I・S・U cover
I・S・U screenshot
Genre: Indie

I・S・U

Updates Ver.1.201


#ver.1.201
===Effect changes
--Added the shadow of Histoire SP Bomb.

Updates Ver.1.200

I・S・U Updates History

#ver.1.200 [latest]
===Game balance changes
--Changed AI patterns.
--Adjusted the start position when 3P play.
--Adjust the behavior at the wall.
--Adjust the behavior when SIT inputed.

===Each characters change
==Histoire
-Strengthen: Holding TACKLE to change pushing direction.

==Fadia
-Effect: Added effects to missiles.
-Effect: Added effects to transform.

==Iwan
-Weakening: SP gauge required 90→180.
-Strengthen: Tackle invincible +1f.
-Change: Tackle invincible -10f.

==Pak-ssu
-Strengthen: SP gauge required 90→60.

==Wunala
-Strengthen: SP gauge required 60→45.

==La Suicida
-Strengthen: Expanded the attack range of STRIKE.
-Strengthen: the damage of STRIKE 10→12.

==Shanti
-Change: Made TACKLE's pushing depending on the meditation level .

===Effect changes
--Added darkening during EX ARTS.
--Added effects when seated.
--Made a particle shape when damaged circle.
--You can back to the select scene if you hold down Back button.
--Made game stopping for 30 frames when someone is dying.

===New option(Please initialize options when you play training menu.)
--Added camera to adjust scale to show everyone. (default setting)
--Added camera to adjust scale to show everyone. (default setting)
--Added collision detection to chair and players. (default is OFF)
--Displayed player's HP at foot (default is ON)
--Displayed a crown above the head of the player near the win(default is ON)

==Other changes
--Changed the icon.

Updates Ver.1.107

I・S・U Updates History
#ver.1.107 [latest]
===Effect changes
--Made game stopping for 8 frames when someone is dying..
--Enhanced graphical effects before time runs out..

Updates Ver.1.106


#ver.1.106 [latest]
===Effect changes
--Modified gauges translucent when status gauges and characters overlap.
--Enhanced graphical effect of Pak-ssu SP ARTS when attack is remaining.

Updates Ver.1.105

#ver.1.105 [latest]
===Game balance changes
--Made game stopping for 8 frames if Miracle is inputted.
===Effect changes
--Made gauges translucent when status gauges and characters overlap.

MIRACLE EX was reinforced by this update.

Updates Ver.1.104

#ver.1.104 [latest]
===Effect changes
--Enhanced graphical effect when attacked during invincible time.
--Some images were replaced.

Updates Ver.1.103


#ver.1.103 [latest]
===Bug fixed
--Fixed bug in Lesson mode.

===Other changes
--Modified the time display.
--Enhanced graphical effect when SP ARTS,EX ARTS,MIRACLE.
--Enhanced graphical effect when critical damaged.
--Initial display magnification can be changed optionally.
--Image of training stage was replaced.

Updates ver1.102

I・S・U Updates

#ver.1.102 [latest]
===Effect changes
--Some stage images were replaced
--Made SP/EX gauge decreased gradually when using SP/EX ARTS.
--Enhanced graphical effect when damaged during Dafu's EX Arts.


#ver.1.101
===Bug fixed
--Damage reduction in guard break didn't work.

===Other changes
--Modified the time display.
--Enhanced graphical effect when damaged in Lesson mode.
--Lesson 1 starts at the first start.
--Some images were replaced


#ver.1.100
===Game balance changes
--Lv.1-3 AIs are weaker.
--Player HP recovers now +50% faster while GUARDing.
--Modified the action of Meaw's Miracle EX.
===Other changes
--Added graphical effect when using ARTS.
--Enhanced graphical effect when causing damage.
--Displayed SP and EX gauges on characters while they CHARGEing.
--Modified text display.

#ver.1.001
--Fixed memory leak.

Please tell us your comments about I · S · U.

[Fixed]Ver.1.101 is released.

We found something not functioning, so fixed it.
We apologize for the inconvenience.


I・S・U Updates History

#ver.1.101 [latest]
===Bug fixed
--Damage reduction in guard break didn't work.

===Other changes
--Modified the time display.
--Enhanced graphical effect when damaged in Lesson mode.
--Lesson 1 starts at the first start.
--Some images were replaced


#ver.1.100
===Game balance changes
--Lv.1-3 AIs are weaker.
--Player HP recovers now +50% faster while GUARDing.
--Modified the action of Meaw's Miracle EX.
===Other changes
--Added graphical effect when using ARTS.
--Enhanced graphical effect when causing damage.
--Displayed SP and EX gauges on characters while they CHARGEing.
--Modified text display.

#ver.1.001
--Fixed memory leak.