New [Experimental] Control mode called "auto drag". With this you no longer have to click and drag.
Spacebar will now rotate Tetrominos. Works for both control modes.
Better support for monitors with varied refresh rates.
Kavel Release Celebratory Dev Stream
Kavel is out - you can go buy it right now. How cool is that right!?
If you want to do that and share in the joy of this moment then hop into the stream and see me play my own game. Ask me a question, get some tips and probably watch me fail to beat my own highscore.
See you there.
Kavel is coming April 15
I've created a new trailer and new screenshots for the store page. I'm happy with how the game looks now. I've made new builds with all the latest features and tweaks for both PC and macOS.
I wasn't completely sure I would release on macOS but things seem to work well. The colors also really pop on the retina screen, so that's nice to see.
For these two weeks before release I'll be doing final testing and hopefully everything will be tip top for launch.
The release date has been voted on in a Twitter poll to be April 15. I trust the collective knowledge of the internet so that's the date it will be.