- Slot Machine (Classic mode) : * Try to win bonuses among several lots, I let you discover them. * Pulling the lever costs 8 gold coins * 5 tries per machine
- Replacing rubies with a single currency : Gold Coins - "Sigils" are replaced by "Relics" - Relic upgrades now cost gold
- You can hit with melee weapons without right joystick steering - Increase projectile speed
- Added Damage effects on the player * eyes sprite change during invulnerability * blood effect on the screen and the sprite when the player is hit
- Added Level Up Effects
- You can now take no cards when you have 3 choices
Minor changes :
Improved UI (buttons), clicking on the screen puts the focus back on the buttons Improved several activation zones like Weapons, scrolls, upgrades and more..
"curse of frost lv.1" Cooldown 2sec --> 1sec "curse of frost lv.2" Cooldown 1sec --> 0.5sec
Global Improvements
Other
Following the last messages asking for your opinion on the next game mode, it seems that your choice is turned towards on the Tower Defence Mode. Development will begin in parallel with other updates.
Thanks !
Jylko : Vote for the next game mode !
Hi everyone !
I invite you to vote and suggest ideas for the next game mode. You can join the Discord or just chat here.
Here's my ideas
1) Tower Defence : Survive as long as possible against waves of enemies by building and improving your defenses.
2) Deck Builder / Turn-Based : Go as far as possible by building your deck to fight turn-based enemies and explore random events.
Keep in mind that the development of a new game mode will start after several updates on the game in order to improve the current experience.
Thanks ! Perk
Jylko - 1.022
Major Changes :
* Complet Main menu Rework * Global UI improvement * Weapon levels are retained between weapon changes
* 4 New CARDS ! (Total : 54) : - Fireball - Curse of frost - Thunderbolt - Acid frenzy
* Bugfix
Jylko - 1.021
Upgrade Modification :
- Vortex Lv.1 ---> Create a copy of your right weapon around you. - Vortex Lv.2 ---> Create a copy of your weapons around you.
- Game Master Lv.1 ---> Give a random weapon to each room, keeps weapon level. - Game Master Lv.2 ---> Gives a random legendary weapon to each room, keeps weapon level.
Survival Mode Only :
- Game Master Lv.1 ---> Gives a random weapon every 15 sec, keeps weapon level. - Game Master Lv.2 ---> Gives a random legendary weapon every 15 sec, keeps weapon level.
- Second Life Lv.1 ---> Weapons on the ground can turn into Iron Scroll after 30 sec. - Second Life Lv.2 ---> Weapons on the ground turn into Iron Scroll after 30 sec.
Bugfix : - Elder Best Lv.2 ---> Projectile in the back was not appearing correctly. - Plan B Lv.1 ---> Bombs didn't disappear between rooms. - Ghost Lv.2 ---> Projectiles did not follow the enemies.
Jylko - 1.02
Now you can buy upgrades with Gold Scrolls Upgrade modification Global improvements Minor bugfix
Jylko 1.01
Minor bugfix
Jylko - V.1.0 !
Jylko V.1.0
The game has been totally changed since the beginning of the Early Access. It was a great personal experience, both positive and negative. The few comments and feedback have helped me a lot.
I can’t afford to invest more time in the development of this game. I gave a lot of energy to bring the best I can do. That doesn’t mean I give up the game. I will continue to bring new content on Jylko like :
- New cards - New sigils - New environments - Steam Deck compatability - New Game Mode - Languages - ...
I also started to work on a new game : Room 12. it will be completely different and I think that’s what I need now.
Thanks, And I really hope you enjoy the game !
Jylko - V.0.6.2
- Allows multiple boss life bar (When you have two bosses or more at the same time) - Boss name - Increased enemy projectile visibility - Color fix - Bugfix