With September ending comes another content patch of 30 classic puzzle, spread out with the usual ratio (half small, 1/3 medium, 1/6 big).
French and English users will also notice something we were very not keen on adding; a pop-up asking for a review. We thoroughly appologizes for this and the moment you close it, it'll be gone forever. Our game is hurting for reviews due to how limited an application is on Steam until a certain number is accumulated, but that is no reason for your enjoyement to be affected by it. Feel free to close it and not give it a second thought. Also, if you do feel like giving us a review, we'd be delighted for you to speak your mind, as it is through criticism that IP 2.0 was born from IP.
We thank you so much for giving us your time.
See you all next month for more content!
Second Content Patch
Hello one and all!
August comes and goes with a few bug patches and a new feature added thanks to the good suggestion of one of you (and that's why you shouldn't hesitate to tell us what you think :D:).
With the end of the month comes another content patch, 32 classical puzzles this time, again, half of which are small. It also adds a dreaded 100x100 classical puzzle for the people who found they had too much free time on their hands :D:.
Please leave reviews for the game if you get a chance, it really gives us a boost if you do. Plus, it's a form of feedback from which we can learn as well!
See you all very soon.
(Quick question: Anyone interested in an Infini (Hidden Word) game that uses dictionary from multiple languages, allowing to play in your own language? Let us know!)
New puzzles
Hey you all!
We've added over 30 new classical puzzles, half of which are in the small category, one third are medium and the remaining sixth are larger ones.
Some small bug fixes have been pushed as well, as well as making sure the editor will respect your existing puzzles when creating a new one (also, you can now press f5 in the classical screen to rescan for puzzles if you are testing new ones created in the editor.)
Don't hesitate to inform us of any feedback you have!
Ease of use
Today we release a patch that fixes a few tiny bugs, but mostly addresses ease of use. New buttons and key bindings to help people with restricted keyboards, mouses without scroll wheels or who don't use keys when they play with the mouse. I'll write a guide to list all the keys that are available. We will likely have to release the content patch tomorrow and we'd like to apologize for that. We'll do our best to make it worth your while. Also, since we don't have access to trading cards yet, some people have asked us for items. We don't really have anything against the idea, so if you feel one way or the other about it, let us know!