Inferno Climber cover
Inferno Climber screenshot
Genre: Role-playing (RPG)

Inferno Climber

Version0.3.03 Update (2016/8/25)

The following additions and changes have been implemented in this patch:
New Additions
  • Added
  • , asterisk symbol to Keys that players had obtained and used previously.
  • Added a small pond to Mountain Base.
  • Added shortcut to Guardian forest, the mechanism must first be activated in Green Abyss.
  • Added stairs to Thirsting Canal for easy access to areas, access to stairs is only possible after the mechanisms are activated.
  • Removed falling damage for character Legendary Mage.

Fixes and adjustments
  • Fixed issue whereby parts of the background are not showing at specific situations.
  • Added collision to prevent players from accessing locked areas in Gate of Purgatory.
  • Fixed bugs caused by lava control switch in Land of Fire.
  • Fixed incorrect display of graphic settings in option menu whereby game indicates "6.Fantastic" despite not being so.
  • Fixed bug whereby falling damage do not affect durability of footwear equipment.


We apologize for any inconvenience caused, and thank you for your support.

v0.3.02 Update (18 August)

The following adjustments and additions have been implemented in this patch:

Fixes and adjustments
  • Fixed issue whereby Xbox One Controller do not function correctly on the new Windows 10 Anniversary update.
  • Added XInput(Game Controller) support.


We apologize for any inconvenience caused, and thank you for your support.

Version0.3.01 Update (2016/8/12)


The following additions and changes have been implemented in this patch:
New Additions
  • New area added! Player could now access lava area via the Thirsty Canal.

Fixes and adjustments
  • Fixed bug whereby Sand Dwelling Fish could be launched high up into the air.
  • Fixed bug whereby Sand Dwelling Fish could not be targeted.
  • Fixed issue whereby player could access locked area via shortcuts.
  • Fixed typo in egg freshness representation in item book.
  • Fixed issue whereby parts of the level in Thirsty Canal is not appearing.
  • Fixed issue whereby arrow could be shot through the ceiling at times.
  • Fixed issue in 'Seeking' skill whereby arrow continues to moves after hitting a wall.
  • Fixed issue whereby new Lantern only refill up to 999 instead of the full capacity.
  • Fixed level terrains whereby player could access unintended areas.
  • Edited various English mistranslation.


We apologize for any inconvenience caused, and thank you for your support.
Edit: We have edited the version number from 0.2.05 to 0.3.01.

v0.2.04 Update (4rd August)

The following adjustments and additions have been implemented in this patch:

Fixes and adjustments

  • Removed bug at "Death and Rebirth" whereby player cannot manipulate "Death" upon cancelling the character selection.
  • Fixed bug whereby keyboard is not able to function correctly on the main menu.


We apologize for any inconvenience caused, and thank you for your support.

v0.2.03 Update (3rd August)



The following adjustments and additions have been implemented in this patch:

New feature
  • Added support for 1920x1080 resolution and above. Higher PC specs is required.


Fixes and adjustments
  • Removed bug whereby arrow could be shot through walls when player is right next to it.
  • Removed bug whereby "Statue Skull" could go through walls.
  • Fixed sound effects setting such that it reflects the volume level in option.
  • Removed bug whereby "Sand Dwelling Fish" is floating in the air.
  • Fixed glitch whereby parts of the background is not appearing in "Cave of Illusion".
  • Modified conversion with Death at "Mountain Base" with regards to the topic on Desert.
  • Removed bug whereby player could select different items at the point of purchase.
  • Removed bug whereby player could move around while on the enchance-stats menu.
  • Fixed issue whereby "Explosive Demon Eye" and "Sucide Demon Eye" do not drop items.
  • Fixed issue whereby egg dropped by an enemy breaks when players obtain it.


We apologize for any inconvenience caused, and thank you for your support.

v0.2.02 Update (26th July)

The following adjustments and additions have been implemented in this patch:


Adjusments
-Fixed bug that occurred when player return to the title screen while inside a treasure chest.
-Fixed bug whereby special effects caused by quicksand stays on player even after death.
-Edited description of Adventure Hints 4 as there are some errors in it.
-Changed number display for arrow-bomb during item purchase as the current display is misleading.

Additions
-Players are now able to skip the initial warning messages by pressing a button if there is a save file present.
-The monster book now display the number of enemies defeated for each of them.
-The item book now displays how many of each items were obtained in the game.
-The world map now displays the amount of distance travelled in the game.
-The display on the title screen now informs player if a latest patch is present.

We apologize for any inconvenience caused, and thank you for your support.

v0.2.01 Update (21th July)

The following adjustments and changes have been implemented in this patch:



Added new areas for early access players!
-Cave, Desert, Prison and others.
-It is now possible to progress further in the game by accessing the rusted door in forest area.

Bug fixes
-Fixed an issue whereby player could only buy 1 quantity of item on their first purchase.
-Fixed an issue whereby cross,LT and RT button do not work properly for the XBoxOne controller on Windows 10.
-Fixed an issue whereby equipment during the opening sequence is registered in the item book.

Other adjustment
Reduced the rate the damage attribute increases. for bow and arrow.


We are also currently investigating the following issues:

Multiple controllers support
-Game controls may not work correctly when multiple controllers are in use.
-Game currently prompt user to use only one controller.

We apologize for any inconvenience caused, and thank you for your support.

v0.1.03 Update (19th July)

The following adjustments and changes have been implemented in this patch:
- Added temporary fix whereby player soul appearing in "Death and Rebirth"; Loading the game when this occurs shifts the soul to mountain base.
- Fixed issue whereby player is unable to equip nothing.
- Fixed issue whereby player is able to get past the locked area.
- Fixed a bug whereby player could still get abnormal status by eating despite having status resistance armor equipped.
- Added automated controller detection while playing the game.
Keyboard input will be selected if there is no controllers detected.

In addition to the above, the following issues are currently under investigation.
- Soul not appearing at death spots.
- Controller detection flow; Currently, the game input do not work with both Xbox and DS4 controllers connected at the same time.

Thank you for your patience.
We are sorry for any inconvenience caused and we hope for your continued support.

Test Post

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v0.1.02 Update (12th July)

The following adjustments and changes have been implemented in this patch:

- Added feature, where by character can look at their death records at a special tomb in "Death and Rebirth".
- Added input setting option, that allows player to adjust aim sensitivity in the game.
- Decreased the default aim sensitivity.
- Fixed issue whereby vertical and horizontal camera settings are ignored.
- Fixed issue whereby camera speed settings are ignored.
- Fixed issue whereby "Carrion Dog" is not moving as intended in "Green Abyss".
- Added a new function to the game to allow players to obtain Holy Water upon fulfilling specific requirements in the Guardian Forest to facilitate progression.