Into the Flames cover
Into the Flames screenshot
Genre: Simulator, Indie

Into the Flames

Buil 1.004

- Fixed fire going out instantly [ again]

Build 1.002

**Free roam maps**
- Added ping system to calls. When you assign yourself to a call, it will show a ping where the emergency is.
This will show up through walls, and guide you to the location of the emergency

**Bug Fixes**
- fixed squad on heights having wrong roll up door skin
- Fixed 125 Spicer hill rd propane tank not activating
- Fixed floating sphere being visible with fuel trailers
- Fixed foam not putting out fires
- Fixed fire going instantly out
- Fixed "Open Door" prompt remaining visible after putting up roll up door

**The Heights**

- Added entire airport map onto the heights
- Added new station, station 6

**Host Options**
- Added Call limit Option
- Added Fire Difficulty Option

**Airport Truck**
- Added Ability to change to multiple colors

Build 1.001

Bug Fixes
- Fixed Achievement not unlocking when placing scene under control manually while on foot
- Fixed red trim on 2nd floors doors on the farm
- Fixed Foliage in house on Farm
- Fixed Farm not completing
- Fixed Warehouse smoke issue
- Fixed Ladder trucks not being climbable

Into the Flames has officially released!

Build 1.0 is live on the default branch of the game.


Things will be business as usual for Fully Involved Game Studios, and we will continue to provide free content updates, and patches regularly for Into the Flames. We have a lot of content planned for 2023, with an official Road Map releasing later this month.

Supporter DLC is now live on the steam store. This will allow you another way to help support the developers of into the flames, while rocking some seriously cool cosmetics!

Don't forget to join the discord to stay up to date on all the latest Into The Flames news, and future update contents. Discord.gg/IntoTheFlames


Thank you everyone for everything this game has become. We will continue to make it better, and closely listen to all of our communities feedback.

Build 1.0 [ Full Release]

Build 1.0 [ Full Release] 🍾
Single Missions
- Added mission complete notification when the level is finished
Bug Fixes
- Fixed front turn signals on brush engine
- Fixed Warehouse fire maps roof not being able to be extinguished
- Fixed Floating fire at 1 hill Blvd
- Fixed lights only showing in the original location when changed
- Fixed Discord button on main menu being a little off
- Fixed falling through map when exiting passenger seat of ambulance
- Fixed Floating section of highway near station 1

General
- Removed snow on ground

Other
- Remove Debug code on County map that resulted in things being removed, and breaking vehicles

Achievements
- Added 23 steam achievements to earn
Cory — 01/05/2023 8:14 PM
Customization
- All customization for characters is reset to default to prep for DLC
- Removes supporter pack DLC from people who do not own it
Cory — 01/08/2023 1:53 PM
Station 4

- Updated Interior
- Added New Station Alerting lights

Station 3
- Updated Engine bay floor texture
- Added new Station alerting lights to engine bay

New Emergency locations [ The Heights]
100 Johnson Ave - Two Story office Building
50 Johnson Ave - Highrise office Building

Vehicle Update
Changed Grill to a generic version to prevent copyright / trademark issues on the Following trucks

- Engine 1
- Tower 1
- Engine 3
- Rescue 1
- Ladder 1
- Tiller Cab
- Squad

Translations
- Added another huge batch of translations to game


Stay tuned for more content, and updates!

Into The Flames is leaving Early Access [ 01/10/2023]

On January, 10th, 2023 Into The Flames will be leaving early access status!

The Past

It has been a long road since we initially released, and the game has received countless updates improving it in every way imaginable. Our community has flourished, and has shown more support than I ever could of imagined. Thank you everyone for being apart of making this game what it is today.


The Present

Releasing out of early access brings another big update to the game. New Emergency locations on the heights, bug fixes, achievements, and modded level support.


The Future

This isn't the end of Into The Flames. I will continue to heavily support the game with bug fixes, new content both free, and paid, and much more. Expect announcements regarding post launch updates soon.

Build 1.25

**Build 1.25** [live]

**Bug Fixes**
- Fixed interaction bug with tool boxes on academy level
- Fixed Ladder 1 lights not changing colors
- Fixed Engine 1s smaller light bars not changing color
- Fixed red rotator lights [ Will be getting new light shader for them soon]
- Fixed Tower 2 traffic advisor being affect by light customization
- Fixed red lights casting pink lighting
- Fixed two buildings in the heights that had no collision
- Fixed firefighter ai using supply line for fire suppression
- Fixed EMS calls spawning on heights when they are turned off

**The Heights**
- Added Proper station numbers on map screen icons

**Officer / Passenger Seats**
- Added Ability to use CAD menu

**Command Menu **
- Updated style of some of the buttons to match entire UI

**Mod Memory Usage**

- Added option in vehicle customization to increase memory. Its currently capped to 5gb. Normal is 2gb
- If you go above the amount your computer has available it may cause the game or your computer to crash

Build 1.24

Build 1.24

Fuel
Reduced consumption by 600 percent

Bug Fixes
- Fixed outriggers collision issues when stowed
- Fixed Tower 3 monitor spraying with dry line
- Fixed snow not being spawned when selected

Vehicle Customization menu
- Made background almost transparent to prevent issues with seeing things being applied
- Added Primary / Secondary Light Color Options. 6 Colors to Choose From. Red, Blue, Amber, Green, Purple, and White.
- I have some ideas for some more customization options in the future

Helicopter
- Added Spotlight. Toggled by the Use Tool Button

Scene Lights
- Added to Rescue Trucks. Toggled by the Use Tool Button

The Heights
- Removed total replication of the train for now. It has no collisions, and does not affect anything.
Officer Seat
- Added back to vehicles
- Remove ability for officer to use sirens due to number of complaints

New Emergency locations [ The Heights]
- 15 Chestnut Ave [ Warehouse / Factory fire ]

Build 1.22

Build 1.22
Bug Fixes
- Added missing alarm panel at 500 7th ave
- Fixed Rescue 2 glass being out of place
- Fixed Wrong road lines on section on one way near station 1 [The heights]

New Emergencies [ The Heights]
- 100 Fourth Ave [Train Station] Multiple areas can be on fire
- 100 Second Ave [ Train Station]

Fuel
- Decreased consumption by half again

The Heights Networking
- Found, and fixed the cause, of networking issues on the map which caused things to desync. I.E Wheels to be missing, doors to not work properly

Build 1.21

Bug Fixes
- Fixed vent zone clipping into roof 400 7th ave
- Fixed tiller being mislabeled tool wise
- Fixed floating object on tower 2
- Removed numbers on bucket
- added missing fire alarm panels to 500 monroe ave

The Heights
- New Structure fire 35 Cleveland Ave
- Added Venting to multiple structure fires in the row home area

Pedestrians

- Removed them for now on the heights

Full Update notes can be found on the discord. For DEFAULT this is a combination of all patch notes from 1.10 - 1.21