Changes - Extended easter egg exchange window until next monday
Ramadan Event 2022 Week 3
Easter Event 2022
Ramadan Event 2022 Week 1
HOTFIX 03.03.2022
Changes - Updated german translation
Bugfixes - Fixed item icons with rarity outline not being masked (in UIs with scrollbars for example)
UPDATE 02.03.2022
New Features - You can now open a whole stack of chests at once
Changes - City of Ardnas is slightly bigger and had it's ground vegetation & texturing tweaked - City of Nodrog is slightly bigger and had it's ground vegetation tweaked - Various performance improvements to exp orbs, hp/mp steal particles and damage reflection effects - Hp/Mp steal particles had their visuals tweaked & spawn slightly varied to prevent stacking - Internal update of vegetation rendering shaders (slight performance boost without any significant visual changes) - Audio is rotated to the cameras direction instead of the players - Tweaked heavy snow weather to not obscure the view as much when zoomed out far - Tweaked tincture of enchanting and corrupted soul icon color slightly to be more distinct from the combining one - Tweaked npc name positions
Balance updates - Gray fox kills are also counted for the "New Arrival" quest
Bugfixes - Fixed item rarity outline/glow in the ui not being aligned properly - Fixed mana absorb effects glowing red instead of blue - Fixed valuable item confirmation popup buttons not being translated - Fixed auto-attack running around large monsters instead of attacking them in some cases
HOTFIX 04.02.2022
Balance updates - Buffed the young mega gazer again - Young mega gazer "charge" takes a little longer
Bugfixes - Fixed a loot rolling issue on the dark elf archer gold reward causing it to not reward any
HOTFIX 03.02.2022
Changes - Drops are now spread apart even further
Balance updates - Weakened young mega gazer slightly - Adjusted young mega gazer level to 70 - Adjusted one missing desert rift's level to be a multiple of 5
Bugfixes - Fixed monsters sometimes not hitting their attacks - Fixed a translation error in the smithing ui
UPDATE 02.02.2022
New Features - Monsters now vary slightly in their size, strength, speed and gold/exp rewards - There have been reports of the Frozen Land getting more unstable and rarely corrupting monsters to even more hellish beasts - A fourth enchantment may now be added to level 57 weapons and level 56 armors
Changes - Removed young monster variations from Nibor & Jurdana - Adjusted names of some animal monsters on Nibor & Jurdana - Guild deposit/withdraw popup now also has an input field in addition to a slider - Increased player shop table lod range - Using monster taunts will remove the spawn protection status effect right away - Tweaks to monster behaviour after killing their focused player - Player shop UI now closes when walking away from a shop - When a monster or rift drops many items, they are now more spread out - Slight performance increase to exp spheres
Balance updates - Slightly adjusted monster exp to be more in line with the respective monster level across the board - Ranged monster attacks can now be defended against with bow defense - Slightly increased world drop chance in Zagan's dungeon (it is still lower than normal) - Reduced the knockback of the warrior's Charge skill - Zagan's chest now stacks up to 20 - Reduced ranged monster damage on Jerro Highlands & Caratas Wasteland - Tweaked damage of some melee monsters on Jerro Highlands & Caratas Wasteland - Increased damage of lower level monsters on Dead Land - Tweaked damage of Beetle & Deadly Scorpion - Reduced hp of Vampire, Starved Vampire, Manticora & Infected Manticora - Tweaked rift levels to be a multiple of 5 - Reduced skill book drop chance - Reduced hell essence drop chance - Jewelry from levels 1-22, 28-42 and 48-58 respectively have the same enchant & reenchant costs - Reenchant item cost is now influences by how many enchantments the item has
Bugfixes - Fixed a translation error in the deadland cave artifact quest when attempting to return artifacts and having none in your inventory - Fixed stat resetting via the character ui not working - Fixed an edge case where item interactions (using, selling, upgrading, enchanting, ..) would only be communicated via their position and if swapped before confirming would interact with the swapped item - Fixed a bad rift spawn position on Frozen Land - Fixed text overlapping with large numbers in the slider confirmation popups - Fixed text overlapping in some cases in the smithing ui - Fixed not being able to zoom in/out with a keyboard hotkey while the mouse is over any ui - Fixed an untrimmed carpet material - Fixed a rounding error in party exp distribution causing some exp to get lost (only really relevant at very low level) - Fixed negative attributes not showing in red in item tooltips - Fixed weather not syncing - Fixed an issue that caused player attack hit detection to be slightly delayed