Simplified Chinese Language Support Implemented
o This newly supported Language is specific to PC, and applies to Text only
Discord Rich Presence support integrated
o The Discord third party app will display the mode that the user is playing
Implemented latest Gameplay Balance Changes
o Firestorm - Molten Trap Meter Burn will have less hit Adv to now be 112
o Dr. Fate - Fixes (Air) Bolt Gear Ability move list damage
o Joker – Gimmick Ha Ha’s now take 2/3, 1/3, 0/3 block damage reduction for each level instead of always 0
Move list corrections and improvements to AI logic
Fixed an issue with progress tracking on page 3 of Legendary Multiverses
Made UI Improvements to Infinite Transforms
Inventory advanced gear filter can now sort up to level 30
Fixed an issue that was causing some players loot drops to favor Black Manta or Hellboy gear over other characters
The missing level 30 Augments which increase Defense are now available (Tank, Steamroller, Juggernaut)
Gear earned in Story Mode can now be regenerated past level 20 up to level 30
Changed Level 30 Base Health of Cyborg, Supergirl, Starfire, and Enchantress to 1175 (from 1100)
Fixed some Text & Grammar issues in Learn Mode
Adjusted the conditions for the finals tasks in Advanced Blocking Tutorial and Corner Combo Tutorial to be more consistent
Character Tutorials will no longer sometimes award rewards when they are skipped
Fixed a soft lock that could occur after disconnecting a controller during a character tutorial demo and then skipping the lesson after reconnecting the controller
Stage Specific Adjustments
Fixed some Background Interactions being throw immune during their recovery frames
Character Specific Adjustments
Atom - Fixed a rare bug where Making Matter Gear Ability could leave a lingering visual
Atom - When Atom's Legendary is equipped there is now a button prompt for interacts that he can use
Batman - Fixed bug that could cause Mechanical Bats to appear during the victory screen
Black Adam - Lightning Strike MeterBurn base damage is now 15.4 (from 19.3) and it is no longer throw immune
Black Adam - The 2nd and 3rd hit of Lightning Strike MeterBurn will no longer hit airborne opponents outside of juggles
Black Adam - Fixed a rare bug that could prevent the opponent from getting a first hit bonus while Orbs of Seth Character Power is active
Black Manta - Slightly reduced backdash distance
Black Manta - Speared And Seared (Supermove) now does 36.7 base damage (down from 40.1)
Captain Cold - Cold Blast MeterBurn recovery 10 frames faster, has 5 less frames of block stun, and causes a bigger reaction on hit
Captain Cold - Ice-Solated (Away + Medium, Hard) now hits mid and had its hit region adjusted
Captain Cold - Prison Break (Away + Medium, Hard, Medium) has 2 more active frames, 9 less recovery, is +4 on block (up from +2) and had its hit region adjusted
Captain Cold - Legendary Augment "Cyclotron Charge" recharge rate is now affected by Flash's character power
Deadshot - Wrist Cannon, Trick Shot, Bullet Barrage, and Low Wrist Cannon Gear Ability have 5 less recovery frames while character power is active
Dr Fate - Displacer Orb Meter Burn duration is now 180 frames (down from 240)
Dr Fate - Amon Ra Blast now does 6 base damage (down from 7)
Dr Fate - Apophis Blast now does 8 base damage (down from 9)
Dr Fate - Fixed bug that caused the 4 piece set bonus for “Fate Reborn” and “The Finery of Order” healing amounts to be larger than intended
Firestorm - Adjusted hit region of Short Burst (Down + Light)
Firestorm - Atomic Burst MeterBurn has 5 less frames of block stun and slightly increased damage scaling
Firestorm - Molten Trap has 5 less hit advantage, 5 less block stun, and 3 more recovery frames on miss
Firestorm - Molten Trap Meter Burn has 13 less hit advantage, and 5 more recovery frames on miss
Firestorm - Fusion Charge has 3 more recovery frames on block and no longer shakes the camera upon landing
Gorilla Grodd - Reduced length of jump forward, backward, & up by 2 frames
Gorilla Grodd - Slightly increased initial step forward and step backward speed
Gorilla Grodd - Stampede Cancel now has a more distinct animation and recovers 2 frames faster
Hellboy - Slightly reduced hit region of Up Devil’s Revolver
Joker - While Character Power is active Joker takes reduced hit damage and greatly reduced block damage relative to the HA level
Red Hood - Slightly adjusted Hit Region of Quick Strike (Down + Light)
Scarecrow - Fixed bug that could cause Terror Charge Gear Ability to have lingering visual effects when interrupted
Starfire - No longer throw immune during some of the recovery frames of Starbolt MeterBurn
TMNT - Practice mode AI Reversal and Wakeup Attack order is now consistent with other characters
TMNT - (Air) Shellicopter MB can now be performed while (Air) Shellicopter and Shell Slide Gear Abilities are equipped on the same loadout
