2024 Season 3 Patch 4 Release Notes [2024.08.01.01]
2024 Season 3 Patch 4 Release Notes [2024.08.01.01]
This Patch Release contains a variety of updates and fixes for the 2024 Season 3 Release.
iRACING:
-------------------------------------------------------------- My Account For the My Account page, improved the button labels for Manage my Credentials and Manage My Subscription.
Security All user credential management, such as email and password changes, are now handled through the iRacing OAuth Account Management site. This is accessible through the Account menu item in the helmet menu of iRacing and iRacing Web.
SIMULATION:
-------------------------------------------------------------- AI Racing AI Drivers have improved their rain racing lines at several tracks.
Physics Fixed an issue where a vengeful blue pit lane cone or other trackside objects could sometimes reappear stuck on your roof, windshield, or face after they had been knocked out of position. We believe the blue cone picked up this habit after too many hours playing Half-Life. Some physics crash-to-desktop logs have been updated.
Active Reset The ability to enable/disable the Active Reset sounds has been added. - - A new entry, "activeResetCueDisabled" has been added to the app.ini file. To mute all Active Reset sounds, set this value to "1". To enable all Active Reset Sounds, set this value to "0" (default).
Controls 360 Hz mode is now fully enabled for Simagic wheels. Your wheel needs to be on the latest drivers and firmware. Support for vibrations of Conspit pedals has been added. - - You can turn this on/off with the “vibrate pedal and rim” checkbox in the “Misc. Options” tab.
CARS:
-------------------------------------------------------------- BMW M4 GT3 Fixed an issue where the display was not showing what tire type is on the car.
Dirt Late Model (Pro) - Tire wear has been updated.
Ligier JS P320 For the damage model, the stiffness of detached rear wing and engine cover pieces has been reduced.
Sprint Car For the damage model, raised the leading edge of the nose hull and the edges of the body hull near the rear wheels to reduce the likelihood of grounding behavior. iRacing setups have been updated.
TRACKS:
-------------------------------------------------------------- Mount Panorama Circuit Fixed an issue with an invisible solid object lurking on pit road.
2024 Season 3 Patch 3 Release Notes [2024.07.12.02]
This Patch Release contains a variety of updates and fixes for the 2024 Season 3 Release.
SIMULATION: -------------------------------------------------------------- Practice Sessions Drivers registered to an Open Practice for a non-Team event will no longer see the number of “Teams”registered - only the number of Drivers.
AI Racing AI Drivers have improved their wet racing lines on various tracks, especially for heavy rain. Fixed some issues with AI Drivers’ pit strategies. - - Sometimes they would stop far far more often than was needed, or at least one extra time on Road Courses. Fixed an issue with multiclass AI Racing where some classes could be gridded in an incorrect relative speed order, particularly when many classes were selected for use.
Controls Simagic 360Hz Mode has been disabled. - - We will continue to test and debug to ensure it’s working appropriately before release to the public. The latest Simucube API has been integrated. Fixed an issue where Force Feedback was not being properly enabled with the setting: “enable360HzInterpolated=0” for Simucube wheels.
Paint Shop Fixed a texture seam that could be seen in a helmet paint pattern.
CARS: -------------------------------------------------------------- GTP Class Cars Windshield glass shaders have been updated.
Street Stock Car Class For the damage model, fixed an issue where these cars were taking a bonus engine airflow loss penalty from minor nose impacts.
Acura ARX-06 GTP Fixes an issue where glass reflections were not appearing correctly.
Audi 90 GTO For the damage model, all damage is now able to be fully repaired.
Legends Ford '34 Coupe For the damage model, the rear bumpers have been stiffened.
Ligier JS P320 For the damage model, the break limits for the nose have been reduced.
Mercedes-AMG GT3 2020 Fixed a lighting issue with the digital display.
Nissan GTP ZXT For the damage model, all damage is now able to be fully repaired, and the repair time for rear wing damage has been increased.
VW Beetle For the damage model, slightly lowered the amount of body damage that is transferred to the engine.
[Legacy] Dallara DW12 For the damage model, all wheel damage states are now able to be fully repaired, and the repair time for wheel damage has been increased.
