Quick patch to fix a few minor things that came up:
-Slight changes to the UI
-Reminder on how to turn on and off the vehicle(s) once you have them to use in your fields
-Fix to the Market that sometimes wouldn't remove inventory from the Market after bought. It also wouldn't accordingly modify the price. This is now fixed and will accurately reflect what is actually in stock and what has been already purchased
-Small background optimization
Hotfix 1.0.1.10
-Quick modification to the 'Load Game' menu. -Fixes the bug that wouldn't delete save games.
Hotfix 1.0.0.9
Some minor changes and fixes made.
-Minor UI changes and alterations
-Fixed an issue with save games crashing when loading from the main menu. Games will now load properly from both the main menu and the in-game load options.
-Fixed a glitch with the 'Options' button on the in-game interface.
-Fixed a crash that occurred when opening the 'Market' button in-game.
'Invasive' is live!
After quite a bit of hard work, 'Invasive' was able to be released a WEEK early! I want to make sure this game plays the way I imagined from the start, and with any newly released project there are sure to be some bugs, so let me know so I can fix anything that needs fixing. I hope to make it the game you want it to be. Likewise, any changes to the balancing of different species or game mechanics can be reported in the community page.