We're excited to share that Community Items (like Steam Trading Cards) are now live for It's a Wrap! Thanks for the continued love for our movie-making puzzles, and we hope you enjoy the new emoticons and backgrounds from the game.
Version 1.0.13
Fix issues with camera that would make some objects vibrate at a high framerate Automatically select the last unlocked level in the level selection screen Fix an issue that could cause the cursor to be wrongly locked on the screen Disable Keyboard & Mouse tooltips when using a gamepad Arrange Satan's skull collider shape Fix an issue in 'The Great Battle of Sunaru' that would make players Skip the cutscenes instead of Fast Forwarding them Tweak some of the UI for better readability Fix issue with skipping 'Here's Johnny' first cutscene on Switch 'Old Enemies' snow physics update 'In the Shadows' cover physics update Fix preview issues in the level 'Fridge Factory'
Version v1.0.11 now live!
-Fixed issues with camera that would make some objects vibrate at a high framerate -Now automatically selects the last unlocked level in the level selection screen -Fixed an issue that could cause the cursor to be wrongly locked on the screen -Now disables Keyboard & Mouse tooltips when using a gamepad -Re-arranged Satan's skull collider shape -Fixed an issue in "The Great Battle of Sunaru" that would make players Skip the cutscenes instead of Fast Forwarding them -Tweaked some of the UI for better readability
It's a Wrap! First-Ever Official AMA ( Ask Me Anything )
Greetings!
We’re excited to host our first-ever official AMA (Ask Me Anything) on Reddit!!
The event will take place in the r/Games subreddit this Friday 9/1, at 9 AM EDT | 3pm CEST!
We're excited to engage with our community and dive in a little more to share what makes "It's a Wrap!" so special.
Mark your calendars and get ready to ask all your questions related to our game, development, and studio! We’re here to answer them and maybe even spill the beans about some behind-the-scenes updates!
See you all there!
Dom & Guillaume Chanko Studios
Update 1.0.7
- Fix the character controller momentum - Some animation adjustments - Clean some warning messages
It's a Wrap! Next Fest Livestream
Steam Next Fest is a week-long celebration featuring hundreds of playable demos for the best/weirdest/most fun upcoming PC games.
As part of the festivities, the lead programmer and lead artist of It's a Wrap! are doing a live play of the demo levels while discussing the evolution of the early game designs and art, the joys and challenges of building a cool level using the mechanics of the game, what players can expect from the full release, and more!
It's a Wrap! Demo at Indie X
The biggest indie game showcase in Portugal is back once again with a digital online format. With over 500 games submitted from around the world, the Indie X team hand-picked 50 finalists for inclusion in this year's event.
On top of that, It's a Wrap! took home "Most Fun" at the awards show, and now you can play the game's new and improved demo yourself!
In It’s a Wrap! the player directs and stars in (low-budget) Hollywood films, where things on set just aren’t going as planned. As director, the player must skillfully maneuver the timing of actors, props, and special effects with a unique “timeline editing” interface; the main puzzle of each level is figuring out how to set up the perfect take before the action even begins.
Then when cameras roll, the player takes control of film star Johnny Rush, guiding him through calamitous platforming runs and epic vehicular stunts... all while attempting to keep him in one piece. Most of the time, poor Johnny bites the dust in a cartoonish blaze of glory—but fear not! Movie magic lets the player rewind and reshoot until the scene is finally a wrap.
Check it out until the 13th of November!
It's a Wrap! BitSummit Demo
Chanko Studios and AMC Games are bringing It's a Wrap! to the BitSummit game festival in Kyoto, Japan! The new demo will be available to everyone on Steam from August 5-8.
In It’s a Wrap! the player directs and stars in (low-budget) Hollywood films, where things on set just aren’t going as planned. As director, the player must skillfully maneuver the timing of actors, props, and special effects with a unique “timeline editing” interface; the main puzzle of each level is figuring out how to set up the perfect take before the action even begins.
Then when cameras roll, the player takes control of film star Johnny Rush, guiding him through calamitous platforming runs and epic vehicular stunts... all while attempting to keep him in one piece. Most of the time, poor Johnny bites the dust in a cartoonish blaze of glory—but fear not! Movie magic lets the player rewind and reshoot until the scene is finally a wrap.