TRACKS: -------------------------------------------------------------- Motorsport Arena Oschersleben A floating fence has been grounded.
Oswego Speedway Main grandstand crowds have been adjusted. (Dirt) - Grandstand has been adjusted.
Winton Motor Raceway Fixed some visual popping with tire barriers and tire wraps.
2024 Season 3 Patch 2 Release
2024 Season 3 Patch 2 is live and ready for racing!
2024 Season 3 Patch 2 Release Notes [2024.06.28.01]
This Patch Release contains a variety of updates and fixes for the 2024 Season 3 Release. This Patch includes the release of the Oswego Speedway - Dirt track configuration! This Patch also includes an update on the widely reported GPU crashing issues that started with the 2024 Season 2 Release.
iRACING:
-------------------------------------------------------------- Web Data API Results / Get - - Added ‘strength_of_field’ and ‘num_entries’ to each car class in the event results for the class SoF and entry count. - - Removed ‘simulated_start_utc_time’ and ‘simulated_start_utc_offset’ from results “weather” object, and added ‘simulated_start_time’ to be consistent with Weather objects in other areas of the API. Series / Seasons - - Removed duplicate ‘simulated_time_multiplier’ from schedule objects. Now only appears in the “weather” object in each schedule. - - Removed ‘simulated_start_utc_time’ from the schedule “weather” objects.
SIMULATION:
-------------------------------------------------------------- Race Servers Improved validation for allowing or disallowing rolling starts based on the selected track for an event.
AI Racing AI Drivers have improved their wet racing lines on a variety of tracks, especially for heavy rain. Fixed an issue when AI Drivers would sometimes space out at Superspeedways, and forget to leave the pit or grid stall. Fixed an issue with various Asphalt Oval cars that could cause the Simulation to crash when AI Drivers were using some final drive ratios at the iRacing Superspeedway.
iRacing Weather System Updated the visual effects for rain running up a windshield. This stops droplets from disappearing before they physically leave the windshield. Fixed an issue where rain effects could sometimes be visible when watching Replays when it's not raining at the current timestamp. Improved how windshield wipers operate during Replays Improved how wet and dry states for windshield wipers progress based on vehicle velocity and the wet/dry state of the Session. Fixed an issue where aerospray could appear blocky when HDR was disabled. Improved the wet/dry appearance of the windshield during Replays, particularly when rewinding or transitioning through wet/dry states. Fixed an issue where windshield wipers were not clearing water correctly when manually activated while auto wipers were disabled. Fixed an issue where the times used by visual effect calculations for windshields could become incorrect.
Cars Fixed an issue where opponent cars could appear to have the incorrect wing angle settings based on what the driver had set.
Graphics An update has been made that shows evidence of avoiding the widely reported GPU crashes that started with the 2024 Season 2 Release. - - We have added a mechanism to disable SMP/MVP/SPS only for the particle effects system code (PopcornFX). Some evidence shows these processes interacting with PopcornFX systems may be triggering the GPU crashes reported shortly after the release of the iRacing Weather System. - - With this Patch 2 Release, those special Nvidia-only modes (SMP/MVP/SPS) bypass the PopcornFX system. These modes are still fully enabled for all other rendering. This change should have a minimal impact on performance processing and framerate. - - - - Should you wish to override this new default, you can find two new values in your appropriate “rendererDX11*.ini” file: “PopcornFXSPSAllowed” and “PopcornFXSMPMVPAllowed”. Setting both to “1” re-enables the special Nvidia-only modes for the particle effects system. Fixed an issue where full-resolution particle effects were not appearing correctly in the top-left quadrant of the screen.
Replays Fixed an issue where Replays could fail to load if they included a driver who registered but failed to join the Session.
Controls Support for Conspit pedal vibration has been added. The latest Simucube API has been integrated. Fixed an issue where Force Feedback was not being properly enabled when the setting: “enable360HzInterpolated=0” for Simucube wheels.
Telemetry The race server name is now logged in the Session string.
CARS:
-------------------------------------------------------------- GT3 Class Cars iRacing setups have been updated. - - At Daytona International Speedway and Circuit des 24 Heures du Mans, the tallest available gear ratios are now specified. Nürburgring setups have been renamed so they load at combined (Nordschleife) layouts automatically.
