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Genre: Role-playing (RPG), Adventure

Knightfall

Patch Released v 0.4.2.0!

Hey everyone!

Sorry that it's been a little bit since the last patch but we've been hard at work getting the localization system into the game and configuring saving (still a fair amount to do).

Nevertheless, here are the patch notes!

Patch 0.4.2.0
-------------------

BUGFIX: Fixed a bug where the pause menu would not cooperate after leaving the controls menu.

BUGFIX: Fixed a bug that caused the item replace dialog to not disappear when alt tabbed out of the game.

- Added a Spider Hatchery to the 1st floor.

- Changed how attacking works, you no longer can attack enemies while facing away from them.

- Added framework for localization.

Hotfix Released 0.4.1.3

Just a quick little fix for the first boss!

BUGFIX: Enraged spiders no longer twitch and freak out on death and now respond normally.

Happy holidays!

Patch Released v 0.4.1.1!

Hey guys, here is a brand new patch fixing some key gamebreaking bugs and adding some other stuff!

///PATCH NOTES///

BUGFIX: Fixed a bug that did not allow you to unlock doors on key press when holding a silver key.

BUGFIX: Silver and Gold keys now work as intended.

BUGFIX: Fixed a bug where you were unable to heal after dropping a key and picking up a health potion.

BUGFIX: Fixed a bug that caused Energy Shock damage to overlap other damage values making everything harder to read.

BUGFIX: Fixed a bug that caused the options menu to appear on pause instead of the pause menu due to pressing escape in the main menu before playing.

- Added a notification when the door is locked and you have no key.
- Added new enemies to the third floor.
- Added a new puzzle to the third floor.

Happy holidays everyone!

Patch Released v 0.4.0.0 - The New & Pretty Patch!

Hey guys! Just in time for the holidays with a bunch of fixes and features coming at you! Happy holidays!

///PATCH NOTES///

BUGFIX: Fixed a bug where you couldn't reactivate quests after declining to read them.

BUGFIX: Trinkets now properly reset on new game as intended.

BUGFIX: Fixed a bug that didn't let you close the journal menu.

- Changed "Solution" in mastermind to say "Answer" for clarity.
- All health bars now fade when enemy dies.
- Reduced speed of arrow traps in puzzle areas to 0.8 seconds from 0.9 seconds.
- Major UI Rework!
--- Everything, revamped version 2!

That's everything guys, enjoy!

Patch Released v 0.3.2.2 - The Almost New Look!

Hey everyone! New weekly patch notes coming to you now!

//Patch Notes Start Here//

BUGFIX: Fixed a bug where the game shows a black screen if you continue from a save in main menu after dying.

BUGFIX: Fixed grammar errors in some of the quest text in journal.

BUGFIX: Chests that spawns keys are fixed.

BUGFIX: Silver key's animation looks less sporadic and awkward.

BUGFIX: Fixed a bug that caused certain sealed doors to appear open but still impassable.

BUGFIX: Stamina potions no longer heal your HP.

BUGFIX: Fixed scaling of floor textures in some spots.

BUGFIX: Fixed a bug that stopped players from being able to pick up chest contents sometimes.

BUGFIX: Fixed a bug that stopped the controls menu's okay button from working.

BUGFIX: Fixed a bug where you sometimes couldn't close the options menu.

- Removed Anti-Aliasing from options, defaults to Off.
- Removed iron sword near spawn.
- Reduced screenshake during fountain cutscene from "Earthquake" to "Tiny-Earthquake"
- UI is currently being reworked! Some of it looks new and different!

Patch Released v 0.3.2.0!

Hey everyone! New weekly patch coming at you now!

///Patch Notes///

BUGFIX: Fixed a bug where you could dodge the arrows in Mastermind when failing.

- All items have been changed to new sprites with animations!
- Mastermind has a new look!
- Fixed stat screen tooltips to reflect the correct information for each equip slot.

Hotfix Released! 0.3.1.1

Hey guys, here are some weekly patch notes!

///Patch Notes///

BUGFIX: Fixed item descriptions when standing near dropped items or in shop items.

BUGFIX: Gold now decreases as intended when purchasing n shop.

BUGFIX: Fixed a bug that did not change the sprite for the picked up weapon in the UI.

- Updated the basic weapon tier with new sprites!

- All basic weapons now have animations.

- Added weapon effects to elemental weapons (burn, chill, poison, shock).

- Enemies will react accordingly to elemental damage.

--= Burn and Poison = Damage Over time
--= Chill = Enemies slowed by 50%
--= Shock = Increased damage

Patch Released v 0.3.1.0 - The "Second Floor Fixes" Patch!

Hey everyone, its weekly patch day! This is going to address some concerns for the shop and for the mastermind game.

--Patch Notes Here--

BUGFIX: Fixed a bug where the player would be invisible on Continue from Main Menu.

BUGFIX: Fixed a bug where enraged spiders' eyes were missing mid animation.

BUGFIX: Fixed a bug where level up would show +0 HP gained.

BUGFIX: Fixed a bug where level up would sometimes not show any health gained.

BUGFIX: Fixed a bug where shop information for weapons would sit outside of the text box.

BUGFIX: Weapon/Shield/Item rarities should now be colored correctly.

- Added a smooth gold collection effect to better understand how much gold you're receiving.

- Nerfed attack range by 20% to clarify your attack range and sync it with the animation.

- Populated shops with more variations of weapons, shields, and items!

--Mastermind Changes--

--- Rounds in one game of mastermind changed from 9 -> 10.

--- Round numbers now permanently show on ground for clarity.

--- Quest "Crack The Code" now notifies you when you finish the puzzle.

Thank you so much for playing and we hope you enjoy the changes!

Hotfix Released Version 0.3.0.3!

Hey everyone, here's some patch notes for the new hotfix that fixes a couple of bugs and allows for the feedback form to happen again!

Patch Notes!

BUGFIX: Fixed a bug that caused health potions that dropped from Crates to not work properly.

BUGFIX: Fixed a bug that stopped you from gaining health when consuming health potions.

BUGFIX: Fixed a bug that caused the Feedback form to freeze.

- Removed stamina potions from drop list for crates.
- Added music to Mastermind.

Patch Released v 0.3.0.2!

Hey guys, here are some wonderful weekly patch notes!

BUGFIX: Spider's eyes no longer disappear between animations.

BUGFIX: Damage and Gold Text no longer stay on screen when moving to a new level.

BUGFIX: Fixed inconsistencies with how players taking damage and player healing were portrayed.

- Started work on Second Boss
- 2nd Floor Boss is playable and can be killed, known bug with the second half of the fight where it's decisions seem to be sporadic.
- 2nd Floor Boss now also notifies the player before dashing to a new spot.

Thanks to everyone who has supported Knightfall so far on Steam. It means the world to us!