Can now use mithril/adamantite mines immediately after killing guards without a reload.
Update Notes for Nov 19th
Fixed a bug that prevented the dragon to appear on hard difficulty.
Fixed the issue with immunities/resistance numbers appearing in the middle of the battlefield.
Update Notes for Nov 7th
Fixed a bug that prevented a flying creature (e.g. demon) that suffered from an ancestors rage curse to land.
Balance changes.
Minor bug fixes and improvements.
Infested Fortress is now released!
We're thrilled to announce that Infested Fortress has been released. Thanks to everyone that helped shape it in Early Access. Now build your fortress and lead your heroes, Lord Commander!
Steam Cloud and Mac Support
The game is now also available on MacOS. In addition, we support steam cloud for save games now.
Update Notes for Sep 11th
New Hero: the Dwarven Paladin. He is a melee fighter with magical abilities specializing in eradicating the undead.
Add Hard difficulty
New Quest: Food Merchant
Balance changes
New Hints reminding players to craft gear or improve morale.
Update Notes for Aug 23rd
Fixed a bug with the game not saving after killing the encounter at the coffin.
Added an option to scale the UI on larger display resolutions.
Update Notes for Aug 11th
Fixed a problem with summons not showing up.
Visitors eat more food on harder difficulty levels.
Fixed a bug with character stats of monsters.
Infested Fortress participates in the Tiny Teams Festival 2023
Infested Fortress will be part of the ongoing Tiny Teams Festival this year. Check out all the great titles all created by small teams or solo devs: https://store.steampowered.com/sale/tinyteamsfestival2023
Support the creativity of small devs that try out new ideas and support their creativity. Many games are also on sale so watch out for a great deal.
Update Notes for Jul 5th
Rings have been added as craftable items from the jewelery.
Characters start combat less clumped together to make AoE spells less OP.
Fire wall on enchanted enemy made adjacent allies burn instead of foes.
Fixed a bug where the game got stuck when killing a character with a deep wound effect on.