Patch Notes for v1.0.19, May 7th - Chinese Font Fix
v1.0.19
Changed
Added more lamps to the 22nd level of the First Chapter for more visibility.
Removed spikes from some levels from Chapter 1 and Prologue for more forgiveness.
Changed the style of the version displayed in the main menu.
Decreased the volume of Holo Butler SFXs in Chapter 4.
Fixed
Fixed readability issues with the Chinese font.
Fixed Holo Butler audio stacking issue in Chapter 4.
Patch Notes for v1.0.15, May 6th
v1.0.15
Fixed
Fixed the Vsync dropdown getting stuck in the options menu.
Removed the unobtainable “An unusual way” achievement.
Changed
You can now obtain the “Chapter Stealth” achievement in a save slot, even if you failed before.
Patch Notes for v1.0.13, May 4th
v1.0.13
Fixed
Fixed missing background textures on the second level of the Epilogue.
Fixed overlapping text on the credits page, when using simplified Chinese.
Changed
Speedrun timer now displays the death count as well.
Speedrun timer now has a little flash effect when the level timer passes a minute and the death count increases by one.
Ingression | OUT NOW
Hey everyone,
Creating Ingression has been the most thrilling and demanding adventure of my life. For over a year, I've poured my heart and soul into shaping this challenging and mind-bending precision platformer, where each jump is a calculated risk and every portal leads to new trials.
I spent countless late nights coding, refining, and testing every element of the game. There were moments of frustration when bugs seemed bad and doubts crept in about my ability to see it through alone.
For me, Ingression isn't just a game; it's a milestone, a defining moment in my journey as a developer. No matter where life takes me next, I'll always cherish this project, knowing that I created something truly exceptional.
Thank you for purchasing this and sharing your thoughts about it in the reviews!
Oh, and don't forget about our socials!
Like the game? Join us on our social media! We will regularly post development updates, throw in some memes, and try to look as cool as possible! If you want to support us right now - follow our social media and spread the word about Ingression!
► Twitter - https://twitter.com/IngressionGame
► Discord - https://discord.com/invite/nrcfABDUhV
► TikTok - https://www.tiktok.com/@espale.studios
The launch date for Ingression is now set!
Hey-hey runners,
It's been a wild ride. Countless hours of coding, testing, and tweaking every pixel to perfection. But now, it's finally happening. My game, the one I poured my heart and soul into, is coming to life on May 3rd!
To all of you who added it to your wishlist, thank you. Your support means everything. It's been a journey of passion, frustration, and determination, but seeing it all come together is beyond words.
Also, I wanted to share some things I haven't told anyone yet!
Inspiration and Motivation
As a player who loves 2D platformers like Celeste, who is also obsessed with Valve's Portal, I thought of how I could mix these two. I felt like what people call "portals" in 2D games are usually some basic teleportation system, skinned to look like a portal. I wanted to design portals in 2D, such that it would feel seamless like 3D games.
Development Challenges and Overcoming Them
The biggest development problems that emerged were caused by portals. The biggest issue was how common algorithms and systems used in game development couldn't be used when you have portals that bend spacetime. In the end, I had to implement portal versions of core systems and common algorithms which made everything interact with portals.
Game Features
PORTALS. Ingression has an implementation of portals like no other 2D game ever had before. On top of that, as portals are the main focus of the game, every mechanic and level element interacts with portals to create an immersive and unique experience.
So mark your calendars, set your alarms, because on May 3rd, we're diving into a world I've crafted with love and care. Let's make this release one to remember!
See you in the year 2442 in the corrupt Galactic Empire.
Oh, and don't forget about our socials!
Like the game? Join us on our social media! We will regularly post development updates, throw in some memes, and try to look as cool as possible! If you want to support us right now - follow our social media and spread the word about Ingression!
► Twitter - https://twitter.com/IngressionGame
► Discord - https://discord.com/invite/nrcfABDUhV
► TikTok - https://www.tiktok.com/@espale.studios
Join our SECOND livestream on Steam Next Fest!
Heyo, Runners!
Our second livestream on Steam Next Fest will start in 24 hours! Come and join us there on February 10, 6:00 PM PST, and support us in other ways:
Play the demo during Steam Next Fest from February 5 - February 12
Add the game to your wishlist I'm super cereal, this is important!
Join us on social media!
And really, don't forget to check out our demo if you didn't already - I promise that you'll like it, and if you don't - we will refund you 100% off the purchase of this demo 😏
Like the game? Join us on our social media! We will regularly post development updates, throw in some memes, and try to look as cool as possible! If you want to support us right now - follow our social media and spread the word about Ingression!
► Twitter - https://twitter.com/IngressionGame
► Discord - https://discord.com/invite/nrcfABDUhV
► TikTok - https://www.tiktok.com/@espale.studios
Join our FIRST livestream on Steam Next Fest!
Heyo, Runners!