LMP1 Class Cars For the damage model, bent wheels can now be fully repaired.
NASCAR Cup Series Next Gen Class Cars Tire parameters have been updated with quicker overall tire conditioning. For the damage model, front tire sidewall friction has been reduced to improve wall collision behavior. This was especially noticeable when looking at opponent cars.
Rallycross Vehicles For the damage model, slightly bent wheels are now allowed to be fully repaired when these vehicles are racing at non-Rallycross track configurations. For the damage model, lateral break limits for wheels have been increased.
Stock Car Pro Series Class Cars Fixed an issue where old Replays (using Old Damage Model) would not load with these cars.
Street Stocks Fixed a visual issue where the driveshaft was slightly misaligned. A damage model tuning update has been completed which further reduces engine damage transfer, and slightly stiffens the nose.
V8 Supercars Class Cars A damage model tuning update has been completed which strengthened wheels and updated nose hulls for additional coverage of the front wheels.
Acura ARX-06 GTP Balance of Power Adjustment: Downforce and engine power have been slightly reduced.
BMW M4 GT3 Fixed an issue where the interface model used the incorrect rear wing end-plates.
BMW M4 GT4 Rain lights have been updated. Updated the appearance of undamaged rainlights. Brake lights have been updated to punch-through aerospray better. Textures for cockpit labels have been updated. Backfire effects have been updated. Fixed a visual issue with wheels at certain camera distances. Fixed an issue where damaged car parts could appear on undamaged cars.
Dallara IR18 Steering weight has been reset to the pre-2024 Season 3 value.
Dallara P217 For the damage model, the nose may now be fully detached and its break limits and properties have been adjusted.
Dirt Micro Sprint Car (Outlaws) - Fixed an issue where these model versions were unable to receive any pit service. Improved some external engine sounds.
Ford Mustang FR500S Fixed an issue with ambient occlusion in the interface model for this car.
Ford Mustang GT3 For the damage model, the nose is now stiffer when fully attached. The iRacing fixed setup now has more rear camber.
Ligier JS P320 For the damage model, the nose may now be fully detached and its break limits and properties have been adjusted.
Modified - SK / NASCAR Whelen Tour Modified (Modified - SK) - For the damage model, the front and rear bumper stiffnesses have been updated.
NASCAR Xfinity Ford Mustang Paint patterns have been updated with black trim pieces to match the other NASCAR Xfinity cars.
Nissan GTP ZXT A damage model tuning update has been completed which stiffens and raises the break limits for the nose, which should stop cones from destroying it.
Porsche 718 Cayman GT4 Clubsport MR Fixed an issue where rainlights were not working at far camera distances.
Porsche 911 GT3 Cup (992) iRacing setups for SIlverstone have been updated.
Porsche 911 GT3 R (992) Updated the texture for pull tabs in the cockpit.
Radical SR8 Fixed an issue where headlights were not working correctly at night.
Ruf RT 12R Fixed an issue where cockpit mirrors were extra dark.
Street Stock - Casino & Eagle Fixed an issue where the number font slant direction was reversed.
[Legacy] NASCAR Truck Chevrolet Silverado - 2008 iRacing setups have been updated.
TRACKS:
-------------------------------------------------------------- Circuito de Navarra Fixed an issue where a phantom rogue pit stall was placed on the racing surface, which could cause race control and surface-type related issues with cars passing through the area. Brake markers for the final turn have been corrected. Improved issues with visual popping for a variety of objects as the camera changes distances from them.
Daytona International Speedway (2008 Configs) - Fixed an issue where drivers could complete full laps by circling behind pit road.
Oswego Speedway NEW TRACK CONFIGURATION - Oswego Speedway - Dirt! - - A new Dirt Oval track configuration is now available at this track, Dirt! Improvements have been made to skid marks, asphalt cracks, and track surface textures. Fixed an issue where opponent cars could sometimes appear to snag an inside wall and appear to leap into the air. Fixed an issue where some concrete barriers, outside walls, and infield fences were non-solid objects. Crowd positioning has been updated.
