Into the Flames cover
Into the Flames screenshot
Genre: Simulator, Indie

Into the Flames

DEVBLOG! [ Fuel System / High Rise Fire]

[previewyoutube="ThwJuTB4ocs;full"]

Build 3.5.0b

Bug Fixes
- Restored weather + Time [Paused while taking pictures of map for minimap]
- Removed extra blue zones
- Fixed First person in Personal car
- Fixed attack line prompt by Engine 3's doors
- Fixed Engine 3 spawning with marker lights on
- Fixed Water on Highway in Station 2 area

Station 1
- Added Door openers

Emergency Lights
- Reduced brightness of some of the lights

Open world changes
- Lowered new overpass towards paradise city
- Lowered Hilly road in Paradise City Area

Hydrants
- Reduced GPM further

Build 3.5.0a

- Restored Entrapments

Build 3.5.0 [ Paradise City + Bug Fixes]

Build 3.5.0 [Paradise City + Bug Fix] Live on Default

It is strongly recommended you install the game on an SSD to reduce load times of the new areas. I will be working to reduce them further

Load Times will be longer the first time entering an area



Bug Fixes
- Fixed Airport truck wheels
- Fixed Engine 1 speed bug
- Fixed Rescue Rotoray colors
- Replaced missing porch on 25 Pine Rd
- Fixed wheels instantly turning on tower + Ladder trucks
- Fixed Sirens being heard all over map
- Fixed Fire poles not showing clients sliding down to other clients
- Fixed Duplicate Window bars [75 Spicer Hill Rd]
- Fixed doors back drafting when room not on fire
- Fixed Full Map being invisible if hiding hud
- Fixed 1 park st propane tank being blocked by porta potty
- Updated Tool deletion code when picking tools up

Airport Map
- Fixed FPS drops when driving airport truck


Canton County Map
- Added New Paradise City Area
- Moved station 1
- Added new roads around station 1
- Expanded Airport
- Tons of map optimizations (Far from finished)

Car Fires
- Adjusted hitbox for center fires
- Can now spawn everywhere entrapments do

Hydrants
- Upon each load of the map [Host], all hydrants will be randomized GPM. This is only in effect for Canton County

Blue - Maximum / Best GPM
Green
Red
Yellow
Black [Dead hydrant] + Different icon on minimap

Vehicles
- Fire trucks now start with a random water level between 25 percent, and 100 percent of their full tank, so they may need to be topped off during shift change

Passenger seats
- Can equip / Unequip SCBA from passenger seats [ Flashlight key while in passenger seat]
there is no hud or hints you can do this, I will add it later on

Victims
- Now Spawn unconscious

Fires
- Bigger fires on the roofs, inside the new vacant structure have about 12 times more health than the standard fires. Will increase it further depending on feedback

Engine 2
- Restored proper skin

Feburary Devblog!

[previewyoutube="LKMVQEBK6jk;full"]

Introducing Paradise City! [Detroit Style Area]

Introducing Paradise City (Detroit)

Full reveal coming next week with the devblog.

- All new industrial / run down area + a mix of other new locations
- Expanded Airport (Canton)
- Lots of new fire locations + Emergencies
- New Fire Obstacles to tackle
- New Station 1 location with easy access to other locals
- + Lots more


Paradise City was a booming place back in the 90's when the factories were generating money. Once the factories started closing most of the residents have left leaving many places to become run down, and abandoned.

Build 3.4.0a

Build 3.4.0a [Live on default]
Bug Fixes
- Fixed road clipping through terrain near old bubba lane
- Fixed roof collision on Alice Lane
- Fixed Numbers / Text under Command SUV
- Fixed Numbers / Text under Civ Car
- Fixed Water Level being incorrect when someone is not in the vehicle
- Fixed Engine 1 displaying incorrect keybind for front supply line
- Fixed Brush Engine Discharge
- Fixed server not updating that portable pond was used, and player would constantly respawn with it
- Fixed Helicopter Replication Issues
- Fixed giant collision box of nozzle pick up when dropping hose
- Fixed forestry going under control as soon as one tree is put out / cut down
- Fixed entrapment at pine rd being hidden underground
- Fixed Vehicle camera not zooming in/out
- Fixed normal maps on certain road textures displaying old lines in wrong locations

Helicopter
- Added Ability to shut off helicopter (Only when on ground / landed position)

ATV
- Added ATV at fire stations 2 & 3
- Recall ATV Stations are located with blue barrels, and laptop found next to original ATV location
- They have access to ALL tools for now. This will be changed in the future

World Changes
- Removed some placeholder buildings in 5's area, and placed some other buildings as well
- A couple of new roads in station 5 area

Build 3.4.0 is Live on testing branch!

Bug Fixes
- Fixed extra letters appearing on the side of the trucks. ( specifically with trucks assigned to station 4)
- Vehicle camera fixed
- Fixed old wheels being on quint
- Restored Weather
-Removed Extra engine from the map
- Updated Hydrant replication code to hopefully solve water issues
- If player ends up characterless for whatever reason, any input will now respawn character (I.E. Vehicle gets deleted while you are in it, you can now respawn)

Emergencies
- Added House fire in 5's local [Seashell Ln]
- Added Apartment building fire. [12 Alice Ln]
- Forest fire, Canton National Park

Map Changes
- Prison has been moved to station 3 local behind Griffen Dr area
- added new area behind station 7
- added new park in city
- Trailer Park has been moved to Station 3's Local
- Added Some minor details around the new trailer park location like Telephone poles, and street signs
- Added Forestry watch towers around Station 3 camp area
- Added Interior to Emergency room ambulance entrance
- Added Helipad to Hospital grounds near ER entrance

Fire Stations

- Improved Station 7's Interior + Exterior
- Added Door Opener, and Assignment board to 7

Smoke
- Replaced Smoke Columns with better effect

Vehicles Changes
- First person mode now follows truck
- Replaced Brush engine with new model

Engine 3
- Marker (amber) lights are now only active when the headlights are on

Helicopter
- Added 4 Passenger Seats
- No Longer destroys itself during exits
- Added Helicopter Recall Stations near helipad. If no pilot, you can summon helicopter back to pad

Tools
- Added Portable Ponds (Has same capacity as Tanker 1)

Tanker 3
- Improved Handling
- Improved Exhaust Smoke


Apartment building fire
- FDC, and Stand pipes in stairwells
- Working sliding glass doors in rear
- Possibility for giant roof fire.

A bug fix will be released in a few days before this is moved to the default branch


HOW TO ACCESS THE BUILD!

- Load up steam and head to your library
- Right click on Into the Flames and then select "Properties"
- Head to the Beta tab and in the drop down select "testing" (no password needed)
- This will then download the new update for you