Well, the title says it all actually.
Steam Next Fest is starting tomorrow, and we've scheduled our first Next Fest livestream on the same day - February 5th, 1 PM PST!
Join us then, or play our own demo during Next Fest to support your favorite developers of all time - us, hopefully :D
And hey, wishlist the game, would you? Chances that it will save the earth from total extermination are slim, but never zero. Save the earth!
Like the game? Join us on our social media! We will regularly post development updates, throw in some memes, and try to look as cool as possible! If you want to support us right now - follow our social media and spread the word about Ingression!
► Twitter - https://twitter.com/IngressionGame
► Discord - https://discord.com/invite/nrcfABDUhV
► TikTok - https://www.tiktok.com/@espale.studios
Play Ingression during Steam Next Fest!
Hello, Runners!
We have GREAT news! Ingression will be featured in Steam Next Fest this February!
Of course, we'll let our own special little demo to go out there and have fun with other demos! *sob* they grow so fast...
WE NEED YOU!
What-what? You want to help us? I can't hear you, but I know you do!
Here's what you can do:
Play the demo during Steam Next Fest from February 5 - February 12
Watch our livestreams (I'll let you know when they'll start)
Nothing complicated as you can see, but this will help us to push our game's visibility on Steam and attract more people to try it out.
Thank you
If you did at least one of these steps - we really, really appreciate that, and we hope that you enjoyed the prologue, and will enjoy the full game. Don't hesitate to leave your thoughts in discussions!
Oh, and don't forget about our socials!
Like the game? Join us on our social media! We will regularly post development updates, throw in some memes, and try to look as cool as possible! If you want to support us right now - follow our social media and spread the word about Ingression!
► Twitter - https://twitter.com/IngressionGame
► Discord - https://discord.com/invite/nrcfABDUhV
► TikTok - https://www.tiktok.com/@espale.studios
Play Ingression: The Portal Trial for free!
Hey-hey, runners!
We have great news for you all, and it is regarding you being able to play Ingression!
We are launching a completely free prologue!
You will be able to complete the first chapter of the game and participate in a special Trial level.
Here's the link if you want to install the prologue right now, and while you are downloading and wishlisting it - let's dive into the ✨details✨
One of the most fun things in the whole game for sure are seamless portals. And when you combine them with a dynamic precision platformer - it creates an absolutely wild gameplay that will put your reflexes to a test!
We had tons of fun creating these levels, and we hope that you'll have even more fun playing them! I don't want to spoil the fun for you, but in the future, we'll have a LOT more to show to you!
Dynamic gameplay
If you watched the trailer - I think you get what I mean, and if not - please watch it, we worked really hard to put it together 🙏
In any case, the levels are designed to be challenging enough for you to struggle your way through them, but not to an "almost impossible" level of struggle. If you are afraid that it will be too hard for you - then hey, give it a shot! The prologue is free and it will be here for a while.
And if you find that the game's levels are too easy...
Challenge yourself with a Trial level!
Oh boy, I've spent countless hours on this one already...
A true testament to your skills and your will to be the best of the best. Sure, just going through it at your own pace is probably not that hard, but try to do it in under 20 seconds and you'll get what I mean.
Compete with players worldwide on the leaderboard, or get your friends and decide who's the best once and for all!
And if you'll manage to do it in under 19 seconds... Well, I don't really have a reward for that, but chances are that your name will be on the top of the leadearboard!
Share your experience!
Hop on in our Community Hub to discuss the game, ask questions, and get a response from us! We would LOVE to hear what you think about our game, as we poured our hearts and souls into it.
Oh, and don't forget about our socials!
Like the game? Join us on our social media! We will regularly post development updates, throw in some memes, and try to look as cool as possible! If you want to support us right now - follow our social media and spread the word about Ingression!
► Twitter - https://twitter.com/IngressionGame
► Discord - https://discord.gg/4zBnMcPuay
► TikTok - https://www.tiktok.com/@espale.studios
Demo Update: 20th of August
Demo Update: 20th of August
Hey everyone, with today's update, we made a bunch of small changes and adjustments to our demo based on your feedback. If you have any feedback but you haven't submitted any, you can use this form.
Changelog
Changes
Increased dialogue Text size. (Credits: Fausta & Ahmet "CatGrilAmed" Dolanbay)
Changed the dialogue skip key to "backspace" to avoid accidental Steam overlay activation. (Credits: Fausta)
Tweaked the spike placement of levels to be more forgiving.
Increased moving platform speeds. (Credits: Fausta & Ahmet "CatGrilAmed" Dolanbay)
Fixes
Fixed a bug where the hold key would get stuck after respawning. (Credits: Fausta & Odesyus)
Fixed inconsistencies about the movement of a moving platform on the last level. (Credits: Odesyus)
Honorable Mention
Lastly, I want to congratulate Mubesa for rickrolling us 🎉. (we deserved it)