Hello! Today we're releasing a big content patch which adds more than 250 treasures to be discovered, we call it the treasure hunt season! We also added a new end game planet named Tor which can be reached from Mykon, with lots of new monsters, equip pieces, treasures and blocks.
Planets have been tweaked and should be more varied and fun to explore, we redrawn a lot of mobs and made many balance tweaks and bug fixes.
We're quite satisfied with the progress made to the game and we think the game is mature enough to be released in full form on Steam, so please let us know what you think of this patch!
After the release we'll continue with the updates, to improve Junk Jack even more.
Happy treasure hunting!
ENHANCEMENTS
treasure hunt season is now open! We added more than 250 unique rare treasures in chests. Happy hunting!
new planet reachable from Mykon: Tor! Make sure to generate a new Mykon Adventure or you won't find the new portals
planets surfaces, graphics and biomes have been revamped and are now more varied and fun to explore
many new blocks and discoverable treasures can be found on Tor
dozens of new blocks and treasures!
more than 20 new monsters!
lots of new weapons, armor and other equip pieces can be dropped from Tor monsters
10 new fish types
12 new statues
new pocket pets!
two new types of wood with their relative crafts and weapons have been added: Green and Ebony wood
new rare manufacts have been added, older ones will be converted to the newer ones
all rare weapons now have custom animation, speed and knockback values
many walking mobs have been redrawn from scratch
many new blocks, decos and objects have been added on all planets!
TWEAKS
added many missing objects and blocks to creative
each add-on has now some crafts available by default
added starter crates near the surface
tweaked ores distribution
tweaked treasures distribution tables
rebalanced food heal values
rebalanced potions heal values
tweaked mobs health and hit values
tweaked mobs bounding boxes, now they should stuck less between blocks
decreased healing potions drop chance from mobs
crates can now rarely drop iron lumps
water won't spawn floating on ground anymore
new in use symbol on objects
tweaked portal chests distribution
slightly increased crates distribution
added rare chests and pots on planets surface
removed workbench requirement for stone tools
decreased weapons drop chance from chests
increased salt and sulphur rates on some planets
decreased hard rocks distribution on planets
reduced vases on all planets
added dangerous spikes and ice on end game planets
new liquid graphics
new hurt sound!
new dirt sounds have been added
most hit sounds had their volume corrected
tweaked mobs spawn rates
import craftbook/potions from other players
added scroll wheel to changelog view
added portals Yuca -> Magmar
fixed some minor graphical glitches
BUG FIXES
fixed bug with stackable objects improperly loaded from player save
fixed sticky bullets in multiplayer on clients
fixed sticky bullets from mobs which were damaging player when unintended
fixed durability glitch which affected stacks split with shift+click
fix to music that was abruptly changing / stopping when unintended
increased silence time between songs
fixed crashes related to interaction at top of the world
fixed some small glitches in physics engine
many bugfixes and tweaks not listed here!
Junk Jack 2.9.1.6 is out!
Hello everyone! Today we're releasing a new patch which includes Linus/SteamOS support! This version is still experimental, so if you are using this os please report any bug you find.
We also added new actuator blocks! Pistons, advanced pressure pads and retractable blocks combined with wiring will let you create complex machines which interact with the world. We'd love to see your creations with these new mechanisms.
Last but not least we added new crossbow weapons, explosive arrows, improved spears among with many reported bug fixes/balance tweaks.
We hope you enjoy this new version. Have fun!
ENHANCEMENTS
experimental Linux/SteamOS version! If you have this os installed please provide us some feedback!
added a new actuator: piston block! It's able to push players, mobs and items by extending and also behaves as a bridge or one-way door according to rotation
added a new actuator: advanced pressure pad! It's like the normal pressure pad but it's able to detect mobs too
added a new actuator: retractable block! it's a block becomes solid when activated and blocks light, movement and liquids
added an option that makes the player throw bullets always at max strength, regardless of distance of click from player
trapdoors now behave as devices and can be opened and closed with electronics signal (but this applies only to new placed trap doors)
fancy trinket slot is now considered for pet summon and will take priority if a pocket pet trinket is present in that slot
spears are now longer and slimmer, offering a new combat mechanic
6 new wood crossbows, each one with different bullet and fire speed stats
new crossbow bolt ammunition
new explosive arrows!
MINOR TWEAKS
tweaked mobs spawn values (less mobs will spawn in your home if you place enough torches)
tweaked spears speed and hitbox
tweaked critters spawn chance
decreased portal chests number
widget craft is now available by default
nail craft is now available by default
added missing slime goo reagents to alchemy
added critters to other planets
iron windows crafts moved to anvil category
new slingshot animation has been added
increased grass seeds drop rate
new craft: bone wall
more blocks are now available in creative mode
BUG FIXES
it's now possible to join a game of a friend which is hosting directly by steam by right clicking the friend an choose join game
fixed glow tree not growing
fixed some treasures transparent pixels
fixed wrong watermelon lemonade craft and changed its graphics accordingly
fixed a crash which occurred while right-clicking an empty inventory slot in creative mode
fixed a crash which occurred when removing fishing poles from quickslot after casting
fixed a subtle bug that was affecting Steam multiplayer games, now hosting and connecting should work much better
fixed potions that give the player ability to use tools as different kind of tools (eg Chop Mastering) that weren't working
fixed issue on death screen open in a multiplayer game when someone new is joining
fixed dead player health value not restored on host disconnect
other minor tweaks
Junk Jack 2.9.1.5 is out!
