Knee Deep owes a lot of its inspiration to the inherent weirdness of the Sunshine State. Each week, we’re showcasing some of the unusual headlines from Florida:
Knee Deep owes a lot of its inspiration to the inherent weirdness of the Sunshine State. Each week, we’re showcasing some of the unusual headlines from Florida:
Knee Deep owes a lot of its inspiration to the inherent weirdness of the Sunshine State. Each week, we’re showcasing some of the unusual headlines from Florida:
Florida Wal-Mart builds twin towers tribute from Coke products
Knee Deep owes a lot of its inspiration to the inherent weirdness of the Sunshine State. Each week, we’re showcasing some of the unusual headlines from Florida:
We won't be showing Knee Deep on the main floor of PAX West this year, but we can pretend!
I'll be live on Twitch about 12 p.m. Eastern on Friday to play a bit of Knee Deep, talk about its production, and answer any questions you might have about the game.
Let's turn that Twitch channel into a virtual convention booth, without the crowds and the sweat and the disease.
Tune in!
Knee Deep in Strange Florida No. 12
Knee Deep owes a lot of its inspiration to the inherent weirdness of the Sunshine State. Each week, we’re showcasing some of the unusual headlines from Florida:
On Aug. 25, 1835, the New York Sun newspaper published the first in a series of articles about new life and an established civilization dwelling on Earth's moon.
These wholly fabricated stories talked about goat people, temple-building man bats, unicorns, and two-legged beavers.
Popular journalism's come such a long way, hasn't it?
Knee Deep, the indie swamp noir adventure on Steam, is both a celebration and a wake for old and new journalism - from ever-declining print newspapers to ubiquitous but often poorly sourced blogs.
Two of the game's central characters work as reporters. Jack Bellet, a curmudgeonly print journalist, writes for the Cypress Knee Notice. Romana Teague, a flaky blogger, posts for a gossip blog called Fanrage.
During the game, players get to choose facts and spins for the stories produced as the adventure moves along.
Some of them might even be true.
Knee Deep in Strange Florida No. 11
Knee Deep owes a lot of its inspiration to the inherent weirdness of the Sunshine State. Each week, we’re showcasing some of the unusual headlines from Florida:
Knee Deep owes a lot of its inspiration to the inherent weirdness of the Sunshine State. Each week, we’re showcasing some of the unusual headlines from Florida:
Florida man who served time for road rage incident killed in road rage incident
On Aug. 11, 1942, Hollywood star Hedy Lamarr and composer George Antheil got a patent for technology that led to the invention of wireless phones and wi-fi internet.
If you've played Knee Deep, the indie swamp noir adventure, you're aware of the critical role played by smartphones and wi-fi in the game's narrative.
All three of the main characters - blogger Romana Teague, print reporter Jack Bellet, and private detective K.C. Gaddis - use smartphones throughout the game to make posts, submit reports, and talk with friends and relatives.
So, we owe a debt of gratitude to the creative genius behind the frequency-hopping spread spectrum communication system.
Knee Deep's not alone in that debt, of course. As Katherine Cross notes in Gamasutra, other games like Syberia, The Secret World, and Device 6 make use of such devices.