Yesterday, we uploaded the new Kaigrad update, but we had overlooked one critical error that changed the choice menu display mode to ADV (classical mode for most of visual novels, but not for Kaigrad). So, we reacted to your bug reports as fast as we only could and released a hotfix patch, that sets the menu mode back to NVL. Please stay report any problems you encounter with our updates! We can't always check everything out before release.
1.1.1 Update
Ho, dear people of Kaigrad! Despite our long and frightening silence, we are still making our great work on Kaigrad. Everything we want is just to finish the story of the mysterious traveler in our dark world, so we put our efforts to the coming DLC. Unfortunately, our lack of experience and our desire to make our product as good as it's even possible are slowing down the development process. Eventually, we were so occupied with all of it, that we had not been updating the main game for the last 3 months already. We are really sorry for this delay and we are even ready to pay our lives to get your pardon. Still, we finally start fixing it out with fixing some major bugs you were reporting for multiple times.
Changelog
BUG FIXES:
Fixed color change restorage after loading a game with one
"The Soulless Coast" achievement is now available to reach
Fixed description for some achievements
Fixed some text display errors
TECHNICTIONAL UPGRADES:
Added support for game extensions (DLC is coming soon)
Game engine updated to 7.4.9.2142 version
1.0.5 Update
We are receiving new feedback from our first players and testers, including bug & typo reports. In order to fix them, we have released the 1.0.5 update for our game.
Changelog
Fixed 3 grammatical mistakes (in Russian) in some characters' lines
Fixed text overflow after some choice at the first meeting with Lynx in the Resistance route
Fixed BG distortion after some plot rollback
Change some fade-ins, so the BG now appears together with the rest of the screen