Genre: Role-playing (RPG), Hack and slash/Beat 'em up
Kemono Friends: Cellien May Cry
Updated to version 1.30.0
- Renamed "Accessibility" in Config to "Assist". - Added "Battle Assist" function limited to NT difficulty to "Assist" in Config. - Added "Show play time", "Boss mode", "Disable auto-mapping", "Disable invincibility", "Disable Guts", "Disable exp gain", and "Disable item drop" in Config "Expert". - Added a function that displays the corresponding icon when battle assist, game speed, disable passive skills, hell mode, etc. are on. - Full-color config icons. - Adjusted the color of equipment icons and balloon icons. - Changed the config "camera rotation suppression" to 11 levels from 0 to 10. - Improved the function of "Limit camera turning" in the configuration. (Increased angle threshold at which camera rotation stops) - Changed the initial value of "Limit camera turning" in Config. (1→5) - Changed the initial value of "Camera default view" in Config. (0%→15%) - Renamed "Difficulty Level Change" in the tutorial to "Difficulty Level Change and Assist Settings" and added an explanation about assist settings. - Changed the tutorial "Difficulty level change and assist setting" to be displayed at the start of the game. - Abolished the restriction that the auto-mapping function is disabled when the difficulty level is EN or higher. - Abolished the distance limit of the function that displays the movement point and the mark indicating friends waiting for rescue when climbing a tree. - Changed the wording of the tutorial tree climbing page in line with the abolishment of the distance limit for climbing trees. - When Another Serval performs a combo attack immediately after a jump attack, pile attack, wave attack, or bolt attack, it will start from the second step of the combo. (Specifications similar to Serval) - Increase the threshold at which Another Serval transitions from normal routine to stamina recovery routine. (Stamina consumption of pile attack → stamina consumption of wave attack during wild release) - Changed so that "Heliozoa" does not use jump attacks twice in a row. - Changed the color of the button to change when the cursor is moved to the button that changes the data display type on the save screen. - Fixed so that the "Search" action is displayed in the barrier destruction event at the entrance of the Sky Tree. - Fixed so that the "Search" action is displayed in the vault event of the Japari Library basement reference room. - Fixed a bug related to Easter egg elements.
Updated to version 1.29.1
- Corrected many text errors in the Korean version. - Fixed the UI of the title screen of the Korean version. - Fixed a bug that the opening of the English and Korean versions did not display properly.
Updated to version 1.29.0
- Korean version is tentatively implemented. (Translation not yet completed.) - Fixed a bug that caused the Serval to become inoperable when the decision button is pressed when it is overlapped by both the sit action and the fast-travel option decision of the Japaribus. - Fixed a bug that caused the Serval to become inoperable when the decision button is pressed when it is overlapped by multiple objects displaying choices. - The lighting of the shortcuts in the alpine region and the snowy mountain region has been changed. - The material of the leaves of the luminous trees in the Earth's interior fire pass has been changed to a single-sided rendering, so that the area close to the camera is not rendered. - Fixed a bug in Lonesome Serval's Another Serval's skirt that was layered incorrectly. - Fixed a bug in Lonesome Serval that the armament was displayed when the photo mode was activated during the event after the destruction of the last boss. - Fixed a bug in the Cerulean Book that the head of "Imperatrix mundi" did not display a tear indicating its weak point. - Fixed a bug in the Japari Park Zoological Institute that "Examine" was displayed when standing at a location for combat training that did not meet the requirements. - Fixed a bug that Ceruleans and Friends were sometimes buried in the ground during the combat training. - Fixed a bug that Cecky Beast did not move properly in the "Combat Training" function. - Fixed a bug in the "Battle Result" that the lower difficulty level is displayed when the difficulty level is changed in the middle of a boss battle by using the 4-dimensional bag. - Fixed a bug related to Easter egg elements. - Optimized shader variants.
Updated to version 1.28.1
- Fixed a bug where a Friend needing rescue symbol was displayed at the Entrance of [Inside the Earth] during the escape event when the African White-faced Owl or Eagle Owl were not rescued. - Fixed a bug where the "Boss battle time display" setting was copied to the config setting displayed below when loading data older than version 1.27.0 with version 1.27.0 or later.