Hello miners, it's patch day!
This version adds new procedural mobs, a scalable viewport option, new potions, new spear and bow mechanics, treasures drop rate tweaks and many more features and fixes.
The new spear weapons mechanic is experimental and the whole spear graphical approach will be tweaked in the future, we're thinking about increasing their length to make them able to reach more distant positions while making them less effective for short range combat.
The new procedural mob generation is experimental too, we tested it with slimes to understand the potentiality of generating different flavour of mobs by composing parts, we'll extend this feature whenever possible to other creatures if it satisfies us and especially you!
The Linux version is under heavy development and we're in a good state so hopefully we'll soon release it!
Have fun playing!
ENHANCEMENTS
Added an option to scale the whole game viewport
Added a Treasure collection to track your rare treasures
Added 4 Equip collections to track your fancy equips
Health bars of creatures are now visible also on clients
Added Ninja Potion which alters throw speed and power
Added Wrestler Potion which enhances damage but slows your attack
Some weapons had their strength tweaked
Cave systems can now be found in the surface of every planet
New procedural flowers added underground on all planets
More than 40 new slimes different for each planet
New king slime mobs!
New engine which adds different parts to mobs has been added!
Slimes can now have different features on their body according to the planet
New craftable orange torch
New craftable slingshot which throws tiny rocks
Changed ranged weapon mechanics, now each weapon has a different delay between successive throw
Changed spear weapon mechanics, now they follow the mouse and their attack points in the direction of the weapon instead that just swinging
Added custom throw animation for arrows
MINOR TWEAKS
Each slime type has its own unique behavior
Tweaked treasures drop rates on all planets
Tweaked chest treasures drop rate
Tweaked portal chests spawn rate
Tweaked crates seeds drop rate
Some caves now contain vines which you can use to hang on
Small graphical fixes to equip pieces
Skeleton bomber will now throw bombs less often
Added back skeleton bomber to spawn groups
BUG FIXES
Fixed a bug which cause abrupt interruption of sound or weather effects when many sounds were playing at the same time
Fixed a bug which could cause crashes when using Potion of Invisibility with shooter mob
Fixed missing blocks from mini map
Fixed incorrect iron armor chest speed tooltip
Steam Trading Cards are now available in Junk Jack!
Hello everyone, Steam Trading Cards are now available to discover in Junk Jack!
We also added Steam emotes, custom badges and cool profile backgrounds.
Another step towards the official launch of the game!
We hope you'll enjoy them. Have fun mining!
Junk Jack 2.9.1.4 is out!
Hello everyone!
Here is a small fix update that addresses mainly two issues with multiplayer. Now it should be more stable but it's still experimental so if it doesn't work just try restarting the game! We're working hard to improve it!
We're testing a new audio engine so there could be some slight bugs right now, but this is to allow more customization of sounds in the future.
Have fun playing!
BUG FIXES
Fixed a multiplayer bug which made clients entering empty worlds or never entering with black screens
Fixed a multiplayer bug which made hosts or client crash when joining
Fixed a fruit generation bug which didn't work properly and generated corrupted saves
Fixed a crash that occurred when loading a map with corrupted fruits, so that the map now loads properly
Fixed Steam cloud, now it should correctly works
Fixed (we hope finally!) the music crash caused by the faulty OGG driver that some players had installed
Junk Jack 2.9.1.3 is out!
Hello! Here's another update which fixes most reported bugs and adds requested features like the scrolling map among with many fixes and enhancements.
Have fun playing!
ENHANCEMENTS
Removed invisible wall at the end of the world: worlds now loop!
Integrated achievements with Steam
Added some new achievements
Added scrolling to super minimap (through mouse and movement keys)
Added customization options for world creations also for adventure mode
Added a changelog view inside the game (reachable from credits view)
BUG FIXES
Fixed a bug with explosions which didn't properly break rear layer
Fixed a bug which didn't update swing speed when switching tool while digging
Fixed a bug which prevented music from playing after a while
MINOR TWEAKS
Additionally tweaked light thresholds for mob spawning
Small tweaks to mobs behavior
Increased portal chests spawn chance
Explosives strength slightly increased
Small sound tweaks
Chest drops balance tweaks
Added potion crates in the world
Junk Jack 2.9.1.3 is out!
Hey there! Here's another update which fixes most reported bugs, adds requested features like the scrolling map among with many fixes and enhancements!
Have fun playing!