Sachsenring Some track textures have been updated. Improved the visual display of the wind turbines. Treelines have been updated. Improved some ARMCO and track surface line textures.
WeatherTech Raceway Laguna Seca Updated the track logo that was incorrect in a few places.
World Wide Technology Raceway (Gateway) Updated the track logo that was incorrect in a few places.
2024 Season 3 Patch 1 Hotfix 1
2024 Season 3 Patch 1 Hotfix 1 Release Notes [2024.06.10.01]
This Hotfix Release contains a critical fix for the Acura ARX-06 GTP. Get ready for Week 1 racing, starting at midnight UTC tonight!
SIMULATION: -------------------------------------------------------------- Cars Fixed an issue where opponent cars could appear to have the incorrect wing angle settings based on what the driver had set.
CARS: -------------------------------------------------------------- Acura ARX-06 GTP Fixed a critical issue where the front heave spring deflection value was mistakenly always set to maximum, regardless of setup value. - - This was causing this vehicle to fail all Tech inspections.
2024 Season 3 Patch 1
2024 Season 3 Patch 1 Release Notes [2024.06.07.01]
This Patch Release contains a variety of updates and fixes for the 2024 Season 1 Initial Release. This Patch includes Barney, additional damage model tuning for several cars, fixing a handful of critical stability issues, and ensuring our competition is fair and top-notch. Get ready for Week 1 racing, starting at midnight UTC tonight!
iRACING: -------------------------------------------------------------- Profile - Awards Fixed an issue where the Rovaler Awards could get out of sync. The Award, “The Profiler” has been retired.
SIMULATION: -------------------------------------------------------------- iRacing Weather System The progression of the windshield condensation effect has been improved with aesthetic splotchiness. Raindrop texture generation has been made faster.
Race Control Fixed some issues with properly disallowing the Pace Car from participating in Rallycross events. Fred is not allowed on Rallycross tracks because of what happened back in 2017.
Engine Drivetrain spring torques are now capped at realistic levels to prevent an unstable drivetrain from causing a Zippy event and exploding the Simulation physics. - - When slipping the clutch in high gear, the numbers can get unstable and oscillate the drivetrain pretty badly. This change prevents the physics engine from crashing - instead you will just hear horrible noises and potentially damage your drivetrain.
Dirt Racing The “Out of Control” incident threshold for facing a wrong direction has been loosened slightly.
Time Trial The number of laps for valid Time Trial runs have been unified for Road and Dirt Road Racing as follows: - - Track Configs Less than 2 miles = 8 Laps - - Track Configs Greater than 2 miles = 5 Laps - - Circuit des 24 Heures du Mans = 2 Laps - - All Nürburgring Nordschleife (and Combined) Configs = 1 Lap
Graphics Fixed an issue where some track surface sections could appear far too shiny.
Spotter For Spotter text, some pronouns have been updated.
Spotter - Foreign Language A few additional samples have been added to the Portuguese-Guto_Colvara pack.
CARS: -------------------------------------------------------------- NASCAR Cup Series Next Gen Series Car iRacing setups have been updated.
NASCAR Truck Series Trucks For the damage model, side skirt damage is no longer repairable, and the right-side skirts are now less likely to get damage from lateral impacts. iRacing setups have been updated.
Street Stocks For the damage model, improved the durability of the engine and fluid compartments, raised the break limits for the nose, and lowered the break limits for the rear and trunk. Fixed a misalignment with the front nose camera view. iRacing setups have been updated.
Acura ARX-06 GTP For Garage adjustments, a maximum front heave spring displacement of 25 mm has been imposed.
Aston Martin DBR9 GT1 For the damage model, scrape damage on the rear panels has been tuned.
Aston Martin Vantage GT4 Fixed an issue with the rear bumper appearing to dislocate at certain camera distances. Fixed an issue where wet tires could appear unrealistically dark. The headlight switch now appears active when in rainy weather.
Audi R18 Fixed a display issue with the tires in UI renders.
BMW M4 GT4 Fixed an issue where rain aerospray was appearing inside the cockpit in mirrors. Fixed a flickering issue with the rear windshield in the Paint Shop.
