Knife to Meet You cover
Knife to Meet You screenshot
PC Android iOS Steam
Genre: Puzzle, Simulator, Sport, Tactical, Indie

Knife to Meet You

Dice & Pool Update


  • Lot of bugfixes (tricks, messages, weapons, editor, localization, etc)
  • Reworked daily hard challenge (Medium difficulty removed, and Random challenge added where every day there is a different random weapon with medium difficulty)
  • New weapon: Dice (which represent 100% randomness where beginners have the same chance to make a world record.
  • New weapon: Pool (hit the balls to make them active. Gravity is tricky here)
  • Balanced survive levels (fewer object for non-slicing weapons)
  • Fixed target explosion
  • Fixed star object in survival
  • Fixed self-hit tip-hitting, etc
  • Slow-mo can now be turned off globally in options menu if you want faster gameplay, or you just prefer constant time scale.
  • Automatically backup saves in the level editor
  • The story level ievel which you played for the last time is highlighted now.
  • Falling down camera in case of killing Bob fixed
  • Camera ground clipping fixed
  • Tutorials (and the techically same User Level descriptions) can now be reopened if you closed it before reading (pause menu, text bubble icon).
  • User profile World Record calculation (crown icons) are good now (quite a slow query, but it works.)

New weapon: Ring Knife


I saw a very interesting knife throwing trick in the social media nowadays. I decided to implement in the game, so now our 49th weapon is out, thw Ring Knife.
How to use: whenever you grab a knife a golden ring will fly out to the scene. It starts from the point where you click, so if your target is far away, just grab your knife in the right distance.
You knife is inactive innthe beginning. It becones active (able to stick ina target/apple) if the tip of the knife goes through the ring.
So just the as in this video. It's not easy but definietly alot of fun 🙂.

Full Release: Knife To Meet You 1.0

FULL RELEASE: THE END OF EARLY ACCESS
Hello guys! Our project, Knife To Meet You started as a knife throwing game 3 years ago. Now, I would call it as a 'blade simulator' as the original idea changed so much. Today, after a ton of works, difficulties and a huge pile of bugs, we finally and proudly say that the Early Acces phase ended, and the game is now released as a Full Release. There have been a lot of times when I thought it's gonna never happen. But now I'm very happy. This is the point I wanted to reach, the game is now open for user content, stable servers, enough content in every area (weapons, levels, achievements, comsetics, editor objects, online world record leaderboard for everything, even separate FirstTry records, and a lot of stats on user generated levels to make sure you will find what you are looking for).
The game has a lot of stuffs now. But why? All the question that I asked regarding any new ideas: will it add more fun? If yes, then I said let's do it. This is why the character can now throw his own head too, that's why you can call the train which destroys everything in his way, and thats why we created the level editor hyper-flexible. That's why we have weapons like 'Bees', 'Fake hand' or the head of your assistants Grandma which if you throw, her denture flies out of her head, continously biting. So if you want to see for yourself how a game ends up where the developer is fun-addicted -> go and check out our game :).



WHAT'S NEW?
Some player told me: 'why to make more weapons and levels? I can play on the first level with the first weapon for undefined time.' That's one of my favourite review and it has the message we have good basics. When I was adding new levels or weapons for the game I always felt that the only limit for this game is 'me'. The final release is about the level editor / sandbox mode which opens the game for you guys and your creativity: do whatever you want and share with other players. Create a 10 mile long 30 min journey where the character runs along, or create a one-knife challenge puzzle level. Go ahead and share it with the world! Here you can read about the new features:
https://knifeto.com/ourstory/
We have added some extras like 40 achievements, different knives, hero skins, moustaches and noses.
We have a new winscreen where the King of the Level (the current world recorder) comes down and he is the one who gives you points. While it is happening after the game is already completed you can see an achievement which is titled "King Killer"... We have hidden 5 different colored snails on internal levels which you can try to find.

WHAT'S NEXT?
Yes the game still has a lot of bugs, but I think all the major issues are fixed. For a team of two, like our studio, it's impossible to fix 'everything'. Especially if we want to make the game flexible with a lot of physics interaction. That's the price and I hope you can deal with it. In other words I could say if we wanted to fix everything then the game would never be released. So now we will focus on fixes which I'm sure we will need.

