Stage - "Breakdown" : The speed of ax slowed slightly
Entity Dictionary - Some Entity descriptions have been changed to be concise
Added tips - Added a few tips related to control keys
(MOST IMPORTANT) Electric Shock - Pressing G key affects CAM 2, 3, and the center Originally, only one zone was possible at a time, but now all of them are affected
Loading screen has been improved
Vent sound has been slightly changed
Some dialogue cutscenes have been slightly improved
Corrected the English translation error of electric shock response
Extra Entity : Laughing Screen - Fixed's sprite improved
Stage - Breakdown : now explains why Illusion Of End attacks (a lot of people don't know this and emails me)
Stage - Breakdown : 's ax avoid key has changed to SHIFT key
Stage - Screenplay : third question has been extensively renewed (because it was kinda too difficult question unless you were someone who looked at the code)
Translate - some English translation tweaked
ISOLATE v2.1 Update
A sequel is being prepared, but two-thirds of the reviews said the game was too difficult So- I've tweaked the difficulty extensively
A danger alarm is raised when the "Dreamer of Freedom" attacks
"Silent Laugh" attack delay increased by 0.2 seconds
"Trash Gang - Sliced Can" makes a sound when moving
Noise decreases faster
Mental recovers faster
Reduced light size of "Forgotten Director"
"Lean Against Anxiety" dies later and gets louder when she needs stabilizer
"Movement Three" does not completely cover the screen, it only partially covers it
- Stage balance :
"Laughter" - You can use electric shock
"Black Fog" - "" appears less frequently
"Black Fog" - The length of the music box to be wound is reduced
"Extremity" - The screen-shattering effect of the last pattern obscures less of the screen of "Stay Tuned!"
- etc :
The animation of the main menu has been slightly changed
Cinematic horizontal lines? idk added anyway
And, "Assist Mode" has been added I prepared this for those who want to clear the game and see the ending, but the game is too difficult to clear with a bare mind
You can activate it in settings, and when activated, the game's difficulty will be adjusted and some attacks of Entities will be removed Instead, the stage clear achievement will be deactivated upon activation Later, when you think your skills have improved enough, you can disable it and clear it again for achievements
ISOLATE v2.01 bug fix
Prologue - Fixed the bug that the English translation did not appear (sorry!)
"Black Fog" - "Happy Machine" Entity removed
ISOLATE 2.0 Update!
ISOLATE is updated to 2.0. Wow!
It's probably the last update, so I've put in as many features and improvements as possible. There are too many updates, so some content may be omitted.
New Entities : "Dreamer Of Freedom", "To The Heaven", "Happy Machine"
"Dreamer Of Freedom" - Kills I-26 if he is looking at camera when this entity is attacking "To The Heaven" - Makes a contract, revives I-26 when he dies by low mental "Happy Machine" - Disturbs player by several ways.
As new Entities were added, I almost changed the Entity balance and re-adjusted it. Since there are so many adjustments, I'll just mention the important ones:
- Noise doesn't occur when you use the camera. - Max mental and mental heal speed increased. - "Twisted Love" - Disturbing lasts shorter. - "Coexistence - Mery" - Reduced "Charles Acceleration" when interrupting vent.
VFX Update
"Lean Against Anxiety", "Old Man's Hope" Entity's visual is updated. Artwork also changed, "Betrayal And Hate" Entity also changed it's artwork.
And, game over screen is updated.
Many cutscene added
Added cutscenes at the beginning of the game and in certain stages. In particular, we added a special event in the middle of the hidden release stage.
UI Optimized
Size of UI has been reduced overall, and the remaining power display method has been changed. Now it will be easier to check the remaining power.
Extra stage added - "Blackout", "Chase II"
Two extra stages have been added that can be played when you cleared the game.
In addition, the challenge mode is always open.
Custom Editor 1.0 Released!
The stage custom editor that will maybe stay as 1.0 forever has finally been released. When you receive stage files created by other players, you will be able to play those stages.
You can only use it after clearing all the games!!
(Custom Editor doesn't support English translation.. sorry T^T)
etc..
- You can hide UI by pressing H key. It will be useful when you capture screenshot. - Short tips will be displayed why you died at game over. - Provides danger alerts when some Entities attacks. (Dream Of Can, Coexistence - Charles, etc.) - 5 Hidden achievement are added.
ISOLATE v1.04 patch
v1.04 patch content
Bug Fixed - Fixed bug that "" Entity can't escape it's spawn area
VFX Updated - "Dream Of Can", "Trash Gang" Entity's visual effect has been improved
VFX Updated - "Ghostboat" Entity's visual effect has been improved
VFX Updated - "Lean Against Anxiety" Entity's "Anxiety" visual effect has been improved
ISOLATE v1.03 patch
not that big update
"Corps" Stage balance patch - Surviving time decreased to 125s, "Troublemaker" Entity excluded
Auto-tutorial start bug fixed
Solved game start bug
(Maybe)
Critical bug has occured at v1.02
A bug where the stage could not be started occurred in version v1.02
I will fix it as soon as possible and re-upload wait please sadjfopsadjfosadfjdsofjo