A new update has been released! This one is substantial. There are some bug fixes, a few graphical changes, and new icons for the fishing gear.. but the big update is a new town! Welcome to Spookiville, the town where it's autumn year round. The new town features the Grand Wizard, where players can learn new spells. Spookiville also features a cinema, and some fun houses to play around in. More serious quests will eventually be added here, so far now some of the doors in town will be locked. I'm really pleased with how the tileset came out, since the town is really giving off those Halloween-time vibes I was aiming for. You'll be able to access the town the traditional way via the world map, but only if you have completed the story. If you haven't completed it, there's actually a fun way to access it: via a teleporter. You'll see the teleport device on the map near Mirage. Touch it to activate it. You'll need to do this to also start the mini quest that introduces you to the Grand Wizard. Have fun!
More updates on the way.
-Nick
New Update Coming: Spookiville "Autumn" Town
Hello everyone!
Just wanted to post a quick update and a new screenshot. While the Underwater Kingdom expansion is sill in development, I am also still working on improving the game through updates. Bug fixes will be included in the next update, but there will also be a brand new town! Welcome to Spookiville! A new town where it's autumn year-round. Pumpkins line the streets, trees are a shade of orange, and the residents welcome you to their town. I won't disclose what secrets are inside this town, but I will include a screenshot below! The next update will be out soon.
-Nick
Knightblade Now Available - Upcoming DLC Announcement
Hello everyone!
Today is an exciting day. After a year in development, and a successful Kickstarter campaign.. Knightblade has now been released to the public! But the work doesn't stop there. I hope everyone who plays Knightblade enjoys the game. If you are a backer and have already finished the game, there's reason to get excited about the future. As I have reiterated over and over, Knightblade is a low cost base game with free lifelong DLC coming in the future. And now that the game is public, I'm ready to announce two big pieces of the expansion I have planned for the game!
Knightblade: Underwater Kingdom - DLC Expansion
Coming Summer 2022
Knightblade: Underwater Kingdom is the first expansion to the base game. After completing the story in the first chapter, our hero now finds themselves taking a journey to a new destination for some relaxation. But they quickly discover that another darkness lurks in the world.. this time from under the sea. And once again, the Knightblade is the key to it all.
Explore an underwater world, filled with new locations and deadly sea monsters. Talk to the locals who inhabit this magical world under the sea. Clear dungeons, discover secrets, and meet the God of the Sea himself. This is Knightblade: Underwater Kingdom. Coming as a free update to Knightblade later this year.
Knightblade: Quality of Life DLC
Coming Late 2022
So you've gotten married. You've become a true hero. Now what? With the upcoming Quality of Life DLC, new features after marriage will be added. How about adopting a child? Purchasing a new vacation home? New ideas and concepts will be added to expand life outside of monster battling and the main stories. Coming as a free update to Knightblade later this year.
I'll be announcing more updates as time rolls on. And the base game will continue to be improved and expanded, with frequent updates and bug fixes as they are reported.
I hope everyone enjoys the game, and I look forward to working on Underwater Kingdom!
-Nick
Knightblade Version 1.2.0 "Day One Patch" Released
Hello everyone,
Ahead of the public release on April 4th, the "Day One Patch" is here! This update lays the groundwork for future expansion packs/DLC. In fact the first DLC announcement is coming in a couple days! It's going to be a big preview of what is to come to Knightblade later this year. But for now, we have this current update. Version 1.2.0 introduces a new icon set that adds life and color to the items you'll pick up in the world. Each weapon now has it's own unique design, and food is colorful and bright. Speaking of which, the new designs have allowed me to add more items to the game. From food to clothing. There are now fruit vendors selling the new selections. You can now buy more armor options, including female centered clothing. There's now an apple tree outside your farm, growing a new selection of crops that you can sell. The emotion bubbles during story events have also been updated with a new retro look. A few cosmetic changes here and there round out the update, with a technical update for the casino. It's now much easier to win Gems during the card game, allowing you a better chance at finding love. Bugs have also been patched out in this update as well.
I hope everyone enjoys the new colorful items, as we gear up for launch day! More to come, including the big DLC announcement!
Stay tuned.
-Nick
Cloud Saves Now Supported
After hours of testing, I'm happy to announce that Knightblade now supports cloud saves! This is important because not only are your saves backed up in case of a crash or other problems, but also because you can now play across different devices. I tested it myself by playing Knightblade on my PC one minute, and then continuing my game on a Windows tablet.
More to come!
Knightblade Wallpapers Released
The first two wallpapers based on Knightblade have been released! Now you can dress up your PC or phone with the retro minimalist style of Knightblade in preparation for the April 4th public launch!