Chevrolet Corvette Z06 GT3.R Fixed an issue where the Fuel per Lap display had an incorrect number of digits. Fixed an issue where the IMSA digits were always showing red instead of allowing green for GTD. Fixed an issue where the taillights could disappear at certain camera distances. The rearview camera screen is now present when viewing this car from outside the cockpit. Fixed an issue where opponent vehicles were always displaying an active ABS warning light. Fixed an issue where the fuel cap was missing in UI renders. iRacing setups have been updated.
Dirt Sprint Car Fixed an issue where the RPM digits were not rendering correctly.
Dirt Sprint Car Non-Winged Fixed an issue where the RPM digits were not rendering correctly.
Dirt Street Stock Fixed an issue where the RPM digits were not rendering correctly.
FIA F4 iRacing setups have been updated.
Ford Mustang GT3 Fixed an issue where pit stop adjustments did not always work. For the damage model, raised and stiffened the roof collision hull. For the damage model, the rear wing and trunk may now be fully detached. Fixed an issue with the digital display of the brake bias state. Fixed an issue where pit speed overspeed bar differs between live and replay remote in Motec. Fixed some display issues with the window banner at different camera distances. The IMSA decal layer is now appropriately used for IMSA events. Fixed an issue where rain aerospray was appearing inside the cockpit in mirrors. Rotor glow texture has been updated.
Global Mazda MX-5 Cup Fixed an issue where the Simulation would crash if only right-side tires were changed. Fixed an issue with the windshield texture for this vehicle in UI images.
Honda Civic Type R TCR Fixed an appearance issue with tire rims. Missing hood latches have been added to the interface model of this car.
Ligier JS P320 The cockpit dashboard buttons now illuminate correctly when in rainy weather.
Lucas Oil Off Road Pro Trucks (Pro 4 Truck) - Fixed an issue where wet tires could appear unrealistically dark.
McLaren 570S GT4 Fixed an issue with missing rainlights.
McLaren MP4-12C GT3 iRacing setups have been updated.
Mercedes-AMG GT4 Fixed an issue where the rain lights were not removed if the trunk was detached. Fixed an issue where lower fidelity rain lights were not appearing for this car at long camera distances. The headlight switch now appears active when in rainy weather.
Modified - SK / NASCAR Whelen Tour Modified (Modified - SK) - For the damage model, the force damage that can reach the engine compartment from the rear has been reduced.
NASCAR Cup Series Toyota Camry Fixed an art issue where the tires and rims were slightly misaligned.
Porsche 718 Cayman GT4 Clubsport MR Fixed an issue with the windshield reflections in rain. Fixed issues with the rear rain light and the digital display for “Wet Tire” not working correctly.
Porsche Mission R Fixed an issue with some occasional excessive cockpit windshield glare.
SRX iRacing setups have been updated.
[Legacy] NASCAR Cup Chevrolet Impala COT - 2009 iRacing setups have been updated.
TRACKS: -------------------------------------------------------------- Circuit of the Americas Curbs have been updated with new shaders that allow for appropriate headlight illumination at night.
Circuito de Jerez - Ángel Nieto Barney is now waving the checkered flag at the correct location.
Circuito de Navarra Barney, Legendary Flagman, has arrived to ply his trade! The gain-time checkpoint for Turn 11 has been adjusted. (Speed Circuit - Short) - Fixed an exploit where laps could be completed by circling pit lane. (Speed Circuit - Medium) - Removed a phantom collision box.
Nürburgring Fixed an issue where a corner curb type was not receiving light from headlights.
Oswego Speedway Asphalt color and roughness have been adjusted. Poplar trees have been updated.
Sachsenring Barney, Legendary Flagman, has entered the battlefield! A missing office building has appeared! Some missing trees have been planted. Some additional parked vehicles have arrived. Some banners have been updated. Floating crowds and tents have been staked. Some tree models have been trimmed. Adjusted oak tree textures - they were too shiny!
