of reading a book being 50%, this means you can no longer fail when using this item! Currently available through the Itemshop and the Zagan Chest.
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Changes
Guild Missions Adjustment: Weโve resolved the previous issue with Guild Missions causing server overloads! Maxed out guilds can once again activate up to 5 Missions without any server stability concerns. Time to rally your guild and get back into action!
Hellcoin Karma Loss Update: Hellcoins no longer require you to lose 125k Karma if the Coinflip fails. Instead, if you lose the flip, you now only lose 50k Karma. However, if the flip is successful, you still need to pay 125k Karma. Be sure to plan your risks accordingly!
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Bug Fixes:
Rift Bug Fix: We have addressed an issue where 45er Rifts could get stuck, making them impossible to complete. This should now be resolved, and hopefully, players can no longer cause these rifts to become stuck!
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As always, we value your feedback! Please continue to share your thoughts and report any issues you come across. Your input helps us shape the best possible gaming experience.
Happy gaming!
**HOTFIX PATCH NOTES [28.09.2024] ๐ฎ**
๐ **Change**
๐ **Item Stack Size Increase:** - The maximum stack size for all items that were previously stackable up to **200** has been **increased to 1000**. This should help with inventory management and reduce clutter during farming sessions.
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๐ง **Bug Fixes:**
โ๏ธ **Server/Map Crashes (Hotfix -> Until a better solution is found):** - The maximum number of active guild quests has been temporarily reduced to 1. This hotfix has been implemented to prevent server crashes caused by multiple identical guild quests being active at the same time, until a better solution is found.
๐งญ **Dead Land Rift Fix:** - The Dead Land Rifts have been reverted to their previous state. This should resolve issues with buggy rifts until we identify the cause of the bug (which might be linked to server/map crashes).
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Your feedback is crucial! Please report any issues you encounter. Thank you for being a part of our community!
Happy gaming! ๐
**The Inferna Team**
PATCH NOTES [27.09.2024] ๐ฎ
Weโve packed this update with exciting new changes, improvements, and bug fixes, designed to enhance your gameplay experience. Weโve also begun adding new maps and dungeons in preparation for the Level 80 Update, making todayโs patch larger than usual. Check out the full details below!
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๐ New Features & Changes
โฌ๏ธ Improved Upgrade Chances (This is a buff for all items above level 20): Upgrade chances for all items have been revamped to provide a more balanced progression: +1: 90% +2: 90% +3: 80% +4: 70% +5: 60% +6: 50% +7: 50% +8: 50% +9: 50% +10: 40%
๐ฆ Skorpion King Loot Update: The Skorpion King will now drop Bodhi Fruits instead of low-level Magic Essences. Bodhi Fruit drop rate has also been increased to make this essential item easier to obtain.
โ๏ธ Karma Gain Adjustments: Karma gain has been significantly increased for both positive and negative Karma players: Positive Karma: Gain +100 Karma per minute. Negative Karma: Gain +400 Karma per minute. Additionally, negative Karma players will gain +80 Karma per monster kill.
โ๏ธ New Level 80 Rift โ Rift of Glacius (Located in Frocenland, 2x Respawns ~30 Minutes, Location Totally Random) [Testing Phase]: This rift contains 666 monsters, including bosses, and features an increased drop table compared to normal rifts. (Reminder: This is not the final version. We will continue adjusting and plan to add similar rifts to other maps in the future.)
๐บ๏ธ Upcoming Maps/Dungeons Preparation: Weโve already begun adding new maps and dungeons in preparation for the Level 80 Update, making todayโs patch larger than usual.
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๐ง Bug Fixes:
๐ Rift Level 45 Monsters Fixed: Monsters in level 45 rifts should no longer disappear, allowing players to complete the rift as intended.
๐ Corrected Avg. Skill / Normal Damage Bonus Functions: These functionalities have been corrected to work as intended. It is now impossible to receive two high positive values. (We are currently considering how to address existing items that already have two high positive values.)
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๐ง Temporary Changes:
๐ Auto Potions & Epic Rift Compass: For the moment, Auto Health/Mana Potions and Epic Rift Compass items remain disabled while we continue to work on improvements.
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Thank you for your continued feedback and support! Weโre excited for whatโs to come and look forward to hearing your thoughts on the latest update.
