We have had reports of not being able to complete chapter 3 (forest area); where the game would not trigger the end, and thus, resulting in not changing level.
We have investigated this issue, and are please to report that we have found, and fixed this issue.
If you would be so kind to update the game, chapter 3 should now work.
We are sorry for any inconvenience this may have caused.
Thanks
Deceptive Games
Update / Patch - 20/10/2016
Hello everyone,
We have had reports of not being able to complete chapter 2; where you would fall through the floor after leaving the caves.
We have investigated this issue, and are please to report that we have found, and fixed this issue.
If you would be so kind to update the game, chapter 2 should now work.
We are sorry for any inconvenience this may have caused.
Thanks
Deceptive Games
Update
Patch Notes:
> Fixed a bug where during chapter two (the end gate would not open after activating all the sculptures)
> Camera effects now work as intended.
> Fixed sounds that were not playing when they should.
> Achievements now unlock.
>General Optimisation Improvments
Achievements
Hi,
Achievements should now unlock.
Sorry its taken so long.
Thanks
Update 1.4.4
HI,
This update fixed a rare bug where the second globe, would not contain a circuit pin. The pin should now always appear.
More updates to follow.
Thanks
Trading Cards
Hi,
Trading cards for this game have been developed, and should start to unlock after 20 minutes of play.
Thanks
Update 1.4.3
Hi everyone,
Please find a list of changes and fixes below:
Chapter 5 fixes bug where player starts with weapon.
Chapter 5 doors not open because of weapon equipped.
Fixed rare instance of player falling through kitchen floor.
Fixed settings where it was not saving full screen mode.
Fixed settings where it was not saving anti-aliasing.
Fixed bug where player acquiring gun would result in every inventory slot a gun.
Increase flashlight brightness in chapter 3, 4 and 5.
More updates to follow soon.
Thanks
Update 1.4.2
Hi,
There were reports from some players stating that when collecting the gun, they were not able to equip it. Since the game requires this item to play the game successfully. I saw this as a game breaking bug.
This update should rectify this issue, and it should now always be equipped upon pick-up.
In addition, the run speed and duration has increased for faster navigation during play.
Many thanks.
Update 1.4.1
Hi everyone,
Although not a major update, this encapsulates many bugs and issues people were having.
Please find a list of changes and fixes below:
<*>Cave enemy texture changed to fit in line with game.
<*>Modified the game to allow story points to sound during play.
<*>Cave enemy AI improvement.
<*>Spelling errors corrected on the caves intro cut sequence.
<*>Increased flashlight range and brightness in caves
<*>Increased flashlight range and brightness in caves
<*>Allows for 19:10 monitor support (please note resolution options coming next update)
[l/ist]
Major update to be released soon which should include:
<*>Further resolution options.
<*>Key Bindings.
<*>Ability to toggle mouse invert.
<*>Other language support.
Update 1.4 Live
Hello everyone,
Another quick update to reflect the game release. Please find a list of changes and fixes below:
Version number listed in the main menu screen.
Fixed a bug where the player would fall through the floor in the Caves.
Fixed a rare bug that disabled interactions with items.
Fixed a rare big where enemies were not spawning.
Corrected the forest voice over sound volume.
Stability issues and frame-rate improvement.
As always, please post of the Community Hub to report errors and issues.