According to the feedback information, a little adjustment was made;
I did not modify the way the item was grabbed. Personally understand that the grip handle (hand side button) corresponds to grab the item, and release the handle (hand side button) to release the item. If there is still a majority that feels inconvenient, I will consider the next version of the revision.
Optimized for physical collision feedback, objects are now not accidentally positioned incorrectly.ːsteammockingː
May update
May update
The version update also opens the historical minimum discount.
Absolute sincerity,
Welcome to leave a variety of messages in the message area.
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This is the first update since the release of the game. Why is the update so inactive?
Because the game itself has not received too much feedback, nor what Bug, most of them are just: the game is good, the game time is a little short. There were also very few comments in the discussion areaːsteamfacepalmː.
Thank you very much for your feedback.
Because the game itself is an individual production, and did not think of promotion, market or anything else, but feel that in a narrow environment, to do room escape is very interesting, go to do it.
The time of the game is not too long, but I was trying to make a series of room escape, initially setting up four:
A shabby cabin
Ancient Chinese Style
Pharaoh Pyramid
Imperial Tombs
I was ashamed to think that I would continue to do the whole series in the future. At present, I have only finished the dilapidated cabin, that is, The “Key Of Impasse”.
It's really helpless, because of the hard work of developing the game alone, "Key Of Impasse" has been on the line so far, and sales are so low that even the developer's deposit can't be returned.
Of course, although unsalable, the second version of the ancient Chinese style of room escape started work, but the progress is very slow. If released, it will update a management interface to integrate all room escape in the form of DLC.
I hope you can give some good ideas about the design of the new room.
With version updates, I'm a bit nagging. Finally, I hope you can give me some response in my comment area, which is my motivation. Friends in the top 10 of the evaluation area and those who have put forward good ideas for the new version room escape, if the new room escape production is completed, send it to you in the first time.
I'm sorry about my English.
Finally, I wish you all a merry Christmas.ːsteamhappyː~
Initial version.
This is the initial version.
To prevent leakage information,I show less details on the screenshots and video.I hope that you can expore more clues in the game sincerely