Kikura cover
Kikura screenshot
Genre: Indie

Kikura

■Minor updates■

■Minor updates■


Here's what the update includes!

Scene : Contents of the update
*Game: You can use items by pressing the space key without opening the pause screen.
*Game: Fixed a mistake in the layer setting of enemy bullets in Stage 5.
*Game: Fixed a bug where activating a bomb while being hit by bullets would cause the player to become invincible after the bomb was finished.
*Game: Fixed a bug that prevented the use of the sazanqua hair ornament during KIK.
*Game: The volume of the sound effect when the KIK is finished has been increased.
*Game: Changed the physical strength values of some bosses.
*Game: The number of times an effect occurs when attacking a boss has been increased.
*Title: Fixed a problem where the Game start options were difficult to see.

■Update Notice■

Thank you for your continued patronage of KIKURA.
I have just released a major update.
The contents of the update are as follows

Most important


Scene : Contents of the update
* Game: English in Game has been improved.
English translation was handled by Daniel(Twitter : @mojilove).
* Game: Life is no longer reduced after activating Bomb. Instead, Bomb will be limited to 5.
* Game: Type C has been added to the player.
* Game: Shots are now fired forward during the fight with the boss, except in some scenes.
* Game: Yokai stone can now be used even if Life is 4 or higher.
* Game: Player movement speed has been slightly increased.
* Game: “Old style” in settings has been removed. “TATE” has been added instead.
* Game: Difficulty "Easy" has been changed to "Normal".
* Game: “Manual” has been removed. You can understand everything about the game with just the “Tutorial”.

Important


* Game: Changed the sound and graphics when an enemy is defeated.
* Game: Changed the sound when attacking an enemy.
* Game: Added graphics when attacking the boss.
* Game: Changed the sound and graphics when a player is hit by a bullet.
* Game: The specification that the frame rate drops due to pseudo-processing crash has been eliminated.
* Game: KIK and GST statuses are now displayed around the player.
* Game: Allowed GST to be activated when the player is hit by a bullet.
* Game: Added all game specifications to the tutorial description.
* Game: Changed the invincibility time when being hit by a bullet from 1 second to 3 seconds.
* Game: The collision detection of the stage 1 boss has been increased.
* Game: Fixed a bug that caused the REN to activate immediately after defeating the stage 4 boss.
* Game: Fixed defective Shot A in Shot Type B.
* Other: Save data transfer instructions can be downloaded from the Steam store page.

Minor changes


* Game: Improved measures to avoid skipping conversations with bosses.
* Game: Made the color of the player's collision detection change when a bomb is triggered.
* Game: Fixed a layer setting error in Shot B of Shot Type B.
* Game: Improved the processing of stage 1 of difficulty "WAZAWAI".
* Game: Fixed a bug that caused enemies to be displayed incorrectly in stage 2 and stage 4.
* Game: Fixed a bug in stage 4 of "WAZAWAI" difficulty that some bullets did not become point items.
* Game: Fixed a processing crash in stage 5 of difficulty "WAZAWAI".
* Game: Fixed a visibility problem when activating REN at the end of stage 6.
* Game: Fixed the visibility of the background of the boss in stage 6.
* Game: Fixed a bug in the last barrage of the boss in stage 6 that would cause the background to be displayed incorrectly when GST is activated.
* Game: Fixed a bug that caused unnatural transitions in some scenes when the BGM volume was not 100.
* Game: Fixed a bug in "Practice" that the bullets of the zako-enemy disappear before the battle with the boss.
* Game: In "Practice", KIK is now set to 100 before the boss battle.
* Game: Changed the description of Ryugu sand in the pause screen.
* Game: Fixed a setting error in the layer of player collision detection.
* Game: Tutorial" can now be selected from difficulty level selection screen.

■Update■

■Update ■


I just released an update !
Here's what the update includes!

Scene : Contents of the update
Game: Implemented tutorial and practices.
Game: Fixed a bug that caused some blocks to penetrate in part of stage 6.
Game: Fixed a bug that caused a long wait before fighting the boss in stage 6.
Other: Removed the depressing update screen when starting the game.

*Notice of Steam updates

KIKURA has an update function in the game,
but updates may be executed on Steam for various reasons.

There is no problem to execute this update.
The content of the update is the same as the one updated in the game.

Update

■Update ■


I distributed the update patch today at midnight!
As long as the computer on which you play the game is connected to the Internet, the update will start automatically!
The update will take about 3 minutes when the game starts.

■Note ■
During the update, only the clock on the screen appears to be running.
However, the program is running normally, so never exit the program.


Scene : Contents of the update
Title : Message at the bottom has been changed.
Title : Significantly improved game load time.
Game : Shortened the waiting time when exiting the pause screen.
Game : Countermeasure to prevent accidental selection of "Retry" when the Game Over.
Game : Fixed a bug in which the sound would be corrupted during a scene with a lot of sounds.
Game : Fixed a bug in which the player could not be seen by the smoke generated when an enemy was defeated.
Game : To improve visibility, the redness of GST bullets has been reduced.
Game : To improve visibility, the transparency of player bullets has been adjusted.
Game : To improve visibility, the color of some enemy bullets was changed.
Game : Fixed a bug that caused the stage 1 boss to disappear and the game to become inoperable.
Game : To improve visibility, the smoke in stage 4 has been reduced.
Game : To improve visibility, the redness of the lanterns near the stage 5 boss has been reduced.
Game : Visibility of stage 6 was improved.
Other : The file size of the game was reduced from 5GB to 1GB.