Jida Chronicle Chaos frontier cover
Jida Chronicle Chaos frontier screenshot
Genre: Role-playing (RPG), Adventure, Indie

Jida Chronicle Chaos frontier

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Updates v1.1.3 Changelog


Added small animals, frogs and birds.

Added a monster debut

Optimization of customs clearance scene

Changed the location and number of enemies appearing in the first level

Modify the first level of the scene placed

adjust the task process of the teaching stage

Updates v1.1.2 Changelog

New addition:

1. Added a grid collision to a large number of objects in the second off scene, and now the bullet hit these objects with feedback.
2. Add a new version of Orc models and actions, and now orc with a facial expression.
3. Added a cut-off indication to the rover's ropes in the second off scene.
4. Add Johnson new model, the main optimization of the upper lip unnatural problems.


Adjust and optimize:

1. Add a new version of Orc models and actions, orcs now with a facial expression.
2. Updated the Goblin Infantry and Elite Goblin Infantry Stickers.
3. Solved the second off scene, Goblin voted on the tower a bit floating, was attacked before returning to the ground.
4. Modify the bullet touch any collision body will disappear mechanism, now need to meet the specified object will disappear.
5. The Goblins now no longer get stuck in the back of Goblin.

1月23日 更新日志 V1.1.2

新增加:
1.给第二关场景内的大量物体添加了网格碰撞,现在子弹打中这些物体都有反馈了。
2.添加新版本兽人模型和动作,现在兽人带表情了。
3.给第二关场景内的投石车的绳子添加了一个割断指示。
4.添加强森新模型,主要优化了上嘴唇不自然的问题。



调整及优化:

1.添加新版本兽人模型和动作,现在兽人带表情了。
2.更新了哥布林步兵和精英哥布林步兵的贴图。
3.解决了第二关场景,哥布林投矛手在塔上有点浮空,被攻击一次后才回到地面的问题。
4.修改了子弹触碰任何碰撞体都会消失的机制,现在需要碰到指定的物体才会消失。
5.哥布林步兵现在死亡后不会再卡住后面的哥布林了。

RECENT UPDATES v1.1.1 Changelog

New addition:

1.Adding to the teaching scene.

2.Adding BMG.

RECENT UPDATES v1.1.1 Changelog

New addition:

1.Adding to the teaching scene.

2.Adding BMG.

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RECENT UPDATES v1.1.0 Changelog

New addition:

1.Role model style changes

2.Add post-processing effects to all scenes

3.Change the sky appearance

Fix:

1. Reduce the player's fire cooldown time

2. Now the scene sound more three-dimensional

3. Solve the problem of overlapping role models

4. Adjust the statistical scene of the UI

5. Solve the problem that the model is too dense and may cause the screen to flicker

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v1.0.1 Changelog

New addition:

1. Increase the difficulty of choice, there are two general and difficult to choose from.

2. Goblin throw spear increased firing angle

3 .Guns added recoil animation

4. Ancrease the death scene

5. Added leaderboards

6. Added tutorial video

7. Added statistical information

Fix:

1. Goblin in the training field no longer start shouting at the same time.

2. Adjust the distance between the monster and the player

3. Orc's armor now have some invincible time after injury.

4. Fixed paroxysmal bug attacks that occasionally did not sound and flash.

5. Added internal details of the collapsed watchtower.

6. Arsenal reinforcements, Goblin voted hand now final appearances.

7. The second off BOSS ogre armor by the previous "complete -> damaged -> completely

damaged" to "complete -> minor damage -> serious damage -> completely damaged."

8. Optimized the second off the Boss ogre weapon collision mechanism.