Just want to let you all know in the next month or 2; I have plans to add more content around top level and bottom end enemies, I'm also toying around with coding a space tower defence game using interstellar rogue enemies with additions :-), kinda like asteroid mining/base building.
If anybody finds any bugs drop me a line on the discussion board, i will do my best to sort it :-)
And thanks to you all for leaving such nice reviews!
Blessings! KingsGuard ːsteamhappyː
UPDATE REQUIRED ON SATURDAY FOR EXPLOIT BUG // PLEASE FINISH RUN SAVE FOR THEN
After doing some play testing i found an important bug/oversight that needs fixing, will unfortunately need to update the default builds and latest builds Saturday.
Please try to finish any save games for then.
I will leave the latest branch build at 4.034 for a couple of weeks for players who need to finish runs however
it is a smallish fix so then after i should be able to leave the game alone for some time as planned.
Blessings KingsGuard
Default build updated to latest build
The default build is now in line with all bug fixes, i hope to leave the default alone for some weeks now so your run saves will be safe will try to give a weeks notice before updates of the default build from now on too.
Hope your all enjoying Interstellar rogue
Blessings KingsGuardːsteamhappyː
4.034 update for latest build
A small fix for a bug with -hp with some level ups also H-kimodo and a couple of other ships have beeen tweeked.
Blessings
KingsGuard
4.031 TRACTOR FIX AND AI TWEEKS
latest build update 4.031
default untouched ;-)
Just a little fix that fixes the tractor to allow you to pull at just bellow top speed.
latest build is updated to help a player having problems with audio, this build also has a few other important fixes so the default will be updated saturday, i then hope to leave the default alone for a while (ie several weeks or longer) run saves will be lost on saturday so please finish your runs by then.
for now default is untouched.
Fixes in latest build 4.030
* Music will now not play when music volume is set to 0 * Snowman will now grant more 02 and not break immediately * Bonsai tree will now give more 02 and not break immediately * Fixed bug with weapon swaps and other inventory keys * Fixed bug with some derelicts changing background
Blessings
KingsGuard
VERSION BRANCH OPTIONS NOW ADDED CURRENT DEFAULT IS 4.0
So now you can play 1.0 2.0 3.0 or 4.0 or the latest build please be aware that saves are not compatible between any version and i will update the latest branch now on any day. i will give warning a few days before i update the default version
blessings kingsguard
ADDED 2.0 AND 3.0 TO LAUNCH FOR ANY COMPATIBILITY ISSUES
This small update adds a 2.0 and 3.0 option to launch the game with as the later versions seem to be causing problems for 1 player and i have no idea why, feel free to try these if you are experiencing freezes just bear in mind version saves are not cross compatible.
Blessings KingsGuard
4.0 ARMADA UPDATE! 30% EXTRA ENEMIES!
Interstellar rogue 4.0 is here!
So whats new? 15 new enemy types! and some bug/balance fixes. Heres the list:
New enemies:
* The SG-Junker (a tribute to space game junkie for his helpful youtube videos) this is one super tough scrap hauler with thick armour and tons of mass drivers!
* The H-Kimodo (a tribute to hakimodo for his help with his guide and bug fixing) this ship is the ultimate in missle defence and has 4 mega cannon!
Others include self replicating zombie drones!swarm ship factories! advanced variants of missile ships and heavy fighters and several others! ːsteamhappyː
Other things:
* F5- now allows you to change the lead distance on your ship
* Balance fixes for missiles and mines
* Fixed fighter depth
* Fixed critical error with endless mode over 15 jumps (thanks pentium4 :-) )
* fixed micro nebula move speed
* balanced scrap drops from trashing
* lots of other small fixes
Hope you all enjoy it!
Blessings KingsGuard! ːsteamhappyː
3 new enemies and lots of fixes today!
So today we fix a few issues:
* Fixed bugs with new item flag
* Fixed radar moving when in manual fire mode
* Fixed boxes being scrapped and small scrap being scrapped no longer possible
* Fixed some gui alpha glitches
* Fixed max impulse key using fuel
* Fixed f key firing missiles ect
* Increased value of platinum coins from 20 to 50 and Gold bars from 50 to 100 for ground missions
* Fixed a couple of typos
* Added coordinates to radar
* Fixed rainbow warp 0 jump bug
* Added 2 new level 2 enemies advanced beamer and advanced saucer