NEW FEATURES
- Added a new hero named Palexia, the Pretender.
- Palexia's first ability, Imitation copies and uses an ability from a random ally.
- Palexia's second ability, Mirror Move copies and uses an ability from a random enemy.
- Added new random dialogues between Palexia and other heroes.
- Added new unique background music (Palexia's theme).
- Added an ability trait system. Having multiple same ability traits in the party can grant different bonuses in battles.
- Updated many existing guildmaster skills.
- The Healing Salve was replaced by the Sacred Shield. A new skill that fully heals a single hero and provides a shield for everyone.
- Updated and added many new sound effects to the game.
- Added various new visual effects to the game. The first part of the audiovisual overhaul before version 1.0.
- All existing statuses now have visual effects.
- Replaced the damage and auto-attack visual effects with new ones.
- Replaced the ability charged visual effect.
- Added sprite animations to certain statuses and ability-related actions.
BALANCE
- Reduced the hard damage from 10% to 3.3% that heroes receive when taking damage.
- The health regeneration effects now happen at a slower rate than previously.
- Adjusted and slightly modified certain guildmaster skills.
- Many guildmaster skills got their numbers tuned up.
- The Healing Potion now grants an additional regeneration effect that heals 30 HP over time.
- The positional effect penalties were removed and the bonuses were adjusted.
BUG FIXES
- Fixed a bug where the unit cards would scale up when hovering over them while not targeting a guildmaster skill.
- Various bug fixes.
If you have any feedback or questions, we'd love to hear them in Kilta's Steam discussions and/or on our official Discord server.
Happy weekend!