Update 0.98.34 is out now! This is on the main stable branch.
Please report any bugs, gameplay or balancing feedback etc to either the Steam or Lo-Fi forums. Thank you
0.98.33
FIXES
0.98.34
Update 0.98.32 Out Now (Experimental)
Update 0.98.32 is out now on Experimental branch! 0.98.31 remains on the main stable branch. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If opting in, please be aware of bugs, instability and unfinished content – for the best experience we recommend waiting for stable release... Please report any bugs, gameplay or balancing feedback etc to either the Steam or Lo-Fi forums. Thank you
0.98.32
Update 0.98.31 Out Now
12th June:
Update 0.98.31 is out now, with Spanish and Russian languages now updated! This is on the main stable branch.
Please report any bugs, gameplay or balancing feedback etc to either the Steam or Lo-Fi forums. Thank you
0.98.31
0.98.30
Features
Bug fixes
0.98.29
0.98.28
Features
Bug Fixes
Update 0.98.27 Out Now
Update 0.98.27 is out now! This is on the main stable branch. Please report any bugs, gameplay or balancing feedback etc to either the Steam or Lo-Fi forums. Thank you
0.98.27
0.98.26
0.98.25
0.98.24
0.98.25 Out Now (Experimental)
Yesterday evening's changelog for update 0.98.25 out now on the Experimental branch. 0.98.23 remains on the main stable branch. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If opting in, please be aware of bugs, instability and unfinished content – for the best experience we recommend waiting for stable release... Please report any bugs, gameplay or balancing feedback etc to either the Steam or Lo-Fi forums. Thank you
0.98.24
0.98.25
0.98.23 Out Now
98.23 is now out in the main stable branch! For more details on bug fixes and small additions, check the full change log via the game launch panel. We still need to balance attacks and campaigns, please share your feedback or bug reports in the Steam forums or official forums to help us. Thank you :)
Update 0.98.23
0.98.10 Out Now (Experimental)
Update 0.98.10 is out now on Experimental branch! 0.97.6 remains on the main stable branch. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If opting in, please be aware of bugs, instability and unfinished content – for the best experience we recommend waiting for stable release.
0.98.1
0.98.2
FIXES
0.98.3
Update 0.98.0 Out Now (Experimental)
Update 0.98.0 is out now on Experimental branch! To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. 0.97.6 remains on the main stable branch. If opting in, please be aware of bugs, instability and unfinished content - for the best experience we recommend waiting for stable release.
--- アップデート内容翻訳です -
Japanese patchnote translation, with huge thanks to player Trantez.
0.98.0
It's the best update ever. It adds and tweaks a lot of things that together change the game experience a bit. It's a good time to try starting a new game if you were thinking about it.
BIG FEATURES
Please report any bugs, gameplay or balancing feedback etc to either the Steam or Lo-Fi forums. Thank you :)
Dev Blog #24: The Final Countdown
Update status: Crossbows and robot limbs won't be released until 28th February - the update needs more polish. The last map area will likely be released some time afterwards.
Until then please bear with us, it will be worth the wait.
(Original post with images: https://lofigames.com/blog-24-the-final-countdown/)
This will be a big year for Lo-Fi Games and all of our players, old and new, as the last map quarter is finally coming to a finish.
It will be our final big update before we fully release Kenshi this year.
We don't like to spoil what's coming in the new south east area, so we'll keep details brief. Anybody who's been following us on Twitter will know that we've been working on two of our luxury features that we originally thought we wouldn't have time to add in - limb loss and blood. Blood still needs lots of work, at the moment it's buggy... very buggy. Kenshi citizens practically explode like blood balloons at the slightest jab of a nodachi... Needless to say, blood probably won't make it into game until after the next update with the new map.
Injured characters who have crippled their legs (or completely lost them) will now desperately fight from the ground if they have at least one arm left, and crawl around leaving a slug trail of blood. But also on the subject of crawling, characters will be able to crawl around healing allies while unseen in Playing Dead mode. Hopefully you'll find that the new animations and messy blood pools add a whole new level of grisly atmosphere to combat. And if your squad do happen to lose an arm or a leg, or all four, you'll be able to buy robotic replacements from shops in town.
Then of course we've got hand held crossbows with new Perception and Precision shooting stats.
Diplomacy should be complete in the next update - the most important campaigns being revenge attacks for all of the factions' fallen leaders. Apart from that we just need to finish up and test a couple of base inspections from the pushiest, rule abiding factions: the UC and Holy Nation.
If all goes well, we hope to release the last map quarter, crossbows and robotic limbs within a month's time. Until then keep an eye on our Twitter or Facebook pages for more updates :)
Update 0.97.6 Now Stable
The north east corner of the map has now been unlocked for the stable version. This unveils the United Cities lands, and some other special places to explore.
0.97.6
Features
Balance
Fixes
Please help us improve the game by reporting any bugs or crashes to the bug reports forum or Steam forum. Thank you for all your help :)