Into the Dark cover
Into the Dark screenshot
Genre: Fighting, Role-playing (RPG), Indie

Into the Dark

Steam Award

You can nominate my game for a Steam Award, thanks ;)





Mods


  • Added functionality to import your own 3d models and use them as characters to play, by using #EsenthelMod files, in the same way as in my other game Dragon Fury
    Please check in-game options or discussions page for instructions how to do that.


  • Added new character - Cleopatra


  • Added option to disable mouse vertical camera rotation in VR mode

Dragon Fury is LIVE



Dragon Fury - Early Access is Live Now and ready to play, hope you will enjoy it :)
If you have any feedback, please let me know.
This is Early Access, so things will improve along the way.
What's next - I'll be working on adding a few more Stages.
Let me know in the discussions what you'd like to see next.
Thanks!

https://store.steampowered.com/app/2020590/Dragon_Fury/

Nintendo Switch

Into The Dark is now available on Nintendo Switch
https://www.nintendo.com/store/products/into-the-dark-switch/



More information available at the game Facebook Page
https://www.facebook.com/EsenthelDungeon

Fixed root motion for some pets, that caused them to be stuck

Fixed root motion for some pets, that caused them to be stuck

Custom number of Random Dungeon Levels

Added option to choose custom number of random dungeon levels (anything between 1..32)

Dragon Fury Kickstarter

Full Translation + Gamepad Improvements

Fully translated game into several languages, now including all messages, texts, hints inside the main dungeon campaign.

Improved displaying of game controls, keyboard, mouse, gamepad buttons in the Options\Controls menu, now using graphics/images instead of text.

Added native support for multiple gamepads:
-Sony Dualshock 4
-Sony Dualsense
-Nintendo Switch Pro Controller
-8BitDo Pro 2

Added option to invert gamepad look direction.

Game is now on Sale with Limited Time Discount! :)

Dragon Fury - Fighting Game in Development

Obstacle Box Too Bix

Fixed some obstacle bounding boxes being too big