2024 Season 3 Release [2024.06.03.02]
2024 Season 3 [2024.06.03.02]
The iRacing 2024 Season 3 Release Build is here! This release includes new content, upgrades, and fixes for 2024 Season 3, which officially starts on June 10th at 0000 UTC! iRacing adds two new GT3 cars, the Chevrolet Corvette Z06 GT3.R and the Ford Mustang GT3. We’ve also added a two-for-one deal with the new Street Stock - Casino & Eagle - two cars included in the same package! The iRacing map expands with three new pins: Circuito de Navarra (3 configs), Oswego Speedway (2 configs, Dirt Oval coming soon!), and Sachsenring. We’ve also added a new track configuration to Indianapolis Motor Speedway that matches how the circuit is raced in NASCAR.
As for features, we have BIG NEWS! This release will fully implement the New Damage Model on ALL VEHICLES in the entire service! That’s right, every single car will now benefit from the improved physics and visual experience brought by using the New Damage Model. A few vehicles have received special attention with this release, including the Porsche 911 GT3 Cup (992) and the NASCAR Trucks Series Trucks. The Porsche has been updated to the latest available technical specifications, while the NASCAR Trucks Series Trucks have received significant updates and improvements based on research performed in partnership with NASCAR, as well as extensive computational fluid dynamics (CFD) analysis.
The iRacing application is also becoming fully featured with this release, with the addition of some long-awaited Stats and Results improvements: the Driver Leaderboard and Lap Charts & Lap Graphs. We are also rounding out the New Racer Onboarding experience by adding Sports Car as an option.
If you haven’t had enough to drink yet, you’re in luck - TEN additional vehicles are rain-ready, including the entire GT4 Class! And finally, all new content arrives AI-enabled. Get in gear and prepare for iRacing 2024 Season 3!
New Track Configuration: Indianapolis Motor Speedway (Oval) [NASCAR version]
New Damage Model for ALL vehicles in the iRacing stable!
Porsche 911 GT3 Cup (992) Extensive Updates
NASCAR Trucks Series Trucks Aerodynamic and Chassis Overhaul
Stats: Driver Leaderboard
Results: Lap Chart & Lap Graph
New Racer Onboarding: Sports Car
Ten Newly Rain-Ready Vehicles [ GT4 Class Cars (Aston Martin Vantage GT4, BMW M4 GT4, McLaren 570S GT4, Mercedes-AMG GT4, Porsche 718 Cayman GT4 Clubsport MR), Chevrolet Corvette Z06 GT3.R, Ford Mustang GT3, Global Mazda MX-5 Cup, Ligier JS P320, and Porsche 911 GT3 Cup (992)]
AI Racing for four new cars [Chevrolet Corvette Z06 GT3.R, Ford Mustang GT3, Street Stock - Casino, and Street Stock - Eagle]
AI Racing at seven track configurations [Circuito de Navarra - Speed Circuit, Speed Circuit Medium, & Speed Circuit Short, Indianapolis Motor Speedway - Oval, Oswego Speedway - Oval & Mini Oval, and Sachsenring]
Over 700 professionally crafted iRacing vehicle setups
Visit our 2024 Season 3 features page here: https://www.iracing.com/seasons/2024-s3/
Full 2024 Season 3 Release details can be read on the iRacing Forums here: https://forums.iracing.com/discussion/62937/2024-season-3-release-notes-2024-06-03-02#latest
This patch is focused on fixing a critical headlight issue ahead of the 24 Hours of the Nürburgring. It also includes some zippy and crash prevention measures.
SIMULATION:
Audio
Fixed a crash issue when the XAudio device fails.
Physics
Some additional protections for unrealistic physics values for friction torque have been added to prevent “zippy” events.
Some additional protections for unrealistic physics values for wheel, rim, and tire impact torques have been added to prevent “zippy” events.
Rendering
Reduced issues with headlights that caused them to not light the environment properly.
CARS:
Dallara IR18
iRacing setups have been renamed to correctly function with the autoload feature.
2024 Season 2 Patch 4 [2024.05.01.02]
iRacing has deployed 2024 Season 2 Patch Release!
Release Notes are available below, or on the iRacing Forums, here: https://forums.iracing.com/discussion/61530/2024-season-2-patch-4-release-notes-2024-05-01-02#latest
===============================================
2024 Season 2 Patch 4 Release Notes [2024.05.01.02]
This Patch Release contains important updates and a few fixes for the 2024 Season 2 Release. Of special note, this Patch removes EasyAntiCheat (EAC) as our Anti-Cheat Software provider and restores Epic Online Services (EOS) to this designation. Issues that resulted from this initial change at the beginning of 2024 Season 2 have been resolved. No actions are required from our Members to make this switch.
iRACING: -------------------------------------------------------------- Paint Shop The sponsorship for Heusinkveld has been updated.