Happy gaming! ๐
bugfix 25.09.2024
Deleted the auto health and mana potion.
Bug Fix 24.09.2024
Small bugfix for some items.
PATCH NOTES [14.09.2024] ๐ฎ
๐ Changes
๐ฎ Liquified Experience Crystal Update: You can now consume the Liquified Experience Crystal at Level 60. This change gives Endgame players a quick way to gain EXP, especially for book reading or Hellcoin flipping when time is too short to kill monsters.
๐งญ Epic Rift Compass Adjustment: The Epic Rift Compass is no longer intended to be used solely as a Rift spawn item. Instead, it will now randomly determine if a Rift spawns if another player has already closed the marked one.
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๐ง Bug Fixes
๐ Translation Fix: A translation error with the item Tincture of Purifying during crafting has been corrected.
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Your feedback is crucial! Please share your thoughts on these updates and report any issues you encounter. Thank you for being a valued member of our community!
Happy gaming! ๐
The Inferna Team
PATCH NOTES [13.09.2024] ๐ฎ
๐ New Features
๐ช Unlucky Prevention for Hellcoins: Introducing a new mechanic for Hellcoins: with each failed attempt, your chance of success increases by +1% until successful, after which it resets back to the base value.
๐ Pandora's Master Forge Chest: A new item that allows you to upgrade items without requiring enhancement materials. If the upgrade fails, your item will only drop down one level instead of breaking.
๐พ Tincture of Purifying: This item can now be crafted at the Alchemist, allowing you to finally craft Perfect Gems!
๐ฎ Liquified Experience Crystal: Added to the Alchemist's. However, be warnedโit is very inefficient for leveling. You would need to bring five characters to level 60 to get one character to 60 using this method.
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๐ Changes
๐ ๏ธ Smithing Chances Improved: Smithing chances have been drastically improved. Guild buffs for smithing have been reduced. Guilds still enjoy an advantage with enhanced smithing skills, but they no longer require 22 times fewer attempts to reach +10 than solo players. Due to the reduced attempts needed for +10, gold costs have now doubled.
โณ Guild Buff Duration: The guild active for smithing now lasts 1 hour instead of just 5 minutes.
โ๏ธ Zagan Blacksmith Bonus Reduced: The Zagan blacksmith bonus has been adjusted to increase chances by +5% instead of +10%.
โ๏ธ Potion Failure Rate Reductions: Potions that reduce the chance of failure have seen a decrease in effectiveness.
โญ God's Minor Blessing of Chances: Can now be dropped by any player at maximum level 30, as originally intended.
๐ Bodhi Fruit Drop Chance Increased: Drop chance increased by +50%โnow drops from 1 in 1500 monsters instead of 1 in 2000.
๐ฆ Stackable Items: Certain items like Health Potions and Mana Potions are now stackable up to 1000 pieces.
๐ Gem Recipe Adjustments: Adjusted gem recipes to require significantly fewer resources, making it more feasible to reach Perfect Gems in a reasonable timeframe.
โจ Increased Drop Rates: The drop rates for Unidentified Gem Dust and Unidentified Gem Shard have been greatly increased. Additionally, the dust now automatically goes into your inventory.
:RarityIcon: Artifact Drop Rates Enhanced: Artifacts now have a significantly increased drop rate, making it more feasible to secure these unique permanent buffs in a reasonable time.
PATCH NOTES [10.09.2024] ๐ฎ
๐ง Bug Fixes:
๐ Young Mega Gazer Fix: Everything should now work as intended. The Young Mega Gazer will spawn every 5 hours, with spawn times reduced by players killing monsters in the Frozen Land. No more random double spawns.
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Your feedback is crucial! Please share your thoughts on these updates and report any issues you encounter. Thank you for being a valued member of our community!
Happy gaming! ๐
PATCH NOTES [04.09.2024] ๐ฎ
๐ง Bug Fixes:
๐ Young Mega Gazer Fix: Attempted fix for the Young Mega Gazer spawn issue. It should now spawn every 5 hours. Players can decrease the spawn time by killing monsters in the Frozen Land.
๐ Auto Potion Update: Auto Potions now use all types of potions in your inventory, not just small ones.
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๐ Changes:
๐ช Hellcoin Drop Rate Adjustment: Hellcoin drop rates have been increased!