I planned to write a much more detailed announcement, but I'm ultra tired. I will create a video about how the editor works and all the funny new features.

So I really hope that this game will bring you a lot of fun, because that's why it had been made!

Mate Magyar
Mronk.com
developer

new challenge objects: spear trap, cannons, bombs

new challenge objects: spear trap, cannons, bombs

Daily challenge update

Daily challenge update: Cannons and Bombs
Bomb fix, Gravity mushroom fix, etc.

Kamikaze Jump: Throw your own head - A New Feature!

Kamikaze Jump!

A New Feature which available in every game mode. On the bottom left you can find the Kamikaze Jump button. If you click on it, your next weapon will be your own head! Aim and release as a normal weapon, then all your body will fly the given direction. In the air you can throw the objects. But be fast to complete the level because if you hit ANYTHING you die!
Use it as a last chance if you can't complete a level - or just for fun. It's quite fun to see the character flying through the screen, interacting with anything on the level.
Price of the Kamikaze Jump is -300 points. The logic behind this is to save the competitve side of the game. However you don't consume any knife when you lose your head.

Other fixes: Level fix, knife interaction fix.

Account, battle map, treasures, challenge and other online issues fixed.

Hopefully this fix will make all online modes working seamlessly.

bugfix

fixed: starting in offline mode bug

known bugs:
battle of nation level completion. it will be fixed in next few days.
some replays are not working

New levels, visible treasures


  • new levels
  • daily visible treasures on battle maps (daily 1000 gold)
  • lot of bugfixes
  • survival level update
    and a lot of other little features, and bugfixes

Knife To Meet You is FREE TO PLAY

Dear Throwers! So far, the first 15 maps and the first two weapons were free. You had to buy the full version. Now you can unlock all (20+) weapons and maps for free by playing the game. As I described in a previous article, it was justified by the state of the project. The future of the game depends on whether we can get it to more players. That’s what this effort has been about, making it more important to spread the game rather than revenue. If it doesn’t spread, we can’t develop it further. So now you can collect gold as you progress, which you can use to buy weapons. In this post I will tell what’s the easiest way to earn gold.


THIS IS OUR BIGGEST UPDATE YET.

26 FUNNY WEAPONS
Now we have a total of 26 weapons in the game which you can now unlock, these are:

OLD PAID WEAPONS: Axe, Fork, Cleaver, Nails, Card, Sickle, Scythe, Sword, Shuriken, Sawblade, Sabre

NEW WEAPONS: Dart, Spear, Tomahawk, Swiss Knife, Frisbee, Boomerang, Crossbow, Pistol

NEW TEST WEAPONS: They are only for testing purposes: Bottle Flip, Helicopter, Fake Hand, Scissors, PingPong

Our goal was to create weapons which are different in style and has funny behaviours. In our now weapon menu you can find a short info on how to use them. For example, the Boomerang: the more you spin, the more it comes back. If you catch it, you get +1 weapon.

EXPERIENCE, GOLD, ACHIEVEMENTS
Experience (XP) are represented with STARS. You can gain XP for completing Story levels. If you play in offline mode, you can unlock levels, but you will get only white stars. Later you can complete the same levels in online mode, and convert those white stars to XP. Every star worth one XP, so you can gain 3 XP per levels. You get gold rewards at 25 or 50 XP milestones. Every weapon has its own progress so you can get XP for each weapon on every levels.

SURVIVAL MODE: fun or competitive
If you have unlocked a weapon you can test your skill how far you can get in SURVIVAL mode. It also has a leaderboard, so you can see the Personal / National / World Record for each weapon on survival mode, similarly to the normal levels, but here the number of survived levels matters (instead of points).

CHALLENGES: for beginners
In this game mode also beginner players can earn easy XP and gold. Every day we have 6 new random challenge levels: 3 TRAINING, and 3 LIVE challenges (each has easy/medium/hard versions). You don’t need to be the best to get your reward, it’s enough to complete!

