Jumps cover
Jumps screenshot
Linux PC Mac Steam
Genre: Racing, Indie

Jumps

Patch - Various fixes

Change log:
- Retro world and festive world are now locked until World 2 is completed
- Added "Next World" button to end of level menu for speedrunners
- Fixed random mode not including level 10 of each world and festive levels
- Fixed jittery movement for Train, sled and missiles
- Fixed moving logs (W5L7) speed being inconsistent
- Fixed Festive trees graphics glitch

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Follow Kiwiforge on Twitter
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If you have any issues or bugs, contact me here: kiwiforgegames@gmail.com

Problem with Mac version

All Mac OS users:

Jumps was experiencing crashes on Mac when launching the game. I've temporarily fixed this by disabling Post Processing completely, which means no nice graphics (Anti-aliasing, bloom, etc.) until I can figure out a solution.

I'm terribly sorry for the inconvenience, I will try to have this fixed as soon as possible.

Thanks!
-Timothy

RETRO UPDATE



Welcome to the Retro update!

:jumptoken: 10 new challenging levels have been added.

:jumptoken: A lot of gameplay and graphical improvements have been added in this update, read the Change log below for more info.

Change log:
-Added Retro world, 10 new levels
-Added rockets
-Added seat system to help with riding sleds and rockets
-Added "Eject" mechanic for sleds and rockets
-Added wind effect to trees and bushes
-Improved snow particles and jungle rockets particles
-Improved material for sawblades and pine trees
-Implemented new Unity post processing system (v2)
-Updated "About" menu to "Credits" and updated it
-Updated info to "Music" menu for Festive and Retro songs
-Slight graphics optimisations

ENJOY
Thanks everyone for playing!

Join the community Discord
Follow Kiwiforge on Twitter
Subscribe to Kiwiforge on Youtube

If you have any issues or bugs, contact me here: kiwiforgegames@gmail.com

- Timothy ːsteamhappyː

Small quality update - Rebindable keys, Random level mode, bug fixes


Change log:
- Added random level mode that unlocks when you complete world 6 (Steampunk).
- Rebindable keys in launcher actually work now (Thank you Anda and Intelligence).
- The first level of each world now stays unlocked when you reset your times.
- Fixed lava not killing the player on Level 10 of the desert world (Thank you r00ster).
- Fixed cacti and spiked islands (Steampunk) not killing the player.
- When you unlock a new world you are now notified at the end of the level, ie: "Snow world unlocked!".
- Player now moves the same speed backwards as forwards.
- Small optimisations.

Join the community Discord
Follow Kiwiforge on Twitter
Subscribe to Kiwiforge on Youtube

If you have any issues or bugs, contact me here: kiwiforgegames@gmail.com

Christmas Update - New festive levels, Improved graphics

SURPRISE!



:jumptoken: Jumps has just received a festive update, adding 5 new challenging levels with a Christmas theme.

:jumptoken: Jumps has also received a lot of graphical improvement and optimization since the last update in April 2017, too long ago.

:jumptoken: Next month I'll be adding a new Retro themed world, so look forward to that, Teaser.

MERRY CHRISTMAS!

Join the community Discord
Follow Kiwiforge on Twitter
Subscribe to Kiwiforge on Youtube

If you have any issues or bugs, contact me here: kiwiforgegames@gmail.com

Change log:
- Added Festive world with 5 new challenging levels
- Added Sleds, Christmas presents, Christmas trees and Candy canes
- Added "World Type" selection screen
- Added sound effects for Buzzsaw
- Improved Post processing effects
- Improved various particle effects
- A few optimizations

Thanks everyone for playing!
- Timothy ːsteamhappyː

Event - Beat the world record and win 5 Jumps keys!

Hello everyone!

The Jumps speedrun page hasn't really been given much love so I've decided to do an event, to build a community and kick start the competition on the speedrun.com page.

For the next 2 weeks, if you hold the WR on the speedrun.com page, you will be rewarded with 5 steam keys for the game, which you can give to your friends or do whatever you want with them.

Good luck! I hope to see lots of entries.

Join the Jumps community Discord to discuss strategies and mechanics.
Submit your run on the speedrun.com page.

Update (v1.2) - Bugs fixes, Trampoline SFX, Slight level changes

Hello!

This update fixes a bunch of problems major and minor, and adjusts a few things:
- Fixed times not adding up correctly.
- Adjusted world unlock times as some people were finding it too difficult or "grindy".
- Added Trampoline "Boing" sound effect.
- Adjusted bridge on W1L10 to stop making the player do that annoying bounce.
- Super slight level changes.

Jumps has a Speedrun.com [www.speedrun.com] page, record yourself speedrunning the game, and submit it there to compete for ultimate bragging rights! ;)

If you have any issues or bugs, contact me here: kiwiforgegames@gmail.com

Thanks everyone for playing!
-Timothy

Update (v1.1) - Trading Cards, Jungle Track and small fixes

Hello, Hope everyone is enjoying Jumps!

Today I have a minor update for you all, see changes here:
- Added Jungle Track.
- Added "Music" menu with Artists + Tracklist.
- If you've already completed a world, you can now click "Next Level" on the last level of that world, making speed runs a lot less painful.
- Fixed "Master" Achievement not triggering.
- Minor UI bug fixes.

Jumps has a Speedrun.com page, record yourself speedrunning the game, and submit it there to compete for ultimate bragging rights! ;)

If you have any issues or bugs, contact me here: kiwiforgegames@gmail.com

Thanks everyone for playing!
-Timothy

Keys for content creators

Hello! If you are a content creator looking to review Jumps, send me an email telling me what you do and include links to your Website/Blog/YouTube channel, etc.

I don't just send everyone a key, you must have active viewers or readers of your content, so don't just think you can just score a free game >:)

Email: kiwiforgegames@gmail.com

Thanks,
Timothy

Follow Jumps Development, Release 31st

Hello! If you want to be kept up to date with Jumps development, you can follow Kiwiforge on Youtube and Twitter
Thanks for being patient!
-Timothy