I've tried once again to eradicate the scan issue people were experiencing on Day 2 and Day 3. I was avoiding doing this, but I've simply removed the variable that has been causing the issue. This means you'll be prompted to scan whenever you are standing in front of the Camera, as opposed to certain times. However, the scan will only activate during the proper hours. So although you'll see the prompt through out the day, nothing will happen.
Added Loading Screen
When you start up the game, and select New Game or Continue, the client will go through a 1 minute loading period where it will look like the game froze when it hasn't. This loading screen will make it more clear that the game is simply loading the appropriate files and that your game isn't crashing.
Missed Work/Scan Issue
I've gone through the code and found some discrepancies with a few variables that may have had players being told they didn't clock into work or get scanned even though they did. I believe I've rectified this issue with this latest patch.
Additionally, the sleep bug fix from the last patch had a slight discrepancy that I believe I've eradicated. Before this, a couple players stated that they've still been experiencing a sleep problem. Hopefully this helps.
Sleep Bug Fixed!
For those who'd experienced the bug where when you lay down and you can't left-click to fall asleep, that's been rectified. Additionally, a rare elevator bug where you'd get stuck in position but wouldn't be transferred to work - that's been fixed too.
Please update to the latest patch to realize these changes.
The Casino Slots game would pay you out one dollar at a time if you won. The problem was, if you won a large amount of money, it could take hours (in-game) to finish your payout. This has been changed to give you your payout instantly.
A Reload button has been added to the pause menu. by clicking reload, your previous saved state will be loaded up immediately without having to return to the title screen. In light of this, the "Quit" button will continue to exit from the game, as now it would be redundant to return to the title screen (which anyone only did to reload).
Corrected price description for one of the FOREST items.
Reload Button Added!
AMD users and those utilizing dual monitors may experience a rare issue where the character refuses to sleep or enter the work elevator. In the event this occur, please save your game (NOTE: Saving will not 'lock' you into the bug state.) Then pause the game and click reload.
The issue should be rectified and the character should be able to work and sleep.
Fixed Arcade Game Winning Screen
There was a bug where, after beating an arcade game, the congratulatory screen would stay permanently onscreen. Fixed!
Enhanced Dialogue of Some Penpals
Did some light clarification, grammatical edits to some of the letters from your penpals that will make for better reading. Nothing changed narrative wise, just little nuances.
I wonder if any players have started using the penpal system by now?
Quit Button Fixed
On the Pause Menu, the player wasn't able to click quit. That has been rectified. Selecting quit now will exit the game.
Hint System Fixed
Fized a small hiccup - the hinting feature was reminding the player to do things that they hadn't the ability to do yet.