Knock-knock, adventurers! We’ve released update 0.4.6 where we added special items for Persival's classes, and made other changes and fixes in the game!
Changes
Changed Bjorn's rewards in the "Turmoil" event.
Added special items, unique for each of Persival’s classes.
Added personalized items for Fire Fanatic Set. Now the items from the events have a history.
Changed “Burn the Heretic!” buff. Now the unit gains Strength if the enemy takes damage from Burning.
Changed the fight with Vile Imp: now, attacking the illusion dispels all the illusions of the unit.
Changed Acid effect. If damage from Acid is blocked completely, then Acid is doubled. Otherwise, it’s halved.
Bug Fixes
Fixed bug of the effect from 4 pieces of Barbed Set being triggered upon Millenis’ hit.
Now calculation of the block gained by allies from Knight’s Guard takes into account modifications to gaining block.
He was gone for a minute: in the event with three dwarves, the third dwarf has joined the battle.
“Reserve of Vigor” card now works correctly with “Transformation" card’s effect.
Fixed double animations of Bjorn's starting attacks.
Fixed bug: availability of "Drink blood" card.
"Reduce to Ashes" card type has been changed to Skill.
Fixed the interaction between the effects of 3 Cursed Set’s pieces and Fire Shield.
Fixed Sigismund devouring an ally bug.
Now “Burn” card is added to the deck if character takes damage from Burning.
Fixed freezing when using "Punishment" card in the battle with Millenis.
Added missing cards to the Glossary.
"Try again" button now launches the same game mode.
The ghost in the well will no longer put a mark on the player's allies.
Fixed incorrect generation of the road in the Steppes.
Bjorn will no longer incorrectly receive money in the “Armory” event.
Milllenis now correctly removes all talents from the character upon the removal of mark from her.
Yours, Redboon team! Join us in Discord to chat! https://discord.gg/XrjERDH9Av
Update № 45 (0.4.5)
Knock-knock, everybody! We’ve prepared a new patch where we change Bjorn's starting cards and fix the problems you wrote us about.
The patch is available for live and test branch!
Changes
New hero classes are now unlocked when the previous class reaches level 3.
Changed the starting cards for each of Bjorn’s classes.
Added class cards for each of Bjorn’s classes.
The negativity of the "No Chance" effect has been changed; now the effect is blocked by Ward.
Changed the "Conserving Energy" effect for cards with different upgrade levels. Now the effect is displayed through 1 buff.
Added a "Sell" button for items on the merchant's screen.
Bug Fixes
“Conserving Energy” card now has an animation when played.
Fixed "Drawing Cards". No more incomprehensible buffs.
Fixed an issue that caused battles from other biomes to appear in the first one. No more uninvited guests.
"Handmade Magic" now doesn’t ignore the Nimble effect.
Now, when opening inventory during reward selection, the character's weapon will be displayed correctly.
Fixed the animation for Searer’s attack.
Fixed animation for disappearance of intention.
Fixed allies’ animations.
Travel notes will no longer switch automatically.
"Blocking Lunge" now correctly displays damage.
Fixed a bug in the displaying of damage from cards dealing multiple blows.
Missing cards have been added to the glossary.
Armor of Thundering Mountain now works correctly with Evasion.
Fixed looping of music in the battle with Millenis.
Ghost now doesn’t use Mark of Death on an ally.
Fixed the event with catching worms.
Fixed typos in localization of the new cards.
Thank you to everyone who helps us catch bugs! Join us on Discord to chat: https://discord.gg/XrjERDH9Av