With the new update you can now use three different vehicles;
Trebuchet - has big damage area and long reach distance.
Catapult - lower area of damage, shorter reach distance.
Ballista - can kill one enemy at a time
Mini bosses are now to be found on Lost Camp and Battlefield maps, on Control & Team Deathmatch game modes. Killing mini boss gives your team 25% of tickets and significant amount of gold.
Battlefield map.
Loading Screen update, Camera collision fix, Resolution settings, Combat bugfix
This small but important update fixes the camera collision with the environment, which was very important in closed environments.
Now, as it was requested, you can also change the resolution and fullscreen mode.
The loading screen has became more informative, providing info regarding the game type.
The weird glitching movement during combat should be now fixed.
Tutorial
The combat system in Kingdomfall is not the easiest one, and the game already has many 'hidden' features. The newly added tutorial will help you to get familiar with the existing staff and learn how to do it.
Passing the tutorial is absolutely not mandatory to play the game, it's just recommended. You can try as many times as you want, or return to it even if you've successfully completed it once.
The balance for the mobs was also adjusted.
Damage Indicators & Ground Health Bars
Before you could only guess how much damage you're dealing, but now enemies (and friends) will have a circle health bar below them which will display how much health they have left.
You will also see helper text about it around the characters.
Both indicators are optional and can be turned off in Settings.
Loading Screen Fix & High Ping Warning
From the recent feedback it was clear that the game behaves weird during the map transition, which could confuse some players into thinking that it's crashing. This is now fixed.
Also, some players recently were sent to high ping servers (this is fixed already), so from now on you will see a high ping warning, and in case the game will be unresponsive, pay attention maybe it's just the connection.
Matchmaking Fixed
The matchmaking is the feature that is available from the initial "Quick Match" screen, which was intended to send you straight to the best possible game. Howewer there was an issue with server selection, which led to servers with high ping been selected. This now should be fixed, and you will be automatically sent to the best possible servers taking ping and players count into account.
EARLY ACCESS RELEASE ON 15th July!
Happy to announce that the game finally has an early access release date, which is 15th of July. Wishlist and invite your friends to not miss it and start playing right from the start!
While early access will have only some of the features planned for the full game, you will have a chance to be among the first to try the combat system. Constructive feedback is always welcomed and appreciated. Many features are still in development, a lot of features can be improved, changed or introduced, so everyone can contribute in making them in a best and the most fun way possible.
See you in on the battlefield!
Kingdomfall Demo Gameplay
Everybody are welcome to the livestream again! This time I will once again tell you about the combat system, characters, future plans, and will demonstrate the gameplay for different characters on the Raid boss fight example.
You will also have another chance to ask any questions you have about the game.
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Kingdomfall Demo Gameplay
During this stream we'll talk about Kingdomfall's characters, combat system, game types, gameplay mechanics and future plans.