description 🛑 character selection menu 🛑 Carpet-moth character 🛑 Woodlouse character 🛑 New objects of interaction (Pyramids, Toy soldiers) + functionality 🛑 Chess pieces (They can be thrown) 🛑 Use claws + shield 🛑 Weapon drops after death 🛑 Refinement of wall cabinets and hinges 🛑 Lighting rework 🛑 Break destruction 🛑 Claws Icon
insides: 🧲 Added a character voice/sounds data table 🧲 Added a character main menu data table 🧲 Code optimization
bugs fixed: ✅ When the throwing animation was interrupted, the character control was disabled. ✅ When hit with two hands, only one dealt damage ✅ On the map "Holybreadbox" there is no collision of cupboard doors ✅ Incorrectly displayed metal texture ✅ When shooting, a 2d reload sound is always heard (attenuation was not turned on) ✅ Incorrect cockroach material was displayed at the time of death ✅ There was no texture of a candle ✅ The sledgehammer texture fix
Version 0.41.2
Corrections: - The "Boom stick" recoil does not work on clients; - Missing notification "No servers found"; - Crookedly flapping the wings; - The aim disappears at the "Boom stick" after switching to a new map; - Displayed wrong weapon icons;
Added: - Weapon "Christmas ornaments"; - Window paper snowflakes decorations; - Christmas main menu music;
Verion 0.40.5
Corrections: - After leaving the game, it is impossible to join it again; - When completing the goal "Kill all opponents", the info message "Time ran out" appears; - Too long character name in the info message "Suicide"; - Disabled the ability "Run with a shield";
Added: - Completed replacement of the Main Menu; - Added Pause menu; - Reworked attack speed, jump height, climbing speed; - Reduced health from aphids; - Setting up post-processing on the maps "Alley of dirty dishes", "Temple of the Holy Bread"; - Removed all invisible collisions of death from the maps "Alley of Dirty Dishes", "Temple of Holy Bread"; - Big refactoring, code optimization; - Temporarily disabled support for the Chinese language;
Version 0.19.7
Fixes: - Can't choose language with gamepad; - Can't use the ability "Running with shield" when the button "Shift" was pressed beforehand. - Activity delay after throwing a one-handed weapon Added: - Tilting and attacking up and down with any weapon. - Stamina system - Sprint system - Throwing any weapon system - New type of weapon "Boom-stick" - Camera movement limits
Network optimisation.
Version 0.18.5
1) Added: - game mode Team-DeathMatch; - clothing "Masks"; - server settings: "Score limit", "Time limit", "Max players", "Wait for all players"; - move to the next map; 2) Bug fixes: - (Medium) Delay after throwing one-handed weapon; - (Medium) Shield can't be activated after pressing the strike button; - (Medium) Attack delay after climbing; - (Low) If the exit window is open while respawning, the mouse cursor doesn't disappear; - (Low) Head animation fix while flying.
The new "TeamDeathMatch" mode is coming!
The new "TeamDeathMatch" mode is coming! The "Roach Team" plans to add a new "Team DeathMatch" mode in the next two weeks‼ KAWABANGA!
Version 0.14.5
1) Added: - Added the chinese language; - Added new wing sound; - Added new one-hand weapon animation; 2) Got rid of cartoon shader; 3) Bug fixes: - (Urgent) Settings can be applied only when we open "Settings" menu; - (Medium) A roach can pick up weapons from a distance; - (Medium) Music tracks don't change; - (Low) Voice auto-selection system doesn't work when we change language; - (Low) "Death collision" is located too high in the 1st map;
Version 0.13.2
1) Added: - Added French language; - Added hint selection of items; 2) Cosmetic work; 3) Optimization and reworking; - reworked damage animation calls; - optimization of data transfer from the client to the server; - removed the player's name above the "health bar"; - the shield automatically appears in the hand; - reworked the climbing system; - added standard font. Players can now write in Chinese; - Made all sounds voluminous; 4) Corrections: - (Blocking) Repeated attempts to create a new game session will not be successful; - (Urgent) Player hit spawner collision; - (Urgent) Double damage when hit from above; - (Urgent) When a character is killed, he may not respawn again (floating bug); - (Medium) "Uppercut" animation was hitting the floor; - (Medium) Two-handed weapon interrupts when pressing the left mouse button quickly; - (Low) stepping sound desyncs; - (Low) Active shield cannot pick up first aid kit; - (Low) Can climb through textures; - (Low) Weapons don't disappear after we pick them up (floating bug);
Fixed!
The defect is fixed! Description: After creating the first game session, subsequent attempts to create a new session will not be successful. The workaround is to restart the game.
Thank you for your patience!
High priority bug!
Description: After creating the first game session, subsequent attempts to create a new session will not be successful. The workaround is to restart the game. The defect will be fixed soon! Thanks for understanding!