Fixed problem on 5-1 map, when sometimes enemies wouldn't damage the tower Added full menu to everyone in online play when paused
Patch #1.2
Demo version and full version from now on will be sharing save files. -Fixed problem with option menu not registering changes
Patch #1.1
Toggle option for recipes is now available in Options Menu
Working on syncing demo and full version saves. Changes will come later today/early tomorrow to the demo version.
Patch #1 - Hotfix
-Fixed problem with needing to restart level to change controls Added all the features to the demo version
Patch #1 - Quality of life
Added custom binding for keys Now players are able to put down a case on refined material -Increased range for picking up, so players can pick up materials that are below them easier -Fixed softlocking in tutorial -Fixed some issues with SFX
These changes to the demo version will be added later today.
If you have any issues, please contact us via email or discord, we are listening to feedback.
Hotfix #4
- Fixed an issue that sometimes single cannon couldn't kill 6 basic enemies
Balance #3
Made most levels slightly easier for smoother difficulty curve
Balance #2
Map 4 and 5 are easier for all parties (1-4 players) to smoothen difficulty curve
Hotfix #3 + Balance #1
- Fixed problem with tower not destroying properly on 5th map - Added time for 1 player on Garden 5th map to every wave to make it easier