Updated to version 1.28.0
- Increased the visiblization radius of the automatic map function. - Fixed the automatic map function so that passages on the other side of the wall are not visible. - When the graphic quality is Low or lower, the function that reflects Friends and Celliens on the surface of the water will be turned off. - When the graphic quality is Very Low, the distance at which the Friends of the Japari Library are hidden has been changed to be shorter. - When the graphic quality is Medium or lower, at the Summit of The Mountain and the Magma Chamber of Inside the Earth, the magma will not rotate. - Changed to hide the Raccoon and Fennec fox on board the Buslike when the Buslike in the Japari Library is away from the camera. - At the Magma Chamber Inside the Earth, changed the magma rotates randomly when moving between floors. - Removed the collision of sparks particle of the Magma Chamber Inside the Earth. - Removed the collision of sparks particle of the escape event from the Inside the Earth. - Changed so that some effects are enabled/disabled immediately when switching the [Dungeon objects] in the config. - Fixed a bug that [Clione limacina]'s ice needle attack penetrates some terrain. - Reduced the physics calculation load of the needle attack of [Chaetoceros affinis], [Aedes albopictus], [Polistes rothneyi], and [Clione limacina]. - Set the center of mass of the needle fired by [Chaetoceros affinis], [Aedes albopictus], [Polistes rothneyi], [Clione limacina], [Queen], [Queen (Raw)], and [Heliozoa] to the correct physical location. - Balloon drawing load is reduced. - Adjusted the color of text balloons such as [GET] and [SHOP]. - Fixed a bug where the acquired experience value was sometimes displayed as [0 Exp].
Updated to version 1.27.0
- Added the function to display an icon in the upper right corner of the window when unrescued Friends and unobtained [mysterious ball] remain. - Added [equipment limit] to the config. - Increased stamina recovery speed when Serval moves while jumping. (At maximum speed, 0% → 0.75%) - Added the function to display words and phrases indicating the type of effect when Friends receive the effect of [Nice Room] of Campo Flicker. - Added the function to display a check mark on the items that can be combined on the item blending window. - Added the function that the name of the missing item turn red when the cost or material is insufficient on the item blending window. - The color of the frame of the shortcut release notification was changed. - Added a sound effect to the shortcut release notification. - Reduced the damping value of the free-look camera. - Increase the size of player character, Friends, Cellien, characters waiting for rescue, and other marks on the map. - Increased the weighting of the display time of conversation text according to the number of characters. - Improved speech log. - Improved particles in wind gust traps. - Improved particles when being blown into a gust trap. - Increased the size of the discovery trigger for hidden items at the top of the mountain. - Changed the display to keep showing a notification while there is environmental damage. - Removed environmental damage on the 17th to 24th floors Inside the Earth. - Reduced the number of enemy appearances on the 30th to 33rd floors Inside the Earth. (145% to 120%) - Fixed a bug regarding the documents in the Japari Library that made some documents unreadable while the Cellien dug up by Sand Cat was present. - Fixed a bug regarding documents that can be read after defeating a boss Cellien, in which the [Read] action appears before the condition is met. - Fixed a bug regarding the computer on the Lodge Boss Battle Floor where the [Search] action would appear before the condition was met. - After the True Wild Release event, the infinite jump activation notification will continue to be displayed until the player character reaches a high altitude or the battle is over. - Extended the display time of the notification. (Normal 3.5 seconds to 4.0 seconds, important 5.0 seconds to 7.0 seconds) - Adjusted to suppress the number of particles when a large number of effects are generated in a short period of time when Cerulean is damaged. - Changed the display on the equipment screen when the number of HP and Stamina increases applied by Skytree is limited. - Punctuation was missing in some documents. - The Japanese description of the [Glitter Capsule] was revised to make the meaning easier to understand. - The value of [Lock-on only forward] when Anti-Motion Sickness Settings is applied has been changed. (50° to 60°) - Improved the gust of wind particles that [Birdlien] fires. - The destruction effect of [Australopithecus afarensis] has been adjusted so that it is less noticeable. - The rotation speed of the earth part of [Empress] was made the same for difficulty levels VU and above. - The camera work of the battle against [Imperatrix mundi] has been adjusted. - The particles in the effect generated at the start of the [Imperatrix mundi] attack have been adjusted so that they are less noticeable. - The damage of [Imperatrix mundi]'s sun attack has been changed so that it varies depending on the difficulty level and Sin Wild Release.
Updated to version 1.26.0
-Partially corrected the English translation. -Added [Camera turning speed] 8 and [Camera following speed] 10 to the 3D sickness prevention settings. -Changed [Photograpy mode] in the config to [Control & Battle] classification. -Added [Disable unlocking trophies] to the config. -Added the function to display a warning on the tutorial page for each technique when the technique such as Dodge Step or Pile Attack is not equipped. -Added the function that a warning is displayed on the tree climbing page of the tutorial when [Tree climbing action] of the config is turned OFF. -Added the function to display a warning on the Just Dodge page of the tutorial when "Disable Just Dodge" in the config is turned ON.
