It is my responsibility to inform everyone that Knights of Galiveth will be leaving Steam on September 23rd, 2019. It was a decision I made to clean up my storefront since it is a one game I can no longer patch and it is broken. While I regret releasing the title it was a learning experience in what not to do. I'm giving a a short notice in case anyone wants to play it again but it will be removed on the date previously stated. Thank you all and have a great weekend.
The State of LunarCore Games
As of now LunarCore Games is going on indefinite hiatus. The stress of making games has become overwhelming and not worth the health issues that come with it. This may be a possible retirement from making games as I am seeking new ventures that are less stressful. My games will remain on the store for now at the very minimum price but I won't be making any new games anytime soon if ever. Thanks for playing what was made.
-LunarCore
Two New Comit Games Coming Soon
Happy Thanksgiving!
LunarCore Games would like to announce two new Comit games coming out in 2019! The two games will be companion games both built on a new engine with improved physics and gameplay.
Comit in Krater Returns & Comit in Cosmo Knight's Revenge
Release Date:
January 8th, 2019
New Features:
High Score & Speed Run Leaderboards
New Power-Ups/Items, Bonus Stages and Improved Physics.
Regarding Knights of Galiveth
Knights of Galiveth was a project I very much wanted to see be great but unfortunately was too ambitious for me. I have tried to patch this game several times and each time new bugs occur. There was an unbeatable bug that showed up after the initial patch that I tried several times to fix to no success. The game was designed with what is now primitive code to me and it was so convoluted it was troublesome even reading it. I now no longer have access to the original source code either. As a result I am making the game free. I hope to one day rebuild it from scratch in a new engine with everything I've learned and when I do it will be given as a free update to all those that have purchased it. I do apologize for this mess and improve with this failure of a game.
Thanks for your time.
Patch Available
A New Patch is now available. The Patch bug fixes.
Notes:
*Larilak jumping bug (The jump would lessen when you level up rather than increase)
*Unreachable areas in the Cyclop's Lair and Dragon's Lair.
Important Note: For these fixes to take place you will need to start a new game. I'm sorry for any progress lost but the changes won't work with the old save file and have a chance of returning a memory error with the old file. This error is the reason this specific game is hard to patch at the moment. A new save system like the one used in Cosmic Bounty is being worked on but will take a while in implement.
Legends of the Universe - Cosmic Bounty is now available!
A New Patch is now available. The Patch includes several game crashing fixes reported.
Notes:
*Ceran Castle game crash fixed.
*Cyclops lair game crash fixed.
*Multiple treasure chest crashes fixed.
*Other game crashes that randomly fixed.
*Ciya's sprite mask corrected.
*Character attacks now hit ground enemies that previously wouldn't.
*Tileset fixes.
Important Note: For these fixes to take place you will need to start a new game. I'm sorry for any progress lost but the changes won't work with the old save file and have a chance of returning a memory error with the old file.
New Patch in the works.
A game update is currently being worked on to fix the many issues reported. More info will be available in the coming month.
Pre Launch Patch
A patch is coming before the May 1st Launch Date to all of you with early access. The patch fixes a few game crashing bugs. Your original save file will no longer be valid because of this. Thanks for playing!