SIMULATION: -------------------------------------------------------------- Anti-Cheat Software With this release, iRacing is restoring implementation of Epic Online Services (EOS) as the Anti-Cheat Software in effect. EasyAnti Cheat (EAC) is disabled. - - No action is required for customers to take in order to make this switch. - - With thorough in-house testing of multiple versions of EOS, we have confidence that the issues resulting from EOS at the 2024 Season 2 Release have been resolved. - - If you begin to experience new or previous Anti-Cheat Software issues, please reach out to Customer Service and let us know!
iRacing Weather System Improved the audio for ambient rain effects in stadium areas.
Physics Some additional crash logging has been added for zippy events.
Graphics Some PopcornFX code has been updated. Fixed a rare issue with PopcornFX rendering.
Pit Stop All cars with multiple tire compounds have been updated with improved logic that immediately updates the tire compound checkbox statuses. - - The system now allows you to deselect a tire checkbox when the tire compound is different. When deselecting a checkbox while the compound is different, the system now changes the tire compound back to what is on the car currently. - - The pit crew now immediately recognize when tire checkboxes have been changed, and immediately start a pitstop when a tire compound change is toggled. When the checkbox changes, it is now immediately effective, more like how a black box operates. Improved some pit stop detection scripting.
Spotter Your spotter’s visual acuity has been improved, and he will now let you know if you’re using the wrong tire compound for the current wetness conditions while you are gridding instead of after the race has started. When you jump the start of a race, the spotter will no longer inform you of the exact duration of your hold penalty, because he was often incorrect due to its variability. The spotter call for having a car in front or behind you pitting may now only be called once every 10 seconds.
Active Reset Fixed an issue where the Active Reset sounds were pitch-shifted.
Controls Fixed an issue where an unrealistic steering column torque value generated by crashing the car could adversely affect the controls. Pedal vibration effects are now blocked when you are not driving.
CARS: -------------------------------------------------------------- Dallara IR18 iRacing setups have been updated.
Ford GT GT2 / GT3 (GT3) - The allowable caster range has been increased to allow for some very low rake setups to pass tech inspection. (Both) - Fixed an issue where the dashboard display was extra dark when transitioning from day to night lighting.
TRACKS: -------------------------------------------------------------- Algarve International Circuit (Moto & Moto - Chicanes) - Fixed an issue where the slowdown penalty for taking the outside of Turn 5 was 35 seconds instead of 1 second.
Indianapolis Motor Speedway (Open Wheel Oval) - Track grip has been adjusted to increase performance on the bottom of the track.
Nürburgring Grand-Prix-Strecke Reduced visual popping that could occur on the signs at the BMW pedestrian bridge.
2024 Season 2 Patch 3 Hotfix 1 Release [2024.04.19.02]
2024 Season 2 Patch 3 Hotfix 1 Release Notes [2024.04.19.02]
This Hotfix Release contains important fixes and a few updates for the 2024 Season 2 Patch 3 Release. Of special note, this Hotfix corrects an issue where rain effects and particles effects were not appearing when moving from a Practice Session to a Race Session.
SIMULATION: -------------------------------------------------------------- Graphics The maximum number of particle draw requests iRacing can process has been increased. Fixed an issue where particle effects (including rain and aerospray) would completely fail to render during a Race Session if it was joined from a preceding Practice Session. For PopcornFX, fixed an issue where empty particle layers were being needlessly processed.
CARS: -------------------------------------------------------------- GT4 Class Cars Vehicle damage on these cars is now able to be fully repaired with enough time in the pits. - - Required repair times remain unchanged.
TCR Class Cars Vehicle damage on these cars is now able to be fully repaired with enough time in the pits. - - Required repair times remain unchanged.
Porsche 911 GT3 Cup (992) Vehicle damage on this car is now able to be fully repaired with enough time in the pits. - - Required repair times remain unchanged.