TRAINING CHALLENGES: In a TRAINING challenge you can earn high XP if you complete them at least once. You can restart as many time as you want. In the end of the day the player with the highest score will be rewarded with a huge gold reward.

LIVE CHALLENGES: A LIVE CHALLENGE is a live show in the circus. In this mode, every day you have ONE CHANCE to complete a live level. If you fail, the crowd will laugh at you, and you cannot restart (only next day, another level). If you win, you will be rewarded with real gold! And after midnight, the player with the most points on LIVE levels will get a huge gold reward, similarly to the TRAINING challenge.

BATTLE MAP TREASURES
Every day we have 64 treasure chests hidden on undiscovered battle levels, containing 1-100 gold. If you find a treasure on a level, just hit it with your knife and you instantly get your gold! On the BATTLE MAP you can see our message showing how many treasure has been found already. As the map will be more and more discovered, the chance of finding treasures will increase every day.

BETTER PERFORMANCE
Our mission was to reach 60 fps on an average device. We have worked a lot and we have achieved a very good increase in performance. Now hopefully most player can play with 60 fps (full resolution, shadows).

GRAPHICS UPDATE: We added trees, bushes, plants, etc to our levels to make the game more appealing.

3D WEAPONS MENU
We created a new menu for weapons, showing a short description about how to use them. Here you can see their price and the little squares showing their difficulty (1-5). Here you also open the WEAPON DEMO.

WEAPON DEMO LEVEL: We created a demo level where you can test all of the weapons before buying it!

NEW LEADERBOARDS: CROWNS, TROPHIES, BEST SURVIVOR
We created a totally new and flexible leaderboard.

MOST CROWNS: All the Story level World Records are rewarded with our most valuable prize: CROWNS. They represents that you are a current record holder on a level with a specific weapon.

MOST TROPHIES: Trophies are rewarded for the player who won the most challenges on the last week! Records can be broken but you will keep your trophies forever! They represents that you showed a glorious performance, and you ruled the game for one week. This list shows who has the most trophies.

BEST SURVIVOR: It is showing who has completed the most survival levels.

WEAPON / COUNTRY/ LEVEL FILTERS: All these lists can be filtered, so you can see who are the greatest masters of specific weapons in any category.

YOU CAN BUY GOLD
If you want instant access to all weapons, or you want to support the project, you can buy GOLD in the top left menu. Our biggest packet is enough to unlock all weapons.

IS THE GAME PAY TO WIN NOW? No. The game is designed not to give any advantage for someone who buys gold. It is only instant unlock, but the leaderboard is based on your records. The leaderboard can be filtered by weapons so if you select “SPIN KNIFE” which is free for all players, then the leaderboard shows only this category, where all players are equal (paid or free users).

WHAT IF YOU HAVE PURCHASED THE GAME BEFORE?
Because we have changed our model from PAID to F2P, we wanted to compensate our previous buyers. We keep their old weapons unlocked, PLUS we give them the new ones for free, and we give 300 extra gold for future weapons! It is a minimum DOUBLE VALUE. Thank you again for your purchase!

WHAT’S THE EASIEST WAY OF EARNING GOLD?
Top left corner there are very easy achievements! You can achieve 1 gold for each tricks. We also recommend you to play Battle levels because there you can find huge gold treasures each day. It’s always recommended to complete the challenges because you can earn instant gold there! But if you want to gain a lot of gold very quickly, then:

INSTANT UNLOCK ALL WEAPONS?!
For a limited time we reward every successful Friend Invitation with 50 gold. THIS IS 50X BIGGER REWARD NOW!!! For reference: invite 1 friend and you can buy 6 of the cheapest weapons. But our most expensive weapon also costs only 30 gold. If you invite 5 friends it means you can unlock almost all the weapons from that reward. Why is that? As I said now we are in a crutial situation: we reach more players or we stop the development. This is what we ask from if you like our game: tell your friends! Find it in the main menu, top left corner. Send your code, and if your friends paste it in the main menu, you both get the reward!

Thanks for reading, it was Knife To Meet You!
Mate Magyar
creator