ENHANCEMENTS
Reduced mobs minimum light required to spawn (now mobs should spawn less frequently in well lit areas)
Added an option to choose between placing top block first or rear block first (both are modifiable through CTRL)
Some options are now available directly from pause menu without the need to exit the game
Ladders now allow attachment from a slightly larger distance: you can't fall in a hole 1 block wide with ladders anymore inside anymore
It is now allowed to place plants on tiles with small props without breaking them first
Added special utility loot crates in worlds caves
Placing a solid block over a pet will now make it warp to the owner
Increased underground biomes spawn chance
Increased portal chests spawn chance
Rebalanced ores and loot all planets
Work in progress tweaks to weapons durability and damage
New Main Menu Theme song
BUG FIXES
Wood fence doors now behave properly
Tooltips for craft notes and spawner eggs are now properly shown
Fixed a bug which propagated durability when dropping dragged items with right-click
Fixed a crash while climbing a ladder to the top of the world
Fixed a crash that occurred in Steam Multiplayer interface while selecting host or a friend
Fixed a problem which allowed to use forbidden characters (like /, \, ? etc) in player and world names causing problems to load them afterwards
Tooltips are no longer visible when stats panel is open
Fixed a problem which could cause your world to disappear while renaming
MINOR TWEAKS
Work in progress tweaks to slimes behaviour
Other sound tweaks
All sounds effects have been normalized
Junk Jack 2.9.1.2 is available now!
Hello everyone, here's another update which fixes reported bugs and adds many balancing tweaks, following your feedback.
The only downside to world balance tweaks is that you need to generate a new world to see the improvements.
Also remember that Portal Chests spawn in Adventure mode only!
We hope you'll enjoy the changes!
BUG FIXES
Wood fence doors now behave properly
Tooltips for craft notes and spawner eggs are now properly shown
Fixed a bug which propagated durability when dropping dragged items with right-click
Fixed a crash while climbing a ladder to the top of the world
Fixed a crash that occurred in Steam Multiplayer interface while selecting host or a friend
Fixed a problem which allowed to use forbidden characters (like /, \, ? etc) in player and world names causing problems to load them afterwards
Tooltips are no longer visible when stats panel is open
Fixed a problem which could cause your world to disappear while renaming
ENHANCEMENTS <*>Reduced mobs minimum light required to spawn (now mobs should spawn less frequently in well lit areas)
<*>Added an option to choose between placing top block first or rear block first (both are modifiable through CTRL)
<*>Some options are now available directly from pause menu without the need to exit the game
<*>Ladders now allow attachment from a slightly larger distance: you can't fall in a hole 1 block wide with ladders anymore inside anymore
<*>It is now allowed to place plants on tiles with small props without breaking them first
<*>Added special utility loot crates in worlds caves
<*>Placing a solid block over a pet will now make it warp to the owner
<*>Increased underground biomes spawn chance
<*>Increased portal chests spawn chance
<*>Rebalanced ores and loot all planets
<*>Work in progress tweaks to weapons durability and damage
MINOR TWEAKS
Work in progress tweaks to slimes behaviour
Other sound tweaks
All sounds effects have been normalized
Junk Jack 2.9.1.1 is available now!
Hello! We've pushed a quick update to the game which addresses mostly usability fixes gathered by your feedback and tries to solve the multiplayer bug which was rather common! Your feedback is precious, let us know if you find any bugs or possible improvements and suggestions.
Have fun playing Junk Jack!
BUG FIXES
Improved Steam multiplayer handshaking to prevent connections error while connecting (it’s still experimental so if it doesn’t work just try relaunching the game)
Fixed a bug which applied falling damage incorrectly when dropping from ladders
Fixed music volume issue on startup
Hopefully fixed crash related to music at startup
Fixed an issue which prevented non extended tooltips from being visible
ENHANCEMENTS
Added experimental placement directly from inventory (with right click)
Added CTRL + left mouse click to inventory to quickly move to/from quickslot
Added hold to jump higher which should make movement more comfortable
Now default block placement actions occurs on top layer, you can place blocks on rear layer with CTRL + left mouse click
Allowed placement of solid blocks on rear layer when empty
Allowed placement of items/blocks on small props (like Green Grass) without the need to break it first
Added an option to always show tooltips (so no Magnifying Glass button is present at all)
Added an option to disable mouse wheel actions (to avoid issues with touchpads)
Changed default inventory keybind to E (from I)
Increased tool and weapon speeds
Added random generated potions to world chests
MINOR TWEAKS
Changed sparkles graphics
Changed silver vein ores and treasure colors
Tweaked some mobs graphics
Tweaked some loot and lock placements in world generated chests
Tweaked throwable weapons throw distance
Tweaked sounds volume
Reduced default music volume
Music and ambient sounds will now play more often
Redrawn locked chests graphics
Added keys to world chests
Other basic crafts now are available by default in your craftbook
Added a sword to the tools section in creative to kill mobs
A quick tip: you can see a summary of all available in-game commands by pressing F1! There are a lot of shortcuts to learn!
That’s all, for now :D
Junk Jack is out now!
We’re proud to announce that Junk Jack is now out on Steam by Early Access!
Have fun playing Junk Jack!
Thanks everyone for the support during these development months, and thanks to everyone who will buy the game and help us to shape it the best it can be.
This is only the beginning!
*If you encounter any issue please let us know, we’ll do our best our best to promptly fix it.