Updated to version 1.25.0
-Added [Basic Operations] page to the tutorial. -Added pages for each special move such as [Pile Attack] and [Spin Attack] to the tutorial. -Deleted the [Special Move] page of the tutorial. -Added video and command display to the tutorial. -Replaced the image on the [Lock-on] page of the tutorial. -Adjusted the color tone of the last scene of the opening. -Added [Lock-on only forward] to the config. -Added [Tree climbing action] to the config. -Added [Sitting action] to the config. -Added [Blinking] to the config. -Added [Close-up view indoors] to the config. -Added [Disable Just Dodge] to the config. -Added [Hell mode] to the config. -Changed [Resting motion] in the config to Control & Battle classification. -Fixed a bug that the change of the [Camera default view] config is not applied to the camera reset when moving the floor. -Of the contents of the [Anti-Screen Sickness Settings], the [Camera FOV] has been changed to +20 and the [Camera default view] has been changed to + 25%. -Added a setting to set [Lock-on only forward] to 50 ° and turn off [Close-up view indoors] in the [Anti-Screen Sickness Settings]. -Fixed a bug where Serval's Anti-Matter Emitter did not work properly. -Fixed a bug that the fatigue motion did not end when the Friends took the action of sitting in a tired state. -Changed to restore stamina even when Friends are sitting. -Fixed a bug where Friends couldn't properly approach some Ceruleans when attacking. -Adjusted the text layout of the volume adjustment window. -Fixed a bug that the command text was not changed when the language was changed while giving commands to Friends. -Partially changed the contents of the ending credit special thanks. -Added the scene where "30 years later" is displayed in the ending of Lonesome Serval. -Expanded the search range of [Anotogaster sieboldii]. -Added a weakness mark to the earth part of [Empress].
Updated to version 1.24.0
- Completely corrected the English translation. - Added Fiona Kaenbyou, who corrected the English translation, to the credits. - Added the second page to the camera settings of the config. - Added [Camera default view] and [Camera return speed] to the config. - Changed [Clipping distance] and [Clipping auto adjust] to camera classification. - The adjustment interval when [Cllipping auto adjust] is set to [On (Low Cost)] has been shortened to 0.4 seconds. - Fixed a bug that the Spin Attack effect did not change when [Show Giraffe Beam] was set to [On (Serval Only)]. - Adjust the layout of the volume adjustment window. - Fixed a bug that the tire part of Japari Bus was not displayed in the Facility Guide. - Adjust the angle of the free look camera. - Clarified the lower limit for the recommended level notation Inside the Earth. - Changed the Stamina consumption and recovery amount when the player character moves so that it changes smoothly according to the speed. - Fixed a bug that the movement speed and stamina consumption became unstable when moving at walking speed while jumping. - Abolished the lower limit (100) of stamina recovery amount by Just Dodge. - Fixed a bug that particles of [BigDog] block throwing attack were not displayed properly. - Adjusted the particles of the block-skipping attack of [Ammonitida], [Debris], and [BigDog]. - Reduce the usual navigation mesh calculation cost by installing a dedicated navigation mesh only when [Queen (Raw)] appears Inside the Earth. - Changed the camera position when using the Wise Pot.
Updated to version 1.23.1
- Corrected the description of "Enemy auto-look" and "Overlook at enemy" in the config. - Fixed a bug that "Target icon size", "Damage number size", "HP gauge size", and "Friends icon size" in the config were not displayed correctly. - Added the function that the viewpoint gradually returns to the default by running Serval when the free look camera is in the approach viewpoint or the top-down viewpoint. - Corrected the description of the passive skills of Golden Snub-nosed Monkey and Raccoon in the Chinese version. - Changed the names of passive skills of Golden Snub-nosed Monkey and Raccoon in the Chinese version. - Fixed a bug where a part of the map was displayed on the special floor for Lonesome Serval. - Fixed a bug that the fall collider does not exist on the special floor for Lonesome Serval. - Fixed a bug that the player character may be buried in the ground by the attack of Boss Cellien on the boss battle floor in the Savannah region. - Corrected a part of the collider in the room on the boss battle floor in the Savannah region, and changed a part of the layer. - Shrank the attack collider of the rush attack of "Alligator clips" and "Alligator clips (Raw)". - Adjusted the jump attack motion of "Alligator clips" and "Alligator clips (Raw)". (Lower jump altitude) - Adjusted camera work in "Alligator clips" and "Alligator clips (Raw)" battles. - Changed the knockback motion to change when the player character attacks "Imperatrix mundi" from above.