It'sRoachTime! cover
It'sRoachTime! screenshot
Genre: Simulator, Adventure, Indie

It'sRoachTime!

Version 0.43

description
🛑 character selection menu
🛑 Carpet-moth character
🛑 Woodlouse character
🛑 New objects of interaction (Pyramids, Toy soldiers) + functionality
🛑 Chess pieces (They can be thrown)
🛑 Use claws + shield
🛑 Weapon drops after death
🛑 Refinement of wall cabinets and hinges
🛑 Lighting rework
🛑 Break destruction
🛑 Claws Icon

insides:
🧲 Added a character voice/sounds data table
🧲 Added a character main menu data table
🧲 Code optimization

bugs fixed:
✅ When the throwing animation was interrupted, the character control was disabled.
✅ When hit with two hands, only one dealt damage
✅ On the map "Holybreadbox" there is no collision of cupboard doors
✅ Incorrectly displayed metal texture
✅ When shooting, a 2d reload sound is always heard (attenuation was not turned on)
✅ Incorrect cockroach material was displayed at the time of death
✅ There was no texture of a candle
✅ The sledgehammer texture fix

Version 0.41.2

Corrections:
- The "Boom stick" recoil does not work on clients;
- Missing notification "No servers found";
- Crookedly flapping the wings;
- The aim disappears at the "Boom stick" after switching to a new map;
- Displayed wrong weapon icons;

Added:
- Weapon "Christmas ornaments";
- Window paper snowflakes decorations;
- Christmas main menu music;

Verion 0.40.5

Corrections:
- After leaving the game, it is impossible to join it again;
- When completing the goal "Kill all opponents", the info message "Time ran out" appears;
- Too long character name in the info message "Suicide";
- Disabled the ability "Run with a shield";

Added:
- Completed replacement of the Main Menu;
- Added Pause menu;
- Reworked attack speed, jump height, climbing speed;
- Reduced health from aphids;
- Setting up post-processing on the maps "Alley of dirty dishes", "Temple of the Holy Bread";
- Removed all invisible collisions of death from the maps "Alley of Dirty Dishes", "Temple of Holy Bread";
- Big refactoring, code optimization;
- Temporarily disabled support for the Chinese language;

Version 0.19.7

Fixes:
- Can't choose language with gamepad;
- Can't use the ability "Running with shield" when the button "Shift" was pressed beforehand.
- Activity delay after throwing a one-handed weapon
Added:
- Tilting and attacking up and down with any weapon.
- Stamina system
- Sprint system
- Throwing any weapon system
- New type of weapon "Boom-stick"
- Camera movement limits

Network optimisation.

Version 0.18.5

1) Added:
- game mode Team-DeathMatch;
- clothing "Masks";
- server settings: "Score limit", "Time limit", "Max players", "Wait for all players";
- move to the next map;
2) Bug fixes:
- (Medium) Delay after throwing one-handed weapon;
- (Medium) Shield can't be activated after pressing the strike button;
- (Medium) Attack delay after climbing;
- (Low) If the exit window is open while respawning, the mouse cursor doesn't disappear;
- (Low) Head animation fix while flying.

The new "TeamDeathMatch" mode is coming!

The new "TeamDeathMatch" mode is coming!
The "Roach Team" plans to add a new "Team DeathMatch" mode in the next two weeks‼
KAWABANGA!

Version 0.14.5

1) Added:
- Added the chinese language;
- Added new wing sound;
- Added new one-hand weapon animation;
2) Got rid of cartoon shader;
3) Bug fixes:
- (Urgent) Settings can be applied only when we open "Settings" menu;
- (Medium) A roach can pick up weapons from a distance;
- (Medium) Music tracks don't change;
- (Low) Voice auto-selection system doesn't work when we change language;
- (Low) "Death collision" is located too high in the 1st map;

Version 0.13.2

1) Added:
- Added French language;
- Added hint selection of items;
2) Cosmetic work;
3) Optimization and reworking;
- reworked damage animation calls;
- optimization of data transfer from the client to the server;
- removed the player's name above the "health bar";
- the shield automatically appears in the hand;
- reworked the climbing system;
- added standard font. Players can now write in Chinese;
- Made all sounds voluminous;
4) Corrections:
- (Blocking) Repeated attempts to create a new game session will not be successful;
- (Urgent) Player hit spawner collision;
- (Urgent) Double damage when hit from above;
- (Urgent) When a character is killed, he may not respawn again (floating bug);
- (Medium) "Uppercut" animation was hitting the floor;
- (Medium) Two-handed weapon interrupts when pressing the left mouse button quickly;
- (Low) stepping sound desyncs;
- (Low) Active shield cannot pick up first aid kit;
- (Low) Can climb through textures;
- (Low) Weapons don't disappear after we pick them up (floating bug);

Fixed!

The defect is fixed!
Description:
After creating the first game session, subsequent attempts to create a new session will not be successful.
The workaround is to restart the game.

Thank you for your patience!

High priority bug!

Description:
After creating the first game session, subsequent attempts to create a new session will not be successful.
The workaround is to restart the game.
The defect will be fixed soon!
Thanks for understanding!