Isletopia cover
Isletopia screenshot
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Isletopia

Open Playtests for Isletopia now available! + New Arcade Mode to try out

Hello everyone,

we just started an Open pre-Alpha playtests for our relaxing turn-based strategy of greenifying barren islands, Isletopia, which will last until May 5th!



Everyone can now try out the early version, and provide sincere feedback on the current game state and feel. We have a few months left to devote to the development, and we’d want to polish it as much as we can for the official global release.
* If you’ve played the closed version from the previous weeks, then you can now see some changes in the open version - for example: Arcade Mode. Let us know which mode you like more ;)

How to enter the playtests?

  1. Request Access on Isletopia’s Store page
  2. Play the early build & Provide feedback after playing: https://forms.gle/mQZsoX2M8Twe5qDq9


Everyone who provides feedback (complete a short survey) on the game after playing it, can get his/her username/ or name included in the game credits!!

**For all further discussion about Isletopia check out Forum here on Steam or join us on the Discord (subchannel: #isletopia-playtests-updates). You’re most welcome to join!




***the game is currently only available to play on Windows



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Isletopia Pre-Alpha Closed Playtests & Game Dev Update

Hello everyone,

Welcome to Isletopia - the world of greenifying barren lands!



Did you ever feel like you’d want to reforestate every barren land you see? Now, you’ll have this chance in Isletopia - where your goal will be land reforestation and greenification of islands. Make them green and teeming with life again!

We’re currently at a point where we can invite smaller groups to playtest the current early version, to help us shape the game further, and see some of your best ideas implemented in the final version.

If you'd like to get access to the playtest, please post here or on our Discord channel.

Once you're done playing, we're eager to hear what you have to say about the game by filling in this short survey: (https://forms.gle/tv7x1JZrrtpNjCGi8 )


We're so excited to see what you all think about this version, as there's so much more that is still going to be improved and added to the game :)


___

If you’re interested in how the development of the game goes, here’s just our latest list of updates/improvements in-game, and there is much much more coming in the following months that we're so excited to share!


- improved level goal circle progress
- added double water buffer on the bottom generation
- improved map pan when zooming to clip to borders properly
- improved placing particles added leafs and smoke
- double checked level caps on map
- reduced amount of houses a bit quickly
- regrow seeds not visible fixed
- new tile ditch variations (Wrong colors though!))
- balancing objects scoring a bit
- ditch placement correct transitions
- playing around with vertex shader for foliage wind sway
- app settings for music & sound level volumes added
- settings popup
- settings scrollbar display bug
- sliders generalized
- try again scroll bug fix
- credits & some other text improvements
- updated google forms links
- fixed some issues with sound/music defaults
- added dev toggles to settings for users to be able to switch
- improved settings menu
- balanced goals a bit
- improved rustling shader
- improved default sound volumes and volume toggling to properly account for default values as well
- improved credits
- added watermark for early version
- switch zoom and move tutorials
- game remembers last patternID for each objects
- added modularized object render data for size and offsets
....