- 5 gifts have been scattered around the levels, find them all to unlock the new achievement. - Minor design changes to the elevator pipes in various levels. - Design change in stage 7, preventing the block from being pushed further than it should be and teaching the player that this block can also be pushed.
Our new game was released
Meet Blessed Work, a Platform Puzzle game, where you interact with the scenery using one hand to save all the workers.
I am very happy and impressed to see the Kinduo game on the speedrun website, where the player MaryMajesty managed to do an excellent time of 14m 41s, playing via keyboard on the PC version.
He made some very interesting moves that I hadn't even thought of when I was doing the level design.
Simply spectacular
If you want to register your record, register on the official site. https://www.speedrun.com
See Kinduo's official website https://www.speedrun.com/kinduo
Watch MaryMajesty's run
Update 1.1.3
As time goes by fast, it has been 1 year since we launched Kinduo on steam, our game is also available on consoles, we are very happy with our beloved game. We made some small changes, to improve the experience with the game.
- Added in the co-op screen, the 2 characters. - Added steam username in the menu screen. - Added controlling all menu screens with the gamepad analog. - Added a sprite indicating the game mode when choosing solo or coop.
- In the phase 24 box drop correction colliders - In the logo screen, you can now skip logos by pressing Start on the gamepad or Enter/Esc on the keyboard.
- When you choose to exit the game and come back, it will now return to the cursor position on exit.
Update 1.1.2
- Modified the studio logo, now called guimaraf studio, no longer chronos games. - Added screen shake, in various game situations
Update 1.1.1
Additions - Now when changing characters, a trail is shown.
Corrections - Color correction in the elevator art. - Fixed cloud bug in phase 10, which didn't move. - Fixed the bug where the Stone when pushing the box, kept changing animations. - Fixed the bug when the rock pushes the box and when it fell against the electric, it accidentally killed it.
Improvements - Modified the system that moves the clouds. - Redone the thank you screen of the game. - Moved the electrical box collider 64 pixels to the left in phase 19, thus preventing the electrical box from accidentally going up with the elevator. - Reduced movement time of the elevators of phases, 6, 9, 12 and 13.
Update 1.1.0
We thank everyone for the feedback we are getting, making it possible to improve the game even more.
We made some changes to the game, optimized the elevator, electrical box, doors, and minor bug fixes.
Additions - Added thank you screen after finishing secret stage.
corrections - Fixed bug where electric phased out by itself.
Improvements - Increased the Rock's movement speed by 8%. - Reprogrammed the secret stage camera so that it has a smoother movement. - Improved elevator movement, now it has a fixed time and can be modified more easily. - The electrical box is deactivated more quickly when the elevator reaches the end of the movement. - The door now only opens 1 time, it is not closed, remaining open for the second character to enter.