TMNT (Donatello) - Bo-llistic MeterBurn Gear Ability can no longer be clashed
TMNT (Leonardo) - Michelangelo’s Turtle Power assist can no longer be parried by high projectile parries
TMNT (Leonardo) - Fixed bug preventing Michelangelo’s and Raphael’s Turtle Power assist from being performed by holding forward or back when Donatello’s Turtle Power assist is on cooldown
TMNT (Michelangelo) - COWABUNGA Character Power attack can now be parried by low parries
• No Balance changes were made with this update
• Level cap raised to 30
• New Legendary Multiverses (DLC Characters) have been added
• A new tutorial has been added
• New Gear Sets have been added
• Stats adjustments to level 20 gear have been made
• Regen tokens obtained prior to the update have been converted to Credits
• An additional Ability Slot can be unlocked at level 30
• Additional Inventory slots can be unlocked at level 25
• Additional ways to obtain Epic gear have been introduced
• A new Premium skin is now available – Bruce Wayne
• A fix was made to Michelangelo’s “Shell Mill” move to behave like the console version
• Additional Bug Fixes
Injustice 2 Legendary Edition Details
Hello all, we’ve seen questions regarding the content that will be included in the Injustice 2 – Legendary Edition when it launches. Below is what will be included:
• All downloadable playable characters: Darkseid, Red Hood, Starfire, Sub-Zero, Black Manta, Raiden, Hellboy, Atom, Enchantress and The Teenage Mutant Ninja Turtles.
• Premiere skins available from the Injustice 2 Ultimate Edition including Power Girl, John Stewart Green Lantern, Reverse-Flash, Grid and Black Lightning each with unique looks, voices, and dialogue.
• Increased level cap, new gear, level 30 augments, and an expanded tutorial system.
As reminder, the new level cap, new Gear, expanded tutorials, and Level 30 augments will be available to all players when Injustice2 - Legendary Edition is released.
TMNT Update Patch Notes [2/20/2018]
• TMNT Character & Multiverse have been implemented https://community.wbgames.com/t5/Official-Announcements/February-Update/td-p/1799198
• New Multiverse events have been implemented
• New Premier Skin selection UI has been implemented
• Hellboy and TMNT Source Crystal purchases have been enabled
• Performance improvements when scrolling through Gear in Transform Gear menu
• Title now pauses when minimized during cinematics
• Navigating quickly through characters in Character Customization no longer causes loss of functionality
• Framerate improved for Supermove cinematics in Black Adam’s Palace
• Full screen is now properly centered if Windows task bar placement is lateral or on top
• Game audio is now entirely muted when title is unfocused
• General improvements for keyboard and mouse navigation
• General balancing changes
• General Bug Fixes
The Teenage Mutant Ninja Turtles will be releasing on PC February 20th, 2018
Hello everybody,
We wanted you to know that the Teenage Mutant Ninja Turtles will be releasing on PC February 20th, 2018.
[02/01/2018] Patch Notes
• HDR support has been implemented
• Title no longer pauses when minimized during AI Battles
• Menu transitions now play at a higher speed
• HDR brightness and colors adjusted
• Navigating through Characters Shader collection no longer stutters
• General Gameplay now smoother in Online matches
• General Bug Fixes
Enchantress Update Patch Notes [1/16/2018]
• Enchantress Character & Multiverse have been implemented https://community.wbgames.com/t5/Official-Announcements/January-Patch-updated/td-p/1766609
• New Multiverses have been implemented
• New Legendary Multiverses have been implemented
• New Source Crystal 325,000 pack available
• Fixed double controller detection issue for known devices, i.e. Razer Panthera Fightstick
• Atom’s ladder ending now has BGM
• Atom is no longer immune to attacks while his character power is active
• When Pause Delay is active, the Auto-Pause function now triggers upon defocusing the game
• Overall game audio is no longer lower than other applications
• General balancing changes
• General Bug Fixes
• General adjustments for RGB LED keyboards and peripherals
The Justice League Multiverse event begins tomorrow [12/21] on PC!
Atom Update Patch Notes [12/19/2017]
• Balancing changes have been adjusted to the Atom content update
https://community.wbgames.com/t5/Official-Announcements/December-Update/td-p/1746179
• Atom Character & Multiverse have been implemented
• New Multiverses have been implemented
• New Legendary Multiverses have been implemented
• Gear and Abilities no longer cause performance drops in menus
• Fixed an issue where Hellboy shaders sometimes appeared in incorrect colors
• Fixed an issue where Guild boss battle invites result in “Game Session No Longer Available”
• Fixed severe FPS drops when in a Multiverse with “Snowfall” & “Yellow Lantern” modifiers
• General Bug Fixes