TRACKS: -------------------------------------------------------------- Port Royal Speedway Some errant floating light sources have been correctly grounded or removed.
2024 Season 2 Patch 3 Release Notes [2024.04.16.04]
2024 Season 2 Patch 3 Release Notes [2024.04.16.04]
This Patch Release contains fixes and updates for the 2024 Season 2 Release. Of special note, this Patch includes additional error logging for some of the ongoing crash issues many members have been experiencing and reporting. This Patch will allow us to collect additional information to help find a solution.
SIMULATION: -------------------------------------------------------------- Race Servers Some additional crash logs may now be acquired from Replays. Some logging parameters for Session failures have been updated.
Physics The collision parameters and physics properties for various movable track objects, such as various types of cones, tire bundles, bollards, barrels, brake markers, and bales, have been consolidated and balanced for improved realism. Some parameters for handling torque calculations have been adjusted for the Zippy Prevention code introduced in Patch 2. Some additional divide-by-zero checks have been added to a few physics systems.
iRacing Weather System Significantly updated a water flow equation for transitional periods between dry and wet. This provides a slightly smoother transition as rain falls, the track changes state from "lightly wet" to "moderately wet", and puddles begin to form. Weather system code for processing drastic changes in weather over short periods have been updated. The in-Simulation forecast wind direction calculations have been corrected. Windshield wiper rain lines now render on opponent cars during a live Session, and render on all cars during Replays. The maximum allowable amount of rain particles on windshields has been slightly reduced. Windshield rain textures have been updated. Fixed an issue where some raindrops would disappear at inappropriate times during a wiper swipe.
Graphics Updates for a new version of PopcornFX to improve memory usage parameters. Adjusted some processing scheduling and queuing for particle effects to improve processing. Some additional crash logging has been added for PopcornFX processes. Windshield texture mapping has been improved for rainy windshields. Windshield particle effect processing code has been updated. Fixed an issue where a GPU particle draw call could use the wrong rendering state/constants. Fixed a spooky SSR issue where a Ghost Car that was in use for reference laps could cause large portions of your cockpit to not render whenever it was overlapping your car.
Audio The Spotter Calls audio output has been adjusted to mix at 22050hz instead of 5512hz so that the Active Reset sounds we currently push through this channel will play back correctly.
Spotter - Foreign Language The Italian - Renzo A. Olivieri spotter pack messages have been updated. - - Molte grazie, Renzo!
CARS: -------------------------------------------------------------- Aston Martin DBR9 GT1 Ground-impacting collision properties have been updated slightly to reduce the likelihood of snags.
Dallara F3 iRacing setups have been updated.
Dirt Late Model Tire tread pattern has been reverted to the initial 2024 Season 2 Release version.
FIA F4 Lowered aero penalties for floor and sidepod damage.
Ford GT GT2 / GT3 (GT3) - The UI model image has been updated.
McLaren MP4-12C GT3 The UI model image has been updated.
Porsche 911 GT3 Cup (992) Slightly raised the nose collision area.
Super Formula Lights Updated the drag and downforce aerodynamic calculations, particularly as related to front ride height adjustments. Some additional drag has also been added based on the front flap angle. In the garage, adjustments to both front and rear ride heights are now restricted. A damage tuning pass has been completed which raised the stiffness and lowered the break limits for the nose and front wing, and lowered the mount stiffness for the dampers. Fixed an error with the displayed RPM values for this vehicle’s engine. Fixed a model error for damaged front sidepod and suspension. iRacing setups have been updated.
[Legacy] Dallara DW12 Vehicle floor collision has been adjusted slightly to prevent bottom snagging. iRacing setups have been updated.
TRACKS: -------------------------------------------------------------- Algarve International Circuit Barney, Legendary Flagman, has finally arrived to flag races here! Added configuration names to the in SIM user interface.
Autodromo Nazionale Monza The mass of the arrow signs at this track have been dramatically reduced. They should no longer total cars on contact.
Motorsport Arena Oschersleben Adjusted some gain-time checkpoints that were slightly too intrusive on the track limits. (Alternate) - Added a missing track camera.
Winton Motor Raceway (Club) - The standing start grid layout has been standardized.